Fallout 4 hidden images of mr cap. Get the Ferris Wheel medallion

Quest Cap in a haystack was added to the DLC for called Nuka World . At the end of it you will have to make a difficult decision, but the rewards are very interesting. In the previous article (), we looked at where to take the quest and find hidden drawings. Below we will talk about the options for completing it, rewards and methods of obtaining it. There are three endings to the Cap in the Haystack quest.

Let us remind you that this quest gives by Sierra Petrovita, known to many from the RPG Fallout 3. She is still looking for the secrets of the Yader-Cola brand Nuka Cola and this task is the most big secret. To do this, you have to find 10 small hidden drawings that are scattered throughout the park. They are located on walls, on objects and may not be immediately noticed.

Options for completing the quest Cap in a Haystack

When talk to Sierra, you can get into Bradburton's office. Upstairs on the right side of the machine press the button, and a secret room and elevator will open.

Having gone down this elevator, you find yourself in front of the creator of Nuka-Cola himself. Chat and decide which side you're on.

Option 1: By choosing Sierra's side you will receive a Yader-Cola jumpsuit.

Option 2: Choosing Bradburton's side: Nuka-Cola recipe, Nuka-Charge blueprint, lots of cola bottles. The vault also contains weapons, and even the drink mixing machine itself.

Option to receive all rewards at once

Option 3. But you can get it all at once! For this choose side of the sierra, get a jumpsuit. And then turn off the power (on the wall), so that the storage room will open, and you can clean it out. Sierra will become hostile to you and will have to be killed.

The choice is yours!

Near the “Salon” location we meet Sierra, a fair-haired girl wearing sunglasses. She is childishly naive and simple, enjoying Yader-Mir like a child enjoying a new toy. Sierra says that her dream has come true, she finally got to this stunning place from the Capital Wasteland itself to see everything with her own eyes. On top of that, the girl turns out to be the owner of the Yader-Cola Museum and her biggest fan. She collects all the souvenirs associated with her, such as Mr. Cap's glasses. But these are not just sunglasses, they were needed for one real competition, which was announced shortly before the war. The winner had a meeting with Jonn-Caleb Bradburton himself, the inventor of Yader-Cola. » ! To win the competition, you had to find ten pictures in the park with Mr. Cap, the mascot of Yader-Cola. Each picture had part of a code word or something like that, and the code could only be seen through these glasses. Sierra suspects that the Yader-Cola formula is stored somewhere in his office. A fan asks for help finding the Yader-Cola formula for her, the reward will be a nuclear-chat! After all, Bradberton is a genius, he created not only soda formulas, but a bunch of other grandiose things that can be found in his office.

To see the hidden images, we put on Mr. Cap's glasses - all places are marked with a marker in the Pip-Boy, there are ten of them in total.

Note
You can see the letters of the encrypted word only by wearing Mr. Cap's glasses, you will also need to remove head part armor if she is wearing it.

Find the hidden image of Mr. Cap in Yader Town

The image is hidden on the wall of a stone fence, near the house with red turrets, which is located to the left of Fizztop Mountain.

Find hidden pictures of Mr. Cap in the Children's Kingdom

The second image is on top of a dilapidated tower building.

The third image is hidden in the “Pavilion of Laughter”, you can get there through a mirror labyrinth, it is hidden in the room behind one of the red doors of the round hall.

Find hidden images of Mr. Cap in Dry Gulch.

The fourth picture is hidden in the “Mad Mulligan Mine”, on the wall of an iron shed.

The fifth image of Mr. Cap is buried on a tombstone in Dry Gulch Cemetery.

Find hidden images of Mr. Cap in Safari

The sixth is hidden in the “House of Primates” location; it is depicted on the back of the pedestal of the Gorilla sculpture, near the entrance.

The seventh is hidden on the stone wall of the labyrinth near Mister Cap's house. If you go from this entrance (see screenshot), then, sticking to the right side, at the end you will run into a dead end, where the desired picture will be.

Find hidden images of Mr. Cap in "Galaxy"


The eighth image is hidden to the left of the entrance to Yader Spaceport, on an iron fence.

The ninth image is hidden next to the rise to the building with the inscription "Spacewalk".

Find hidden images of Mr. Cap at the World of Freshness bottling plant

The last image is on the wall of a wooden house-decoration; you can get to it along the river from Yader-Kola.

The order is not important, the main thing is to find all the images to write down the code. We return to the quest giver and hand over the code. Adding all the letters together creates the word “refreshing.” To get into Bradberton's office, we enter all ten numbers in the digital panel that correspond to the letters in the word "refreshing".

On the second floor of the building, on the side of the refrigerator, there is a red button hidden, we activate and open a secret passage through the closet leading to the elevator, which takes us down to the shelter.

We open the door, and oh my God... John-Caleb Bradburton himself appears in front of us - or rather, his head, connected to the electrical equipment system.

Head Caleb Bradburton reveals that he once made a deal with the devil named General Braxton, he was one of the top officers in the US Army Weapons and Materials Research Laboratory, he called it "Project Cobalt". Interested in Bradberton's research in the field of quantum mechanics, the general proposed creating a new weapon, for which he promised to make him immortal. Caleb regrets that he agreed to this deal, because he had no idea what price he would have to pay! Development was carried out on a quantum version of the standard portable warhead, in fact, prototypes are stored in a room behind an armored door. The creator of Yader-Cola promises to give them back if we turn off the power to the machine that supports his life. Sierra insists that Caleb, the great man who invented best thing in the world - Yader-Cola, you can’t kill. The inventor, or rather his head, begs the Survivor to end his life. If you turn off the power, the door to the storage room will automatically open and we can take all the valuables. So, we face a difficult choice - turn off the power and thereby kill Caleb, or do as Sierra asks, leave the inventor alive, despite his request to the contrary.

Option 1. Do not disable energy saving:

We leave Caleb Bradburton alive, hoping that Sierra will not leave her idol alone and will look after him, as she promised. As a reward from the fan, we will receive one of the most valuable items from her collection - a stylish and rare Yader-Cola jumpsuit.

Option 2. Disable power saving:

We turn off energy saving using the main switch on the wall next to the door. In the room, truly magnificent inventions await us; we take away the “Yader-Met” and the “Nuclear-Charge” Drawing, with which you can improve nuclear charges. We give the Yader-Cola formula to Sierra, as promised.

Quest “The Cap in the Haystack” that appeared in the DLC for called Nuka World, quite unusual. At the end of it you difficult decision to make, but the rewards are also very interesting. We recommend saving more often, and we won’t spoil any plot points, because the quest is very interesting. Below we will look at where to find hidden drawings, and in another material () about options for completing it, rewards and methods of obtaining it.

This quest gives Sierra Petrovita, known to many from the RPG Fallout 3. She's still looking for brand secrets Yader-Cola Nuka Cola and this task is the biggest secret. For this it is necessary find 10 small hidden drawings that are scattered throughout the park. They are located on walls, on objects and may not be immediately noticed.

How to get the quest Cap in a Haystack

To get the back ones, go to the Salon. There will be a woman in a light T-shirt standing in front of the Nuka-Cade building. Talk to her and get points from her Mister Caps and the task to find 10 drawings. Be sure to wear glasses, otherwise you will not be able to scan the drawings. You can collect them in any order. But only their approximate location will be marked on the map; you will have to look for a specific place yourself.

Where to find the hidden drawings for the Cap in the Haystack quest

Figure 1. Salon. From the place where you talked with Sierra, exit through the arches, turn left and find the toilet building. The drawing will be between it and the bushes on the wall.

Figure 2. Galaxy Park. From the large Star Control building(where) go either left or right (under the stairs) and find a small courtyard that is closed by a mesh gate. To the left of the gate there will be an inscription Employees Only and a picture next to it. There is one in the courtyard nearby.

Figure 3. Galaxy Park. You will need to go to the RobCo Arena attraction (Battlezone). Follow the signs and then to the left of it find the Space Walk tunnel. In the upper part of it in the corner near the pile of garbage there will be a drawing on the wall.

Figure 4. Safari Park. Primate House. There is a gorilla statue at the entrance on the right. Jump over the bushes and you will find what you are looking for on the wall of the pedestal.

Figure 5. Safari Park. Maze at Mister Cap's Treehouse. Find a wall in the maze that is made of stone rather than hedges and there will be a pattern on it.

Figure 6. Children's Kingdom, Fun House. There are many attractions here, but you need the next one after the psychedelic corridor. You will find yourself in a round room with a rotating floor and many doors. From the entrance, the first red door is to the left. Open it and the drawing will be on the wall .

Figure 7. Children's Kingdom, ruined clock tower, to the right of the entrance. It is clearly visible from afar. Climb to the very top and there will be a letter on the wall.

Figure 8. A world of freshness. Enter the park and follow the river until Wild West installations. As soon as you see the first cactus on the right, pay attention to the distant bright house on the left. There will be a drawing on his wall.

Figure 9. Dry Gulch, Doc Phosphate Saloon. To the left of the Saloon there is a cemetery and on one of the gravestones on back side you will find what you are looking for.

Cap in a haystack

To start the quest, you first need to find Sierra Petrovita. This is a blonde girl in a green shirt who walks around Yader Town. Talk to her and she will ask you to bring her a Quartz Yader-Cola (or you can skip this step if you have charisma). They can be found throughout the park, but are most abundant in the Safari Zone.

Once you gain her trust, she will share with you her plan to find the Caps. These hidden images are only visible when you wear the special glasses that Sierra gives you.

Location of the Caps

There are 10 hidden pictures in total, each with its own letter. When you collect all ten, you will receive a password word that will open the entrance to Bradberton's office.

Yader Town, USA

This hidden cover is located on the outer wall of Yader Town. To find it, look for a large red brick restroom (the inscription “RESTROOMS” on a green background); to the left of the entrance there will be a treasured lid.

Galaxy Zone



Behind the Star Controller, next to the "Employees Only" sign.



To the left of the entrance to the Spacewalk tunnel.

Dry Gorge



On the back side of the grave in the cemetery located across from Scout Protectron's farm.



Inside Mad Mulligan's Mine. Follow the road to a waterfall and a small hut. There is a lid hidden on one side of the hut.

Safari



On the back of the gorilla statue is outside the Primate House.



From the beginning of the bush maze, go forward, then turn right and then another right. The cover is on the wall at a dead end.

A world of freshness



On the wall of the building in the western section of the World of Freshness attraction.

Children's Kingdom



On the very top tier of a long tower.



Behind the red door in the revolving room of the Pavilion of Laughter.

Completing the quest

Warning: spoilers!

When you have collected information from all ten caps, return to Sierra in Yader Town. She will be standing near the entrance to Bradburton's office, and will tell you how to open the door using a code. Open the door and go upstairs.



There will be a hidden button that you can read about on Bradberton's computer, or you can just find it yourself. It is located right behind the Yader-Cola machine.

Take the elevator down and you'll find yourself in a vault where John-Caleb Bradburton's frozen head is talking to himself. He will tell you that there are treasures hidden behind a closed door, and to get them you need to turn off the power (which, by the way, will kill him. But don’t worry: he himself wants to die. If you were a frozen head for a couple of hundred years, you would understand him too) .

However, Sierra wants to keep him alive. She suggests a fun onesie if you keep the power on. However, if you want both, take Sierra up on her offer. And once you get your hands on the outfit, just turn off the power so that the door opens. The only downside is that Sierra will be offended by you and open fire.

Locked away is a powerful weapon " Yader-met" - modified "Fat Man". There are also a couple of “Nuclear Charges” - cartridges for the aforementioned cannon, along with their drawing. There is also a wonderful Yader-Cola formula, thanks to which you can make it yourself at any time. Please note that Yader-met is unique weapon and you won't be able to create it again. Think carefully before selling it.

To get the task, you must chat with a blonde girl with glasses named Sierra Petrovita. You can meet her when you first visit Yader-Mir, when you head towards Mount Fizztop. One way or another, look for her on the territory of Yader Town. After communication, agree to help.

Target. Put on Mr. Caps glasses.

Sierra will give you points. Look for them in your inventory in the “Clothing” section. Put on your glasses. Only in them you will be able to see hidden drawings. In total you need to find 10 drawings. These are clues to the whereabouts of Bradberton, the creator of Yader-Cola.

Let's make it clear right away - you will find images of Mr. Cap with one of the Latin letters. You will need to make a word out of them.

Target. Find hidden images of Mr. Cap in Yader Town.

Put on your glasses! It is necessary! Go to the Fizztop Grill where your lair is located. From the bar, if you are facing the entrance, move left, west. You will see a Nuka-Cherry sign. Found it? Then go left from the sign, along the buildings. On the right there will be a porch with an entrance to two restrooms. You should go past this porch and turn right. There will be a first one on the wall behind the bushes hint (drawing) of Mr. Cap (1/10). This is the letter G.

ATTENTION! You must go to the hint image and interact with it. This is the only way this point will be counted. By the way, in Yader Town there is only one hint, so you will see how the achieved goal is crossed out.

Target. Find hidden images of Mr. Cap in Dry Gulch.

Move to the Dry Gulch Theater at the beginning of this area. On the right there should be an opening with an orange fabric canopy and a THEATER sign. But you must turn away from him to the left and go forward along the fallen pillar along left hand. After the pillar, turn left. There is a stroller diagonally on the right (for reference). But you move forward, leaving her behind right hand. There will be a small fence ahead, and next to it there will be a haystack (to the left). Behind this fence there is a small cemetery with tombstones. On the tallest gravestone on the left, near the brickwork, find hint (drawing) of Mr. Cap (2/10). This is the letter E.

Move in the same location to the point called "Mad Mulligan's Trolleys". Inside this building you were still looking for the queen of worms. Enter through the red door, go into the passage on the right, to which 3-4 steps lead. After the long mine tunnel, you will see a ladder. But before her left side there is another descent down, with a yellow fence. Below there is a metal building, on the wall of which, to the right of the entrance, there will be hint (drawing) of Mr. Cap (3/10). This time with the letter H.

Target. Find hidden images of Mr. Cap in "Galaxy".

Use fast travel to find yourself in Yader-Cosmoport. Stand facing the entrance, there are stairs to the left and right. Go to the right of the stairs on the left side! Walk along the Yader-Cosmoport building and in the place where there will be a narrow passage, on the wall of a high flower bed on the left, find hint (drawing) of Mr. Cap (4/10). Remember the letter S.

Approach the entrance to the Yader-Cosmoport building again, but this time stand with your back to it and walk away, towards the exit from the Galaxy zone. In the center of the location there is some kind of structure with a planet. Before reaching it, turn left. There are steps here. Climb them, go right. There will be a sign behind the next span. Look at the passage to the broken escalator stairs, but go past it to the left. Look for a passage behind the bridge with a sign on top of SPACEWALK. Approach the passage, but do not go forward, but turn left. Find it on the wall hint (drawing) of Mr. Cap (5/10). The letter R will be here.

Target. Find hidden pictures of Mr. Cap in the Children's Kingdom.

Move to this area and enter the "Pavilion of Laughter". Inside the building, go through the door on the left, on which the chain originally hung (before completing the story). Continue to the left into the corridor and open the red door. You will find yourself in a room with a rotating floor. Remember this? The floor here no longer rotates. Unless, of course, you turned it off. Once inside, open the second door if you go to the right (it will be red, just like this one).

Behind the door there will be a small room with hint (drawing) from Mr. Cap (6/10). This is the letter F.

Stay in this area. Move to the castle of the Yader-King. Do not go inside the theater where you fought Oswald. Go back, cross the bridge. Stand facing the bridge through which you just returned here. But don't go there, look to the left. There is a tower with a destroyed roof, to which steps lead. Climb them, go inside the building and follow the stairs to the fourth floor. Just after the last step, look at the wall on the left where there will be hint (drawing) of Mr. Cap (7/10). This is the letter I.

Target. Find hidden images of Mr. Cap in Safari.

Move to the “House of Primates”, go inside it. Approach the entrance inside, but on the right side, find a path among the trees. Get closer to the wall and look even further to the right. That is, now you will stand with your back to the “House of Primates”. On the brick wall ahead you will see hint (drawing) of Mr. Cap (8/10). The letter N is shown here.

Follow the path to Mr. Cap's rooftop house. Go through the passage with the sign, take turns after the first fork: right, right, left, right. To the right of the tree, if you face it in the direction of the roller coaster, there will be a brick wall with the desired hint (drawing) from Mr. Cap (9/10). This is the second letter E.

Target. Find hidden images of Mr. Cap at the Yader-Cola bottling plant.

Follow the World of Freshness marker. Go inside through a tunnel with water, where there is an inscription in black and blue: “ENTER”. Go forward along the tunnel with water, into the corridor with the sign above WORLD OF REFRESHMENT. Run all the way forward, turn under the arch on the right (you will walk past the model of small multi-story buildings). Next will be a Wild West style layout, with cacti and old saloons. You need the third or fourth saloon house on the left side. If you look at this house, you should go around it on the right side and find on the outer wall hint (drawing) Mr. Caps (10/10). This is another R.

Target. Return to Sierra Petrovita.

Return back to Yader Town and chat with the girl. She will make up a password from letters - REFRESHING.

Target. Use the digital keypad.

Sierra will stand near the door you need. There is a panel on the right - enter the received code.

Target. Search the office.

Once the password is confirmed, go inside Bradburton's office. The quest has several endings at once.

Explore the office, but know that you need to go up to the second tier. Use the terminal and read useful information. You can either hack Bradburton's safe or open it later when you have the key. There is actually nothing related to the quest inside the safe.

Go to the Yader-Cola machine in the corner, click on the hidden button located on the right outer wall. After opening the secret passage, call the elevator and go down on it. You will find yourself in Mr. Bradberton's lair and even get to know him. His life has been supported by a special machine for more than one century.

You will have it right away three options for completing this quest:

“Either you act like a human being and kill Bradberton, who is tired of such an existence.” As a reward, you will gain access to his secret vault with powerful weapon. Also in the safe you will find the Yader-Cola formula, which you can give to Sierra Petrovita.

– Either you don’t touch Bradberton at the request of Sierra Petrovita, for which you receive a unique “Yader-Mira” jumpsuit from the girl.

“Either you agree not to kill Bradburton, get the jumpsuit from Sierra Petrovita, and then still deal with the desperate man.” In this case, you will get both rewards, but the angry Sierra will have to be shot.

All that remains of John-Caleb Bradburton, the creator of Yader-Cola.

SIDE QUEST “PRECIOUS MEDALLIONS”

A robot in the shape of a bottle (red) from the floor of Yader-Cola walks around the territory of Yader Town. Find him and talk about everything. You'll get another one side quest related to the search for collectibles. In total, you will need to find seven medallions. You may have already found some of them before.

Target. Get the Ferris Wheel medallion.

Move to the “Children's Kingdom”, to the Ferris wheel (in the lower left corner of the park on the map). There is a medallion machine on the side of the Ferris wheel. Interact with him to get Ferris Wheel medallion (1/7).

Target. Receive the Mad Mulligan's Mine medallion.

In the "Dry Gulch" location, move to the "Mad Mulligan's Trolley" point. Go inside the building, Mulligan's Mine. Go through the passage on the right, go past the descent down, where there is a metal building with a drawing of Mr. Cap (read the quest above). Move along the wall and note that to the left you can jump off the bridge. There will be steps up. Go up and find a machine gun in the room ahead, from where you can get medallion "Mad Mulligan's Mine" (2/7). Or, upon entering, go into the room on the left and find a machine gun, which is probably even easier.

Target. Get the Treehouse medallion.

Stand at the entrance to the tree house in the Safari location. Go through the passage with the sign, turn right at the fork. Next, go left, right and the next left, in front of a metal arch that looks like the entrance passage to the house. Turn left, left again and through the metal arch. Continue on, taking turns to the right. There will be two more such arches, and then an elevator leading to the tree. Climb up the tree house and find a machine with medallions inside. Take it away medallion “Treehouse” (3/7) on the first floor.

Target. Receive the Vault-Tec: Among the Stars medallion.

To find this medallion, move to the “Galaxy” zone, to the “Vault-Tec: Among the Stars” point. Find not the main entrance, but the back one, with a regular red door and a red EXIT sign above it. To do this, after moving to the point, jump down to the left (if you have power armor). Go through the passage of this building and you will see a door on the left. Go inside, just around the bend on the right there will be a machine with medallions. Take it away Medallion "Vault-Tec: Among the Stars" (4/7).

Target. Receive the World of Freshness medallion.

Open the map and navigate along the “World of Freshness” marker. The medallion machine is located outside, opposite the Yader-Cola bottling plant. Take it away medallion “World of Freshness” (5/7).

Target. Receive the Yader-Racers medallion.

Move to the pavilion of laughter. From here, find the same rails along which you walked through the tunnel when you overheard the conversation between Oswald and some wild ghoul. But you don't have to go into the tunnel. When you again find the rails with moving cars, then find a machine gun right next to the fence next to them. Take it away medallion "Yader-Racers" (6/7).

Target. Receive the Yader-Galaktika medallion.

Select the Yader-Galaktika control point in the “Galaxy” zone. Climb up and enter through front door. Continue along the corridor until you enter a room with rocket rails. Follow the rails to the hall with Yader-Girl. Go up the steps from her statue and you will find a machine with medallions. Get it out of there Yader-Galaktiki medallion (7/7).

Target. Receive a reward from Leah.

As soon as you have all 7 medallions (they are in the inventory in the “Miscellaneous” section), then return back to Yader Town and talk to Leah. As a reward you will receive "Dark Nuka-Cola", "Nuclear Grapes" and "Quantum Nuka-Cola".

THE HISTORY OF THE MYSTERIOUS GRANDCHESTER MANSION

This is, rather, not a quest, but a plot narrative. You can learn about the terrible events that happened at Grandchester Manor. The main culprit is Lucy. To get to the mansion, you need to go west from the Yader Express station, beyond the hobologist camp. The mansion is visible from afar.

During the period of prosperity of the Yader-Mira park, the Grandchester Mysterious Mansion attraction was very popular among visitors. By visiting it, you could learn about creepy story Grandchester family. A daughter named Lucy was possessed by the devil and did terrible things. Her parents tried to exorcise the demons until Lucy eventually killed them and then committed suicide.

Someone unknown has turned this mansion, a former attraction, into a huge death trap. Surely there is a sinister presence hiding behind these traps...

The mansion consists of linear corridors - you will not be allowed into that part of the building that is too early to enter. Be careful - neutralize the traps you encounter along the way.

Enter the room on the left through the red door. Disarm the trap at the entrance - there will be scales under your feet, and a trap on the wall above them. The door will open further. Go there (if the door does not open, then explore the mansion hall again).

In the corridor with flamethrowers, destroy the robot shooter. Look at the wall on the right and you will see a box. There is a switch inside - switch it to disarm the trap.

By the way, some doors in the rooms open only after the speaker’s speech ends. When the announcer finishes, the door will open through which you can leave the inverted room.

In the kitchen, kill the two robots and go up the steps to the next door. Will open after the announcer's speech ends.

After destroying the turret, go to the balcony of the hall, where you may have already been. Go further, when you are in the children's room, leave it immediately, as grenades fall from the ropes. In the next room you will meet Zacharias. After killing him, take the key to the Grandchester mansion. This is where the recipe for “Yader-Udar” is located. Read below.

SIDE QUEST “JOURNEY TO THE STARS”

You can receive the quest from Dara Hubbell, who lives in the Hobologists Camp location, which is west of Yader Town. But first, it seems, you definitely need to find the Purified One. If you come to the camp without talking to the man, then most likely the hobologists and Dara will attack you. Briefly: you must find 5 spacesuits at the “Vault-Tec: Among the Stars” location in the “Galaxy” zone and bring them to Dara.

For spacesuits you will receive 200 caps, but if you use charisma and complete three stages, you will raise the reward to 350 caps.

The spacesuits need to be removed from the animatrons (alien mannequins).

Take the hobologists to the landfill. Or tell them that it has been cleared (if you were there earlier). Once in place, pick up the power distributor and cores. Approach the alien ship. Install three fused cores as Dara asks to see the good ending.

If you install four fused cores and ignore Dara, then all the hobologists will die and you will see a bad ending. If you don't kill them (install three cores), you will receive 100 ammo for the alien cannon from Dara, and all the hobologists will disappear after that.

MISCELLANEOUS

After finishing storyline Several tasks will appear in the “Miscellaneous” quest at once. Select it and click on the tasks you want to track.

Target. Talk to Lizzie Wyeth.

Chat with the girl who is in the “Salon” of Operators. You will receive a Persuasion grenade from her. By throwing such a projectile at the feet of your opponents, you can convince them of something.

Target. Talk to Harvey.

Do you still remember that guy who tried to lure you to Yader-Mir? So you can find it near the Yader Town market. Just chat and decide what to do with him - kill or spare.

Target. Collect the first tribute collected in the Commonwealth.

Return to Mount Fizztop, where the boss's lair is located. On the upper balcony there is a red chest, inside of which you will find the first caps from the Commonwealth, looted by the raiders.

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