An outdoor game in the senior group: geese and swans. Outdoor game geese swans game rules

Swan geese

The game involves children of senior preschool and junior school age, from 5 to 40 people. It is carried out independently, as well as in organized classes in kindergarten and school. You can play without any equipment or use it to complicate the game.

Description. On one side of the site (hall) a line is drawn separating the “goose barn”, on the other side - a line behind which there is a “pasture”. From the players they choose a “shepherd” and a “wolf”. The rest are “geese” and “swans”. They stand in a row in the gooseneck. The “Shepherd” is located on the side of the “geese”, the “Wolf” is in the middle of the site. "Shepherd" says:

Geese-swans, walk until you see the wolf!

All the “geese” and “swans” “fly to the pasture”, imitating the birds. As soon as the “shepherd” says loudly: “Geese-swans, go home, the gray wolf is behind the mountain!” - they run away from the “pasture” into the “goose coop”, and the “wolf” catches them to the line of their “goose coop”. Those caught are counted and released into their “herd” or they go to the “wolf’s den” and remain there until he is replaced. They play with one “wolf” 2-3 times, then choose a new “wolf” and a “shepherd” from those not caught. In conclusion, the best “geese” (who were never caught by a “wolf”) and the best “wolf” (who managed to catch more “geese”) are noted. If there are few participants, then they play until all the “geese” are caught.

Rules.

  1. The “geese” are allowed to run out and return to the “geese” only after the words spoken by the “shepherd”. Whoever runs away first is considered caught.
  2. “Wolf” can catch only after the words “under the mountain” and only up to the “goose line” line.

Children love to have a conversation between the “shepherd” and the “geese” in this game: after the words “gray wolf behind the mountain,” the “geese” ask:

What is he doing there?

The “shepherd” replies: “He’s nibbling the geese!”

Gray and white.

After the last words, the “geese” run home to the “goose barn.”

This game can be complicated by introducing a second “wolf” into it, placing obstacles in the form of benches (“road”) on the path of movement of the “geese” and “swans”, along which you need to run or step; pull the rope low, and put mats behind it (“mountain”) so that the “geese” jump over the rope, landing on the mats; set up pins that you need to run between, etc.

Outline of a lesson on general physical training
Topic: “Outdoor game “Gusilebedi”
DateClass: 1
Goal: education of a comprehensively developed personality; increased interest in
physical culture.
Tasks:
1. Strengthen the cognitive activity of students through outdoor games.
2. Improving health, increasing physical activity.
3. Foster tolerance and mutual assistance;
Equipment: whistle, volleyball.
Duration: 35 min
Progress of the lesson:
1. Construction.
2. Game exercise with poetic accompaniment.
The teacher explains to the children that the pace varies. And does a warm-up
from slow to fast pace.
We'll go right first -
One two Three.
(Walking in place and turning right)
Now let's go left -
One two Three.
(Walking in place and turning left)
And now we will all sit down -
One two Three.
(emphasis crouching)
Let's stand together and quietly -
One two Three.
(Stand up, hands up)
And now we will all dance -
One two Three.
(Springy half-squats with torso turns from right to left and
cross movements of hands in front)
And now let's dance again -
One two Three.
1

One two Three.
(Step right, step left, half squat)
3. Conversation “Daily routine is the basis of human life.”
Teacher. Guys, I’ll tell you a fairy tale, and you listen to it carefully and
answer my questions.
Once upon a time there lived a boy, Alyosha Ivanov. Alyosha had a mother, father, two grandmothers and an aunt.
They loved and adored him. Therefore, Alyosha went to bed whenever he wanted.
Slept until noon. He woke up... He yawned, his mouth open wide. And Aunt Lipa immediately
she poured cocoa into his mouth.
And both grandmothers handed him a cake. Alyosha's dad was trying at this time
cheer up the child. And mom ran to the store to buy Alyosha some
some gift.
This boy had an awful lot of all sorts of toys, albums, books,
colors! He was so tired of them that Alyosha threw them out of the window onto their heads.
passers-by Meanwhile, the parents were doing homework for their son.
Alyosha was constantly late for school. But even there he was bored. Therefore - from
boredom - he pulled girls' braids, beat kids, threw stones at birds, pushed
passers-by
– What can you say about this boy?
– Do you like or dislike Alyosha Ivanov? If you don't like it, then why?
– Why do you think the boy was always late for school?
– Why is Alyosha bored both at home and at school?
– Would you like to be friends with such a boy? (Students' answers.)
Teacher. But a well-educated person has no time to be bored. After all, he
lives according to a strict schedule and does everything on his own.
– What is the name of such a strict routine that we follow in
during the day? (Students' answers.)
Teacher. That's right, this is the daily routine.
Teacher. The correct daily routine is proper organization and most
appropriate distribution of time for sleep, nutrition, work, rest, personal
hygiene, etc. Now we are going to play the game “Daily Routine”.
Students stand in a circle representing a clock face. And together with the teacher
They tell you the time and what needs to be done at that time (getting up, exercising, having breakfast, etc.).
4. Outdoor game “Gusilebedi”.
The players choose a “wolf” and a “master” and portray “geese” themselves.
On one side of the site they draw a house where the “owner” and “geese” live, on the other
field.
Between them is the lair of the “wolf”.
All the geese fly to the field to nibble grass.
The owner calls them:
2

Geese, geese!
Gagaga!
Do you want to eat?
Yes, yes, yes!
Well, fly home!
­ Gray wolf under the mountain, won't let us go home.
What is he doing?
He sharpens his teeth and wants to eat us.
Well, fly as you want, just take care of your wings!
The “geese” are running into the house, the “wolf” is trying to catch them.
Then the owner says to him: “Little wolf, I’ll throw you a cow,” and throws
ball.
The “wolf” runs after the ball, while the “geese” run away to the owner.
5.Construction. Exercises for attention and relaxation.
Exercise “Cool, do this…”
6.Leaving the gym with a poem.
We'll go right first -
One two Three.
Now let's go left -
One two Three.
And now we will all sit down -
One two Three.
Let's stand together and quietly -
One two Three.
And now we will all dance -
One two Three.
And now let's dance again -
One two Three.
One two Three.
3

CARD INDEX

ACTIVE GAMES

FOR CHILDREN

SENIOR PRESCHOOL

AGE

Outdoor game “Two Frosts”

Goal: teach children to play by the rules and be resilient.

Equipment: Santa Claus masks of different colors.

Progress of the game:

On opposite sides of the hall with hoops

Two houses are indicated. The players are located in

one of the houses. Two drivers: Frost - Red Nose and

Frost - Blue nose.

Frosts say the words:

We are two young brothers,

Two Frosts are daring.

I am frost - Red nose,

I am frost - Blue nose,

Which one of you will decide

Should we hit the road?

Children:

We are not afraid of threats

And we are not afraid of frost!

After this, they run to another house, and the frost

They try to freeze them (touch them with their hand).

The frozen ones stop at the place where they are

The frost has arrived. They stand like that until the end of the dash. Frosts are counting how many children they managed to freeze.

Outdoor game "Burners"

Goal: to consolidate the ability to act on a signal. Develop dexterity.

Progress of the game:

The players become pairs. Ahead of the columns

A line is drawn at a distance of 2-3 steps. One of the players, the catcher, stands on this line. All

those standing in the column say:

Burn, burn clearly

So that it doesn't go out.

Look at the sky - the birds are flying,

The bells are ringing!

One, two, three - run!

After the word “run”, the children standing in the last pair run

Along the column (one on the right, the other on the left), trying to meet, they hold hands. The catcher tries

catch one of the pair before the children have time

Join hands. If the catcher manages to do this, then

he forms with the caught new pair, and it becomes

in front of the column, and the one left without a pair becomes the catcher. If the catcher fails

No one to catch, he remains in the same role. A game

Ends when all players run one by one

Once.

Outdoor game "Geese - Swans"

Goal: Development of communication skills with peers. Development of agility, endurance, running ability.

Progress of the game:

Participants in the game choose a wolf and an owner, the rest - geese - swans. On one side of the site they draw a house where the owner and geese live, on the other - a wolf lives under the mountain. The owner lets the geese out into the field to take a walk and browse some green grass. Geese go quite far from home. After some time, the owner calls the geese. There is a roll call between the owner and the geese:

Geese - geese! -

Ga-ga-ga.

Do you want to eat? -

Yes Yes Yes!

Swan geese! Home!

Gray wolf under the mountain

He won't let us go home!

He sharpens his teeth and wants to eat us!

Well, fly as you want, just take care of your wings!

The geese fly to their house, and the wolf runs out of its lair and tries to slap one of those running away. Having caught 2-3 players, they choose a new wolf and owner.

Outdoor game "Birds and Cat"

Goal: to consolidate the ability to act on a signal, improve running in different directions, develop attention and agility.

Progress of the game:

A circle is indicated. In the center is the driver, he depicts a cat. The rest of the children are outside the circle - they are birds. The cat falls asleep, and the birds fly into the circle and peck the grains. The cat wakes up, stretches and begins to catch birds, trying to stain someone. The birds are in a hurry to fly out of the circle. The one the cat caught remains in the circle. He is considered caught. When the cat catches 2-3 birds, another driver is selected.

Outdoor game "Traps"

Goal: To promote the development of speed of movement, to consolidate the ability to run in all directions.

Progress of the game:

Children line up in a circle. Each has a colored ribbon tucked into the back of the belt. There is a trap in the center of the circle. At the teacher’s signal – “One, two, three – catch it!” children run around the playground. The trap runs after the players, trying to pull out a ribbon from someone. At the teacher’s signal “One, two, three – run in a circle!” everyone is built in a circle. The caught ribbons are counted.

Outdoor game "Wolf in the Moat"

Goal: develop dexterity and attention. Learn to act on a signal.

Progress of the game:

A ditch is marked across the hall by two parallel lines at a distance of about 100 cm from one another. There is a driver in it - a wolf. The rest of the children are goats. They live in a house (hoops) on opposite side hall To the teacher’s words “Goats in the field, wolf in the ditch!” children run from the house into the field and jump over the ditch along the road. The wolf runs in the ditch, trying to mop up the jumping goats. The greasy man steps aside. The teacher says: “Goats, go home!” The goats run home jumping over the ditch. After 2-3 dashes, another driver is selected.

Outdoor game "Fishing Rod"

Goal: improve jumping on two legs, develop speed of movement, attention, and agility.

Progress of the game:

The players stand in a circle. In the center is the teacher. He holds a rope in his hands, at the end of which a bag of sand is tied. The teacher rotates the rope with the bag in a circle above the ground, and the children jump up on two legs, trying to prevent the bag from touching their legs. Having described 2-3 circles with the bag, the teacher pauses, during which the number of those touching the bag is counted.

Outdoor game "Colors".

Goal: Develop cognitive interest to knowledge, the desire to apply knowledge in practice. Formation of a positive attitude towards work, education of hard work and efficiency. Arming with a variety of labor skills and abilities.

Progress of the game:

Participants in the game choose the owner and two buyers. The rest of the players are paint. Each paint comes up with a color for itself and quietly names it to its owner. When all the paints have chosen their color and named it to the owner, he invites one of the buyers. The buyer knocks:

Knock Knock!

Who's there?

I'm a monk in blue pants.

Why did you come?

For paint.

For which?

For blue (or any other color)

Paint comes out with this color and the buyer has to catch up with it. If he catches up, he takes it for himself. Then the second customer comes in. The situation is repeating itself. The buyer who “buys” more paints wins.

Outdoor game “Bees and Swallows”

Purpose of the game: to expand and deepen the process of interaction between children and people around them. Development of agility and endurance.

Progress of the game:

Children - bees fly across the clearing and sing:

The bees are flying

The honey is being collected!

Zoom, zoom, zoom!

Zoom, zoom, zoom!

The swallow sits in its nest and listens to their song. At the end of the song, the swallow says: “The swallow will rise and catch the bee" WITH last words she flies out of the nest and catches the bees. The caught player becomes a swallow, the game is repeated.

Bees fly all over the site.

Outdoor game "Wolf and Sheep"

Purpose of the game: to develop communication skills with peers, the ability to run. Develop agility and endurance.

Progress of the game:

All the players are sheep. They ask the wolf to let them take a walk in the forest: “Let us, wolf, take a walk in your forest.”

The wolf replies: “ Walk, walk, but just don’t pluck the grass, otherwise I won’t have anything to sleep on.”

At first the sheep just walk in the forest, but soon they forget the promise, nibble the grass and sing:

We pinch, we pinch the grass,

green ant,

For grandma's mittens,

For grandfather a caftan,

To the gray wolf -

Shovel dirt!

The wolf runs through the clearing and catches the sheep. The one who is caught becomes a wolf. The game resumes.

Move it game "Shaggy Dog"

Purpose of the game: to consolidate the ability to act on a signal, to develop speed of reaction.

Progress of the game:

One of the children portrays a dog. It is located in the center of the hall - lies on the floor. The rest of the players quietly approach him as the text is pronounced.

Here lies a shaggy dog,

His nose buried in his paws.

Quietly, quietly he lies,

He's either dozing or sleeping.

Let's go to him and wake him up.

And we'll see if something happens.

Children begin to wake up the dog, leaning towards him and saying his name (for example, Sharik). Suddenly the dog gets up and barks loudly. The children run away, and the dog chases after them, trying to catch someone. When all the children run away to their house, the dog returns to his place.

Outdoor game "Mini football"

Purpose of the game: to practice the ability to move in the “Spider” position. Mastering the ability to pass the ball to players: measuring the force of the impact and direction; develop agility, endurance, endurance, and the ability to follow the rules; cultivate honesty towards your opponent.

Rules:

  1. Do not touch the ball with your hands.
  2. Do not go beyond the boundaries of the site.
  3. Do not push a player from the other team.
  4. As the game progresses, the goalkeeper changes.

Progress of the game:

Children are divided into 2 teams of no more than five people each. They choose a goalkeeper. The rest of the children play the roles of defenders and attackers. You can move around the site only in the “spider” position: support on your arms and legs, without touching your hips to the floor. Players pass the ball to each other only with their feet and try to score the ball into the opponent's goal. The team that scores more goals wins.

Outdoor game "One, two, three..."

Goal: To teach children to act alone and together with others, to develop children’s organizational abilities, to develop children’s attention, their spatial orientation, and speed of reactions; practice counting and basic movements.

Progress of the game:

To the music, children move across the entire playground in different directions, using energetic walking, running, and jumping, depending on the nature of the music. When the music ends, the teacher calls out the first number. Children should line up in pairs, threes, etc., in accordance with the named number, standing in a circle or in a line and raising their hands up.

Outdoor game “The sea is agitated”

Goal: development of attention, dexterity, imagination, intelligence.

Progress of the game:

The driver is selected from among the players. Depending on the number of players, chairs are placed in two rows so that the back of one chair touches the back of another chair. Each player must firmly remember the chair on which he sits. After everyone is seated, the driver shouts: “Ocean is shaking!". All the players jump up from their seats and run around the chairs until the driver seizes a moment when everyone is running far from their chair, and suddenly shouts: “ The sea has calmed down!” . After this, everyone must take their place, and since the driver has taken one of the chairs, the players begin to take the places that they come across. The player left without a seat becomes the driver.

Outdoor game “Hit the ball into the hoop”

Goal: improve throwing the ball at several horizontal targets,

Lying on the ground, far and accurately, having previously thrown the ball over the volleyball net.

Progress of the game:

Children are divided into 2 teams of 6 people in a column. It is necessary to throw one by one over the net, hitting one hoop as often as possible. This earns the team an additional two points. the game consists of three games. The team that wins two games out of three becomes the winner.


MAUDO " Kindergarten No. 8", Tyumen region, Yalutorovsk

Physical education instructor in kindergarten

Section 1

Source: Children's outdoor games of the peoples of the USSR: a manual. M.: Education, 1988.


Russian folk outdoor game: “Geese - Swans”

Target: Teach children to pronounce words clearly. Practice agility and reaction speed.
Rules: Until the children say all the words, the game does not begin.
The geese should “fly” all over the site. The wolf can catch them only after saying: “You fly as you want, just take care of your wings!”

Progress of the game:
The participants in the game choose the wolf and the owner with a counting rhyme, the rest of the children choose “geese - swans”. On one side of the hall there is a house where the owner and geese live, on the other there is a wolf living under the mountain. The owner lets the geese out into the field to take a walk and browse some green grass. Geese go quite far from home. After some time, the owner calls the geese. There is a roll call between the owner and the geese:
Master: Geese - geese!
Geese: Ga - ha - ha.
Master: Do you want something to eat?
Geese: Yes Yes Yes.
Master: So fly home.
Geese: The gray wolf under the mountain does not let us go home.
Master: You fly as you wish, just take care of your wings!
The geese are running into the house, the wolf is trying to catch them (the children are running all over the hall). Caught geese leave the game. The game ends when almost all the geese are caught. The last remaining goose, the most agile and fastest, becomes a wolf.

Section: 2


First option

Target: Teach children to pronounce words clearly. Develop attention and coordination of movements. Practice agility and reaction speed.
Rules of the game: After the words “Walk carefully and avoid the wolf!” children must run from one hoop to another; the child (the wolf) tries to catch those who did not manage to run into the hoop. Until the words are spoken, the wolf must not catch the children.
Material: There are more hoops than children, wolf and geese masks, a scarf.
Progress of the game:
Participants in the game choose a wolf and an owner (whoever jumps further is the driver); the rest of the children are “geese-swans”
The wolf stands in the middle of the hall. Hoops are laid out throughout the hall - these are the houses of geese. The owner lets the geese out into the field to take a walk and browse the grass. After some time, the owner calls the geese. At this time, the geese managed to hide in the houses. A roll call began between the owner and the geese.
Owner: Geese, geese.
Geese: Ga-ga-ha.
Owner: Do you want something to eat?
Geese: No, no, no.
Owner: You can take another walk, just don’t break your wings!
Geese: The gray wolf is guarding us and doesn’t let us go for walks.
Owner: Walk carefully and avoid the wolf!
After the owner’s words, the geese begin to fly from one house to another. The wolf must catch the goose that did not have time to fly into the house. A caught goose is eliminated from the game. The game ends when the wolf catches 8-10 geese.
This version of the game is especially useful for children with disabilities.
The next drivers are chosen like this: whoever jumps the highest.

Russian folk outdoor game: “Geese-swans”
Second option

Target: Teach children to pronounce words clearly. Develop attention, coordination of movements, orientation in space. Practice agility and reaction speed.
Rules of the game: On one side of the hall there are geese (children) and the owner (child). There is a wolf (child) standing in the middle of the hall. Children (geese) must run from one side of the hall to the other several times back and forth, without stepping into the wolf's area (the wolf is limited by ropes). A child (wolf) catches children (geese), moving only to the right and left, turning around himself in his pre-prepared zone. Until the words are spoken, the game does not begin and the wolf must not catch the geese (children).
Material: Two ropes. Wolf and geese masks, scarf.
Progress of the game.
Participants in the game choose a wolf and an owner. Whoever can jump on one leg the longest is the driver, the rest of the children are geese.
The geese and their owner stand on one side of the hall. The wolf stands in the center of the hall, we lay out a limit for him from the ropes - this is his strip of forest in which he lives.
The owner lets the geese out for a walk to stretch their wings. Geese fly all over the hall, flying into the forest to the wolf. The owner calls the geese home.
Master: Geese, geese!
Geese: Ga-ga-ga.
Master: Are you tired?
Geese: Yes Yes Yes.
Master: So fly home, I’ll feed you food.
Geese: The wolf guards his forest and doesn’t allow us passage!
Master:Flap your wings strongly, fly over the evil wolf.
Geese fly (jump over) the forest line in which the wolf lives; they should not get into the wolf’s teeth. The wolf moves through his forest left and right, turning around his axis, trying to catch the geese. Geese can fly from one side of the hall to the other several times. A caught goose is eliminated from the game. The game ends when the wolf catches 10-12 geese.
The next drivers are chosen as follows: whoever hits the ball off the floor the longest.

Russian folk outdoor game: “Geese-swans”
Third option

Target: Teach children to pronounce words clearly and respond to the teacher’s signal. Develop attention and coordination of movements. Practice agility and reaction speed.
Rules: Children, in the role of a wolf and geese, stand on opposite sides of the hall; these are their houses. The teacher lets the children run around the hall. At the signal (whistle, tambourine, clapping), children run to their place, and the wolf (child) must catch them. Children who are caught leave the game.
Material: Whistle, wolf and geese masks, scarf.
Progress of the game.
Participants in the game choose a wolf and an owner. Whoever throws the ball or bag the farthest is the geese who leads the rest of the children.
Wolf, standing
on one side of the hall, geese with the owner on the other side of the hall. The owner lets the geese fly. Geese fly all over the hall, the wolf watches them from his lair. The owner calls the geese.
Master: Geese, geese!
Geese: ha-ha-ha.
Master: did you fly in?
Geese: Yes Yes Yes.
Master: Fly home to the signal and don’t get caught by the evil wolf!
Geese: We understand you, we are flying, we don’t want to join the evil wolf!
The geese fly around the hall as soon as they hear a signal (whistle, blows on a tambourine, etc.), the wolf begins to catch the geese, and they quickly fly to the owner. Caught geese are eliminated from the game. The game ends when the wolf catches 10-12 geese.
The next drivers are chosen as follows: who will throw the ball or bag the furthest.

Preparing to start the game: There are two presenters in the game, who are determined by lot from the total number of participants in the future game. One of which is a wolf, the second is the owner. The remaining participants are Geese-Swans, respectively. The selected site is divided into two parts. One on which there are geese with the owner “village”, on the other “under the mountain” there is a wolf.

The start of the game is the owner's command, upon which the geese are sent to the playing field. The second command is: “Be careful, Geese-Swans! There’s a wolf nearby!” After this command, the Wolf can catch Geese. P outdoor game geese swans goal of the game, Catch the wolf after the Geese's command, and the Geese accordingly run away into the house under the protection of the owner. After the Wolf has caught one of the Geese, he is eliminated from the game. After all the geese are captured by the wolf, a new wolf is chosen.

Notes:

  1. The owner can take an active part in saving geese, with one condition. He is forbidden to push the wolf away with his hands or hold it.
  2. The wolf can catch only after giving a command.
  3. Geese should be distributed throughout the site.

Views