Entertainment at the festive table for a birthday. Stormy fun alternates with calm competitions

Participants are divided into 2-3 teams. All participants have their hands tied behind them. There are pies at the same distance in front of each team. Each participant must run to the pie, take a bite and run back, pass the baton to the next participant and stand at the back of the team. The team that eats their pie the fastest and completes the pie race will be the winner.

Watch out for the egg

For this competition, guests are considered “first”, “second”. The first participants stand in one row at a certain distance from each other, and the second participants stand opposite the first (about 1-2 meters). The first participant is given an egg, supposedly fresh, but actually boiled. Both the first and second are one single team that must complete the task in a certain time, for example, 2 minutes. The first participant throws the egg to the second, the second to the first, and so on (obliquely). If the team does not complete the task within the allotted time, it starts all over again until the team manages to complete everything within the specified time. It will be interesting to watch the participants who will carefully and diligently toss the egg to each other, thinking that it is fresh.

And there is music in the hall

The presenter needs to prepare in advance melodies played by various instruments (there are plenty of them on the Internet). And in turn, a melody is played for each of the guests, and the guest must guess what kind of instrument it sounds. If you guessed correctly, he gives you a prize, and if not, he fulfills the wish of the birthday boy.

Journey through dreams

To conduct this competition you will need a map or a simple atlas and the dreams of the birthday boy. We select several participants. The birthday boy names, for example, 10 countries, islands, in general, points on the map where he would like to visit. And whichever participant can find all these places faster than the rest will receive a prize.

Coin to coin

Two participants sit opposite each other, with a flat surface in front of them, a chair or table, for example. Each participant has their own handful of coins. In turn, each of the participants puts a coin, as a result, a pyramid of coins is obtained, on which one of the participants the pyramid falls, he loses. And the winner will receive a prize for accuracy and attentiveness.

Everything for the birthday boy

In this competition, each of the guests is given the opportunity to become someone special from the famous and outstanding personalities(can be from the past or a fictional world) and make some kind of discovery for it. For example, a guest stands up and says: I will become Yuri Gagarin for our birthday boy and conquer space for his sake and demonstrate flight into the sky, or I will become a unique alchemist for the birthday boy and invent a long-lasting recipe for happiness in life, and so on. The guest will receive a prize for the most interesting performance.

Nuts for the squirrel

Couples participate, preferably man-woman, boy-girl. Each couple's hands are tied. Nuts are poured into the hall. Each team has its own bag. At the command “start”, all pairs begin collecting nuts for the squirrel. When all the nuts have been collected, the host counts which pair has collected the most nuts and announces the winner.

Gather your team

Each guest pulls out his own forfeit, which contains a specific word. Based on these words, you need to assemble your team, for example, a carriage, rails, a conductor, tea, and so on - the DEPO team; tire, gasoline, clutch, steering wheel - Fleet team and so on. Whose team assembles the fastest will receive a prize.

Double phenomenon

Guests are divided into 2-3 teams, each team is given a piece of paper and a pen. And the task of the teams is to create a list of words with double meaning (one value must be a name) longer than the others. An example would be the following words: Margarita - name and cocktail, Napoleon - cake and commander, Antoshka - name and name of the soap, and so on. The team with the longest list will receive a prize.

Songs for the birthday boy

Each of the guests in turn remembers and names a song in which the name of the birthday person is present and sings a line from this song. If there are no such songs with a name, then the guest comes up with a light couplet or 4 lines with the name of the hero of the occasion and sings them beautifully.

Get in order!
This team game, requiring ingenuity and quick reaction, is suitable for a youth company. The variety of situations that its participants will experience can excite and amuse any person.

Who's faster?
The game does not require special preparation and can be played with any number of players, but the larger the company, the merrier. Passing different objects to each other without touching them is not easy, but it is a lot of fun.

On tiptoe, quietly
Prank game, suitable for fun friendly company. Blindfolded, you need to walk along a route strewn with expensive, fragile things, without damaging anything. Having removed the bandage at the end of the difficult journey, the driver will understand that he worried in vain.

guess the word
To implement the gameplay, it is necessary to be able to isolate a team of players from the participant who guesses the word. Alternatively, you can put headphones on your team members.

Incendiary steps
Cheerful, outdoor game, with an unlimited number of participants. Ideal for any occasion, you just need to choose the right one musical accompaniment. This game will move even those people who are difficult to get up from the table.

All for one
A fun game familiar from games played during school breaks. It does not require special preparatory measures, the main thing is the desire to have fun. The driver needs to show observation and ingenuity in order to guess which of his friends touched him.

Fun show off
In this exciting game you need to recognize a person by a visible part of their body. It is ideal for companies consisting of representatives of both sexes. To participate in this entertainment, you do not need to prepare props; the players have everything they need by nature.

Pack
This entertainment is suitable for youth, teenagers and children. Preparation for the game is minimal - each participant needs a scarf or handkerchief to blindfold. And then you need to gather your flock using only hearing.

Droplets
An active and exciting game, it requires a crowded company and a lot of space. Drop dancers first find a couple to dance, then they unite in groups of three or four, until finally all the guests form a round dance.

Fate is not fate
Is your “other half” among those present at the party? Try your luck and take part in this kind of lottery of fate. The guests stand in a circle, with the driver in the center. Fate will take care of the rest.

Who am I?
An interesting role-playing and analytical game designed for a large number of players and a spacious room. Try to guess what role the host has assigned you, using leading questions addressed to your friends.

Chief lamb
A prank game that is played once during the party. It is advisable that the group of participants be large, then the fun will be more fun. To organize the game, a leader and a victim player with a good sense of humor are required.

Stretch your memory
This entertainment is suitable for small company, then everyone can take part, only a leader is needed. If there is a large crowd of guests, you can make several pairs, and the rest will be spectators. Check how attentive you are to the details of clothing and the appearance of the people around you.

Direct hit
The game can be played without interruption from the meal, right at the table. It is especially relevant when it is necessary to stir up and amuse guests. The game requires attentiveness and good winking skills. The winner will be the one who masters the art of shooting with his eyes perfectly.

Puzzles
Exciting and intellectual fun for any age. It will take a little time to prepare, but this work will pay off handsomely with the joy and pleasure of the guests. The competition involves creating teams, it is better if the number of players in them is no more than ten.

Laughter
You can play this cool game directly for festive table. It will help to stir up your guests and improve their health. After all, laughter prolongs life! The main thing in the game is to try to maintain composure and not burst into laughter, but this is almost impossible.

Mister X
Ideal for a group of people you know well. With the help of skillfully composed questions, you need to guess who the presenter wished for. And this could be any guest at the party. Try to find it by asking tricky questions.

Cocktail competition
Excellent entertainment for a company of any age, where rude masculine or affectionate feminine qualities are not needed. Competitors will need to focus on creating original cocktails from all available drinks and products.

Polar explorers
Fascinating and funny competition. To carry it out, you need to select several pairs of boots in advance. They should be big size to fit every guest, and have long, strong laces.

Dancing with balloons
Do you like to dance? Then try doing it as a threesome: you, your partner and balloon. Everyone can participate in this dance marathon, even those who claim that they don’t know how to dance.

Dark side of the Moon
The main characters of American thrillers often end up in the offices of psychologists and psychiatrists. Try becoming a research subject for an American psychologist for a while. Like an astronaut exploring the dark side of the moon, he will easily discern the hidden corners of your soul.

They do not look at a given horse's teeth
To play you need two packages. One contains cards with the names of all kinds of gifts, the other contains cards with descriptions of how to give them. beneficial use. It would seem, what's wrong with that? However, a blind draw will suggest an original use for the most banal gift.

Clink of glasses
Those who want to drink for brotherhood will have to work a little harder. In this game, the right to drink champagne together and kiss must be earned. Try, blindfolded, to find your partner by ear, following the clink of glasses.

Never say never
The game allows guests invited to the party to learn a lot of interesting things about each other. Of course, if their answers are true. The more thoughtful the driver’s phrases are, the more chips he will be able to take from the other participants.

Sweet tooth
The sweet table is the culmination of any holiday, and the cake is its decoration. Try giving two teams a cake and having a competition between them to see how quickly they can eat the sweets. The winning team should be generously rewarded, for example, with another cake.

This section contains funny games for adults at the table that will not let your guests get bored and will make your holiday fun and memorable.

List of games: Candy, I'll sing now..., More coins, Chupa Chups, Choir, Praise, Festive counting, Guess who you are.

Sweetie

Guests are divided into pairs: a man and a woman. The task of each pair is to jointly unwrap and eat the candy without using their hands. The couple who made
it's the first one, wins.

Unusual toast
At the festive table, guests take turns making a toast, or wishes of happiness, to the birthday person. But all the words are replaced with “Pa-ra-pam, pa-ra-pam... shurum burum,” etc. In this case, you can only use facial expressions, gestures, and intonation!

I'll sing now...

First we make several cards. We write the first two lines from any song known to everyone. Each guest needs to continue the song that he received on the card.

More coins

A plate filled with coins. Each guest is given
saucer, and chopsticks for Chinese food. Rules: get as many coins into your saucer as possible. The winner is the one with the largest number of coins!

The bravest

There are 5 eggs on a plate: one of them is raw, and the rest are boiled. You need to break an egg on your forehead. Whoever comes across something raw is the bravest one. (But in general, the eggs are all boiled, and it’s just the last player who gets the prize, because he consciously took the risk of becoming everyone’s laughing stock).

Chupa Chups

A man is trying to explain to several girls the phrase “come with me.”
home, I have Chupa Chups.” it’s very funny when “explainers” try to explain the last word. It’s also funny to watch the change in color on the faces of girls trying to understand...

Alphabet

From the letter A, and further alphabetically, the player begins a phrase of congratulations on the fact that guests have gathered. For example: A - The stork wishes everyone a Happy New Year! B - Be alert soon New Year! B - Let's drink to the Ladies! It's especially fun when the game gets to G, F, P, S, L, B. The one who comes up with the funniest phrase will win.

Choir

Guests choose a song that is well known to everyone and begin to sing it in chorus. On command: “Quiet!” the guests fall silent and continue singing the song to themselves. After a while we say: “Loud!”, and the players continue the song out loud. Basically, while singing to themselves, participants change the tempo, and after the command “Loud!” everyone sings out of tune and the game ends with laughter!

Praise

Praise with adjectives will delight any hero of the occasion. The meaning of this game: all players are asked the question: “Who is our birthday boy?” The answer must consist of adjective words only. For example: thin, generous, brave, kind, etc. The process of praising occurs one by one, and the words should not be repeated. Those guests who, after saying a lot of words, begin to think for a long time about how to answer the question, leave the game. The player who can praise the birthday boy the most wins.

Festive counting rhyme

Whoever falls on the last word of the poem performs the corresponding action:


We'll start the counting rhyme
This is folk fun
Hug your neighbor on the left!
Here's another fun one
You crow for everyone
Don't waste your time -
Have a glass of vodka
You got a phantom like this:
Stomp your right foot.
Grab your neighbor's ear
And kiss him on the top of his head!
Let the owner not be jealous
The guest kisses the hostess
Well, my friend, don’t be lazy
Bow down to her to the ground
To keep your neighbor from getting bored, you need to tickle him.
There is no place for striptease here
But take the item off!
Do us a favor -
Show me the goat's face!
Show your flexibility -
Draw a swallow!
This guest will read a poem to us without delay!
There are a lot of good guests here
Clap your hands for them!
Try for your friends -
Pour wine into their glasses!
Look at your neighbor
Give me a peck on the cheek three times
You and your neighbor received a fine:
Have a drink for the brotherhood!
Listen more carefully:
Eat something quickly!
Well, then according to the program
You wiggle your ears
The neighbor on the right is in shock
Scratch his belly button!
Don't be shy, have fun
And show your tongue to everyone!
This guest is just a treasure
He and the hostess are happy to have a drink!
This one, look, doesn’t lag behind -
Goes to drink with the owner!
This guest is like the picture
Let him dance lezginka for us!
It will be more fun for all of us -

We write a word on a piece of paper, let’s say this is an animal, or famous actor. Afterwards, this piece of paper will need to be glued to your neighbor’s forehead, using tape. Every participant does this. Next, everyone, in turn, asks a leading question to which the answer is either yes or no and tries to determine what is written on his forehead. If the answer to the question is “yes”, then the player can ask another question; if the answer is “no”, then the turn to ask the question passes to another player. The one who guesses what is written on his forehead wins.

This section contains cool, funny, funny Games for adults at the festive table. Which can be used at a party for large and small companies, at a birthday or anniversary. These games help create a fun atmosphere at your holiday and will not let you get bored.

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Here are some other interesting articles:

  • Poems by Russian poets about the Great Patriotic War...

Don't spill a drop

Number of participants: at least some.

Additionally: a glass, any drink.

All guests sit at the table and pass the glass around in a circle. Everyone pours a small amount of some drink into a glass. The last person whose glass overflows and the drink begins to overflow is forced to toast and drink.

P.S. It is better not to mix drinks...

I love - I don’t love

Number of participants: at least some.

Additionally: Nothing.

The host asks all the guests sitting at the table to name what they adore and what they do not adore about the neighbor on the right (on the left or both). For example: “I love my neighbor’s ear on the right, but I don’t like his shoulder.” After everyone calls it, the leader asks everyone to kiss what they adore and bite what they do not adore.

Minutes of wild laughter are guaranteed for you.

The game can be diversified by naming not only body parts, but also things.

Do not laugh

Number of players: at least some.

Additionally: Nothing.

All guests are sitting at the table. One of the players, chosen by lot, climbs under the table and begins to take off and put on shoes for each of the guests in turn. All guests watch the faces of their neighbors at the table. If someone laughs, he leaves the game and gets up from the table.

The one who remains last at the table wins.

Napkin

Number of players: at least some.

Additionally: napkin, coin.

A glass of wine/vodka/beer is placed in the center of the table, on which a napkin is placed. It should form a smooth plane (the edges can be folded in a circle and slightly moistened as necessary). A coin is placed in the center of the napkin (like a ruble - not too heavy, so as not to steal the napkin, and not very light, so that the game does not drag on). They light a cigarette, and the players take turns touching the napkin with the light, burning it (don’t forget that they diverge on the napkin).

The loser is the one whose touch causes the “web” from the napkin to burst and the coin to fall into the glass. And the loser is told that he must drink the contents of the vessel (along with the ashes; obviously, the coin can be spat out).

Hit

Number of players: at least some.

Additionally: deck of cards, bottle of drink.

A bottle (vodka, wine, cognac, etc.) is placed on the table. A deck of cards is placed on top of it ( better cards newest or plastic).

The players' task is to blow off a few cards from the deck, but not the entire deck. The one who blew away the last card or the entire deck must drink from the bottle.

Checkers-2

Number of players: at least some.

Additionally: chessboard, glasses, vodka, cognac.

A real chessboard is used, and instead of checkers there are glasses. Vodka is poured into the glasses on one side, and cognac on the other side. Then the game is played in the same way as in ordinary checkers. Whoever hits the figure (aka a glass) must drink a glass of alcohol.

For contrast, you can play giveaway.

The odd one died

Number of players: at least some.

Additionally: Nothing.

The game is built on the principle of the children's game “The odd one out.” Guests are invited to participate in the competition. Huge glasses (or glasses) are placed on the table, one less than the number of participants. Vodka, cognac, wine (whatever you want) are poured into glasses.

At the leader’s command (for example, clapping your hands), the participants begin to walk around the table. As the presenter gives a pre-arranged signal (the same clap), the participants need to grab one of the glasses and drink its contents right there. The one who doesn't have enough glasses is eliminated. After which one glass is removed from the table, the others are filled, and the game continues in the same way as described above.

The main thing is that there should always be one less glass than the number of players. The game ends when one of the two remaining participants drinks the last glass. In the absence of appetizers and quite spacious glasses, the finale looks indescribable, because it’s traditionally hard to call it walking around the table...

Translate...

Number of players: at least some.

Additionally: computer or laptop.

For this game you need a computer with a stylus installed on it (maybe another “translator”).

Type the lyrics of a popular song known to all guests into Word, then use a stylus to translate it into British. Translated? Now translate it back into Russian. Now you can read and even sing, if you are not afraid to break your tongue :)

For the near future, your guests are busy, at least until they try translations of all the songs they recognize.

Come on, put it in

Number of players: at least some.

Additionally: pens, pencils, threads, bottles.

When a certain number of bottles are free, you need to tie pens or pencils to the belt with a thread. Next, an empty bottle is placed between the legs and by squatting you need to get the handle into the bottle. Whoever is first wins. The more bottles are empty, the harder it is to get in and the more fun everyone has.

Guessers

Number of players: 8-10, and there must be an equal number of men and women

Additionally: Nothing.

The presenter lets all the guys leave the room and then lets each girl choose 1 guy for herself. So, all the men should be distributed among the girls. Then the girls sit in a row, and the first young man enters the room. He must guess which woman wished for him. Having made his choice (the girls should in no way react in any way to his inquisitive gaze), the young man kisses the lady who, in his opinion, made a wish for him. If he is wrong (and this is most likely at first), the woman gives him a juicy slap in the face, and he returns to his “colleagues”.

Then the next challenger enters. If the guy manages to guess, the woman kisses him affectionately, and the young man remains in the room. Now that the couple has united, the woman continues to sit in a row with all the other girls, and if one of the next applicants kisses her, the young man who previously guessed her must jump up and kick the insolent person out the door.

The game is fun, and, let me tell you, there is a certain adrenaline, especially when you see how not enough of you are left at the door... The one who is the last to find his lady loses.

I went in circles

Number of players: at least some.

Additionally: empty box.

The players stand in a circle and pass the box to each other to the music. When the music stops, the one who still has the box in his hands must take off part of his wardrobe and put it in the box.

The longer the game goes on, the more exciting it becomes to play, I’ll tell you...

Fanta

Number of players: at least some.

Additionally: paper, pens.

At the party, everyone is given two (three) cardboard pieces of paper, everyone writes their wishes on them. For example, “Depict a brutally murdered corpse!!!” or “Kiss your neighbor on the right on the knee” or “Dance a striptease.”

Then these pieces of paper are rolled into tubes and put into a bottle or Coke bottle, sit in a circle and play bottle, whoever shows the neck takes out one piece of paper, reads the wish written on it and fulfills it!! !! !! Everyone has desires to the extent of their own depravity!!!

Extremely funny game. There were such desires: “To completely ruin my hair.” At the same time, a girl made this wish, and this wish came specifically to her!!!

Road

Number of players: at least some.

Additionally: Nothing.

Two teams, in two rows: M=F=M=F and so on... We are building a road. One team builds a road: “Love”, and the other - “Happiness”. The road is built from things that you need to take off (tights, knee socks, socks, laces, scarves, belts, belts, ties... And so on.). It all connects and stretches; whoever has the longest wins.

Cloth

Number of players: two.

Additionally: Nothing.

To play you need to invite a lady and a guy. The girl is asked to collect as many items as possible in the allotted time. men's clothing, for a young man - respectively for a woman. At the end of the game, the number of collected clothes is counted.

There are options to continue: put on as many of the collected items as possible, and later, the most exciting thing is to return everything to the owners, also for a while.

With signs

Number of players: by the number of guests.

Additionally: pieces of paper with an inscription (giraffe, hippopotamus, mountain eagle, bulldozer, bread slicer, rolling pin, cucumber, etc.)

Upon entering, each guest receives his new name - a piece of paper with an inscription is attached to his back. Each guest can read what other guests are called, but, naturally, cannot read what he himself is called. The task of each guest is to find out their new name from others throughout the evening. Guests can only answer “Yes” or “No” to questions.

The first person to find out what is written on his piece of paper is overcome.

Songs

Number of players: at least some.

Additionally: Nothing.

All players are divided into 2 teams. The 1st team sings some excerpt from any song, the 2nd team is obliged to sing their song one word from that excerpt...

Eg. 1st command: I'm out of my mind, I'm out of my mind, I need her, I need her! The 2nd chose, say, the word From the Brain... then she sings another song with this word, let’s say: get out of the Brain from separation for an hour, get out of your mind remembering us, and so on.

Sobriety test

Number of players: alone.

Additionally: Matchbox.

A person is asked to lift a box of matches, holding it between 2 matches with outstretched arms. Later the task becomes more complicated; holding the box between the matches on outstretched arms, you need to stomp your foot. When the guy stomps, the presenter says: “And this is how they start a bike in our madhouse.”

Magic wand

Number of players: at least some

Additionally: empty bottle.

At the height of the holiday, when a certain amount of alcohol and food has been consumed, you want to exercise and dance. But it’s not interesting to just dance. And at this moment the “magic wand” comes to the rescue.

Everyone stands in a circle, preferably alternating between men and women. The “mass entertainer” takes out the magic wand on duty (an empty bottle for greater effect) and lets them play. Joyful dance music is turned on, the “Mass Entertainer” clamps the stick with his knees and, making dance movements to the rhythm of the music, passes it on to the next participant, standing face to face, without using his hands. The one who receives passes it on to the next one and so on...

After a circle or two, the task can be complicated, and specifically the process of passing the stick: when passing, the taker approaches with his back to the sender. The effect of all this is completely different (imagine this picture for yourself).

You can also improvise: back to back, back to face and whatever happens, as long as it happens without the help of hands, only with your feet and to the music. You can choose your transfer partner yourself; in other words, it is not necessary to follow the sequence in a circle. With all this, the stick does not have to be very long (maximum 25-30 cm), otherwise it will not be interesting. Those who have lost the wand give away their forfeit item for the upcoming drawing.

Card

Number of players: at least some.

Additionally: one playing card or calendar.

Before starting the game, everyone is invited to learn how to hold the card in vertical position sponges by drawing in air. I'll explain in more detail. Make your lips a “tube”, like when kissing. Place the card on your lips, as if kissing its center. Now, drawing in air, you release your hands, trying to hold the card so that it does not fall off. After 3-5 minutes of exercise, almost everyone manages to hold the card for at least a couple of seconds. So, they sit in a circle in the order “M-F”. And in this way, alternately holding the card on both sides, they pass it in a circle. Particularly exciting is the accidental fall of a card.

You can play for speed, for time, for flight. The extreme option seemed more desirable.

Often similar games have difficulties starting the game: they are not always able to overcome their shyness. But in in this case it all starts with safe bragging about one's ability to hold the card, leading smoothly into a holding competition.

Chupa Chups

Number of players: several pairs.

Additionally: Nothing.

The male population (part of it) is trying to explain to several girls the phrase “come home with me, I have Chupa Chups.”

It’s extremely fun when “explainers” try to explain an extreme word. But it’s even more interesting to follow the color configuration of women trying to reproduce all this...

Find Friday

Number of players: 2-3.

Additionally: newspapers.

A pack of newspapers (20-30 pieces) is placed in front of the players. The players' task is to find among all these newspapers the one for Friday. There is only one such newspaper in the entire pack. Whoever is the first to complete this task is awarded a prize - a set of “new” fun newspapers.

Parodists

Number of players: at least some.

Additionally: cards on which the names of political favorites of various years are written (Gorbachev, Lenin, Stalin, Brezhnev, Yeltsin, Zhirinovsky, and so on).

Future singers are given cards. The players' task is to perform the song in the form indicated on the card. The lyrics of the songs that are proposed for performance should be very familiar, and even better, written on the cards on the back.

At the end of the game best performer a prize is given.

Group rhythm

Number of players: at least some.

Additionally: Nothing.

The players sit in a circle. The leader places his left hand on the right knee of the neighbor on the left, and the right hand on the left knee of the neighbor on the right. Everyone does the same. The leader beats out a light rhythm with his left hand (tra-ta-ta). The leader's neighbor on the left, hearing the rhythm, beats it right hand(on the leader’s left leg). The leader's neighbor on the right, having heard the rhythm, beats it with his left hand (on the leader's right leg). And so on. round. You'll have a lot of fun before everyone gets the beat right.

Let's update the wardrobe

Number of players: at least some.

Additionally: large box or a bag (opaque) in which various items of clothing are folded: size 56 panties, caps, size 10 bras, glasses with a nose and similar funny things.

The presenter gives those present to update their wardrobe by taking something out of the box, with the condition that they do not take it off for the next half hour. At the host’s signal, the guests pass the box to the music. When the music stops, the player holding the box opens it and, without looking, takes out the first thing he comes across and puts it on himself. The view is cool!

Auction

Number of players: at least some.

Additionally: thing. I mean, something funny or not very funny, it all depends on your imagination. In general, it must be some object.

The presenter presents the piece to the honest company and announces the auction:

The last person to say something about the auction item will receive this item.

Broken phone

Number of players: at least some.

Additionally: Nothing.

Everyone sits in a row, the first player thinks of a word or phrase and quickly passes it in a whisper to the next one, and so on.. After passing the word along the entire chain, the first player declares the hidden word or phrase, and the last one says what came to him.

As they say in Odessa, what is hidden and what has been revealed are two huge differences.

Fishing-2

Number of players: at least some.

Additionally: foam fish, a stick with a nail tied at the end.

Styrofoam fish are laid out on a chair or on the floor. The task of the blindfolded player is to attach it to an improvised “harpoon” as quickly as possible more fish. Before you start “fishing”, scroll the player around a couple of times for yourself.

More more fun game passes if the “fisherman” is not completely sober...

Learning the alphabet

Number of players: at least some.

Additionally: Nothing.

The presenter says:

We are all educated people, but do we know the alphabet?

It’s especially funny when the game gets to G, F, P, S, L, B. The prize goes to the one who came up with the funniest phrase.

Open it for him...

Number of players: three.

Additionally: 2 plastic bottles.

Volunteers are called up, but for every 2 men there is only one woman (and they also say that the 3rd is redundant). The young man presses between his legs plastic bottle with the cap on, the other guy also has a bottle, but without a cap.

The girl’s task is to unscrew the cap from the first guy’s bottle as quickly as possible and screw it to another.

You can complicate the task: prohibit the lid from being unscrewed by hand. Everything happens quite funny!

Make your neighbor laugh

Number of players: at least some.

Additionally: Nothing.

The leader is randomly selected. His task is to perform an action with the neighbor on the right so that one of those present laughs.

For example, the leader takes his own neighbor by the nose. Everyone else in the circle must do the same. When the circle is closed, the leader again takes his neighbor, now by the ear, knee, and so on. Those who laugh leave the circle.

The favorite is the participant who remains at the end.

Table obstacle course

Number of players: at least some.

Additionally: cocktail straws, tennis balls (if you don’t have it, you can crumple up napkins) according to the number of race participants.

Preparation: courses are prepared on the table according to the number of participants, that is, glasses, bottles, etc. are placed in a row at a distance of 30-50 cm from each other.

Players with a straw in their mouth and a ball are ready to start. At the leader’s signal, the participants must, blowing through a tube onto the ball, guide it along the entire distance, bending around oncoming objects.

The first player to reach the finish line wins. The task can be complicated by inviting guests to blow on the ball with an enema or syringe.

It

Number of players: at least some.

Additionally: Nothing.

A host and volunteer are selected from the participants of the party or celebration. The volunteer is seated on a chair and blindfolded.

The presenter begins to alternately point to the participants and ask the question: “Is it?” The one who is chosen by the volunteer becomes the “kisser”.

Then the presenter, demonstrating in any order the lips, cheek, forehead, nose, chin, as much as the imagination allows, asks the question: “Here?” - until he receives an affirmative answer from the volunteer. Continuing, the presenter points out different amounts on his fingers and asks the volunteer: “How many?”

Having received consent, the presenter makes a “sentence” chosen by the volunteer himself - “it” kisses you, for example, on the forehead 5 times. After the end of the process, the volunteer must guess who kissed him.

If he guessed correctly, then the one who was identified takes his place, but if not, then the game resumes with the same volunteer.

If a volunteer does not guess the order three times, then he takes the place of the leader.

Pioneer caps

Number of players: at least some.

Additionally: caps made from newspaper and one stand for a raw egg, which must be hidden together with the egg under each of the caps.

The presenter takes one of the participants (the informer) to another room.

Anyhow known method a victim is selected who will have a testicle on his head under his cap. An informer comes in. His task is to hit the first person in the cap.

If this man did not have a testicle under his cap, the informer sits in his place, and he goes into another room. After this everything repeats itself.

Flamingo

Number of players: at least some.

Additionally: bottles.

A volunteer is selected (preferably a well-drinking one). Bottles are placed in a row at a similar distance in front of him. Then they blindfold him and report that this moment he must go through this row without touching a single bottle. While the presenter blindfolds the volunteer and explains the task, the assistant removes bottles from the floor. After this the game begins. If, in the process of his own journey, the unfortunate person becomes like proud bird flamingo means the game was a success, and you will enjoy watching him pace.

Intuition

Number of players: at least some.

Additionally: gas masks, blankets.

Ladies are invited to look closely into the eyes of the men - their playing partners. After which the ladies go into another room, and the men put on gas masks and sit on chairs. They are covered from head to toe with a blanket so that only the gas masks are visible. Ladies are invited, their task is to find someone whose eyes they looked into not so long ago.

On whose knees?

Number of players: at least some.

Additionally: chairs.

In a spacious room, chairs are arranged in a circle. The players, men and women, sit on them. The driver is selected. He is blindfolded. The music starts and the driver walks in a circle. When the music stops, the driver stops and sits on the lap of the person he stopped near. The one to whom he sat down must hold his breath not to give himself away. Others ask:

If the driver guesses whose lap he is sitting on, then the owner of the knees becomes the driver.

Salute

Number of players: at least some.

Additionally: Nothing.

The presenter gives the players a salute with their right hand, and immediately extends their left hand forward with a huge finger sticking out, saying at the same time: “Wow!”

Then clap your hands and do the same, but quickly changing hands.

Guests' fun is guaranteed!

YES and NO in Bulgarian

Number of players: at least some.

Additionally: Nothing.

This game can be played at the table.

Leading: You understand that almost all gestures have an international meaning, for example, most of the danger gestures. But there are also significant differences in the semantic content of the same gestures in various countries. So, for example, if a Russian shakes his head as a sign of denial, then for a Bulgarian this gesture has opposite meaning- he agrees. On the contrary, the Bulgarian tilts his head down to symbolize negation. And now I will ask you questions in Russian, and you answer in Bulgarian, showing a gesture with your head, and speak out loud in Russian.

Mark on history

Number of players: at least some.

Additionally: sheets of paper and markers.

Those who wish are given sheets of paper and markers. They can sign their names, draw - only extremely quickly - a devil, make an impression of a finger, lipstick, even a sole - thus “making a mark on history.”

Then all the pieces of paper are collected and two players will have to temporarily become “historians” and answer right off the bat what mark any of the participants in the game left in history. The creator is named alternately. For every mistake there is a penalty point.

The one with the fewest points wins.

Pass the button

Number of players: at least some.

Additionally: button.

The guests are sitting at the table. At the command of the host, one of the guests places a button on his own index finger and, turning to a friend, allows him to move the button onto his own index finger. You are not allowed to use other fingers. And so on in a circle. The one who drops is eliminated from the game, and therefore the end players have to stretch across the entire table.

The last two participants win and receive a prize.

Roll

Number of players: at least some.

Additionally: roll toilet paper.

This game will help all your guests get to know each other. Guests sitting at the table pass a roll of toilet paper around. Each guest tears off as many scraps as he wishes, the more the better. When each guest has a stack of scraps, the host announces the rules of the game: each guest must tell as many facts about himself as he has torn scraps.

Handshake

Number of players: at least some.

Additionally: blindfold.

The driver is blindfolded, the participants are in a circle. One by one, the guests approach the driver and extend their hands to him. Based on the hand, the driver must find whose hand is the ladies' or the men's. If the driver thinks that the hand is a lady, he says: “Hello, Masha!”, If it seems to him that the hand is a man, then he says: “Hello, Yasha!”

Tic Tac Toe

Number of players: at least some.

Additionally: Nothing.

To activate your guests during a lull at the party, play this game. You will only need a marker and a specially prepared field for “crosses and toes.” But... Under each game square, where crosses will be placed, there must be a game task hidden - let it be on back side playing field.

Cross No. 1 - task: “I wish you a drink.”

Cross No. 2 - task: “I’ll sing right now!”

Cross No. 3 - task: “I wish you a kiss!”

Cross No. 4 - task: “Oh, what a lady! Let's dance!"

In this way, you will fill the prolonged calm with fun.

Uninhabited Peninsula

Number of players: four.

Additionally: sheets of paper.

Two pairs play (a man and a lady). Each pair is given a sheet of paper, the size of a newspaper sheet, and the rules are explained: imagine that there is water all around, and you need to escape on a small peninsula. To begin with, the pairs are placed on a sheet, then the command is given to fold the sheet in half, and so on.

Whichever player makes a mistake first, unable to stand on the sheet, and touches the floor after the leader’s command, loses.

Nonsense

Number of players: at least some.

Additionally: a sheet of snow-white paper, preferably A4 format, and a pen or pencil.

So, on a sheet of paper you write a question - any question that comes to mind. For example: “Why were you christened by your name? “No one should create what you wrote. After you have written the illuminated phrase, fold the sheet so that the next player can see only the first word - “Why”.

The note is sent in a circle (for example, clockwise, but you can do it in random order as you wish) - from one guest to another. The next player must answer your question. He, not knowing the clear content of your phrase, tries to match at least the first word. You can answer anything, for example: “Because at dawn a red rooster crowed,” or something more original. As a result, the following comes out: “Why were you christened by your name? Since at dawn a red rooster crowed.” Next, the one who answered the question also folds a sheet of paper, writes his phrase so that no one sees it, and passes it on to the next person.

The entire sheet is decorated in this way until there is no unstained space left on it. After which the sheet unfolds in anticipation of a miracle and fun, and its contents are read out to everyone’s laughter.

The fact is that it is difficult, in fact impossible, to predict the correct answer, so everything turns out absurd and extremely funny.

Find the ring

Number of players: at least some.

Additionally: cord, ring.

The players stand in a circle. In their hands they hold a cord, the ends of which are connected together. The ring moves freely along the cord (the diameter is two centimeters). The players, at the command of the leader, begin to move the ring to each other by moving their hands to the right and left.

The presenter's task is to find who has the ring in his hands. The one with the ring takes the place of the leader, and the game continues.

We all have ears

Number of players: at least some.

Additionally: Nothing.

The players stand in a circle. The presenter says:

We all have hands.

After which, each participant takes his neighbor on the right by the left hand, and with the clicks “We all have hands,” the players move in a circle until they make a full turn.

After which the presenter says:

We all have cervixes.

And the game is repeated, only now the participants are holding their right neighbor by the neck. Then the presenter lists the different parts of the body, and the players move in a circle, holding the named part of their neighbor to the right and shouting or singing:

We all have...

The listed body parts depend on the imagination of the presenter and the degree of looseness of the players. For example, the following parts of the body can be listed: arms (separately right and left), waist, neck, shoulder, ears (separately right and left), elbows, hair, nose, chest.

Memories

Number of players: at least some.

Additionally: Nothing.

Players take turns naming an event (preferably pleasant or funny) that happened in this team (or specifically relates to it) over the past year. Anyone who cannot remember any action is out of the game. The last participant remaining in the game receives a prize.

In a plate

Number of players: at least some.

Additionally: Nothing.

The game is played during meals. The driver names every letter. The goal of the other participants is to name an object with this letter that is currently on their plate before others. Whoever names the item first becomes the new driver. The driver who says a letter for which none of the players was able to come up with a word receives a prize.

It is necessary to prohibit the driver from naming constantly winning letters (e, i, ъ, ь, ы).

Ring throw

Number of players: at least some.

Additionally: full and empty bottles, cardboard ring.

Empty bottles and bottles of alcoholic and non-alcoholic drinks are lined up closely together on the floor. Participants are asked to place a ring on the bottle from a distance of 3 meters. Whoever manages to put a ring on a full bottle will confiscate it as a prize. The number of throws for 1 participant must be limited.

The ring is cut out of narrow cardboard. The diameter of the ring is 10 centimeters.

Telegram

Number of players: 10-20 people

Additionally: Nothing.

The players form a circle, holding hands. The driver stands in the center of the circle. One of the players says:

I'm sending a telegram, Ole.

Olya can stand in the circle opposite, or maybe completely next to her. With all this, he lightly presses the hand of the player standing to his left or right. The player who feels the handshake passes it on to his friend using his own second hand, who then...

And when Olya feels a handshake, she says:

I received the telegram!

And now she is sending the telegram. The driver's task is to turn in a circle and see the moment of shaking hands. Then the one whose handshake the driver sees replaces him, standing in a circle.

Song in chorus

Number of players: 5-50.

Additionally: Nothing.

Participants choose a song that is very familiar to everyone and begin to sing it in chorus. At the leader’s command: “Quiet!” the players fall silent and continue singing the song to themselves. After some time, the leader gives the command: “Loud!”, and the players continue the song out loud.

Almost always, while singing to themselves, players change the tempo, and after the command “Loud!” everyone sings out of tune and the game ends in laughter.

Song-anti-song

Number of players: at least some.

Additionally: Nothing.

All those present are divided into two teams. The 1st team sings several lines from a song, and the 2nd team must come up with and sing several lines from a song, the meaning of which will be the opposite of the song of the first team.

To make the task easier for the participants, you can set the themes of the songs, or in the song and anti-song there should be words that have opposite meanings, for example: black-white, day-night, water-earth, boy-girl, and so on.

Find a match

Number of players: even, it’s better to have an equal number of ladies and guys.

Additionally: cards with inscriptions, for example: Hamlet, and on another Ophelia, on the next the Beast - Nastenka, Basilio the Cat - Alice the Fox, Philip - Alla, and so on.

The presenter strips the cards to the participants and asks them not to show the cards to anyone and not to tell what is written on them.

Players have to find their soul mate. Asking each other is allowed only in a whisper. And only in the ear. Whichever couple is the first to reunite and find each other will win this competition.

Cards:

Pinocchio => Malvina

Kashchei =>Baba Yaga

Prince => Cinderella

Ruslan => Lyudmila

Cipollino => Cherry

Kai => Gerda

Santa Claus => Snow Maiden

Prince Guidon => Princess Swan

Ivan Tsarevich => Frog Princess

Crocodile Gena => Old Woman Shapoklyak

King Dodon => Queen of Shamakhan

Ostap Bender => Mrs. Gritsatsueva

Dartagnan => Madame Boinossier

Onegin => Tatiana

Zeus => Hera

Don Quixote => Dulcinea

Wolf => Little Red Riding Hood

Romeo => Juliet

Master => Margarita

Mole => Thumbelina

in my pants

Number of players: at least some.

Additionally: Nothing.

Everyone sits in a circle, and everyone tells their friend (clockwise) the title of any movie. He remembers what was said to him, but tells his own friend a different title, and so on. (it is better that as much as possible less people were aware of the game given to us).

When everyone has spoken, the presenter says that you need to say the following phrase: “In my trousers...”, and then the title of the movie that was said for you.

It’s quite funny when it turns out that someone is wearing “Battleship Potemkin” or “Pinocchio” in their trousers.

Tell me your fortune, Valentin!

Number of players: at least some.

Additionally: spreading indoor flower in a pot or a specially prepared branch placed in the ground; leaflets with “predictions”.

This game is especially relevant for Valentine's Day

Cards with “predictions” written on them are hung on flower branches. These are small sheets of thick paper on strings.

“Predictions” can be different: “Your lover’s name consists of 6 letters”, “You will meet your destiny at the bus stop the day after tomorrow”, “The next week will be successful for you” and so on...

The participant is blindfolded (or he can close them) and allowed to remove one leaf from the branch, which can also be made in the shape of a heart. Then the bandage is removed, and the participant reads out loud what the fortune-telling says.

Adjectives

Number of players: at least some.

Additionally: Nothing.

At the beginning of the game, the last guest in the row thinks of a word and only says whether it’s a lady’s word or not. male. For example, “shovel”. The other guests come up with one adjective each.

For example, the 1st guest says: “glass”, the 2nd guest - “stunning”, the 3rd - “mysterious” and so on. And the last guest says the hidden word - “shovel”. The result will be: “a glass, awesome, mysterious, charming, beloved shovel.”

The game is played at a fast pace. Then the next guest guesses the word, and the last one becomes the first and says the first adjective, and so on. in a circle until everyone comes up with a word.

Lunokhod

Number of players: at least some.

Additionally: Nothing.

First you need to drink and eat, otherwise the game will not work :-)

Then someone alone, who has a rather rich and perverted imagination, settles down somewhere on a sofa, continues to drink and snack, and calls himself a lunar base. All others stand on all fours and move around the room, uttering phrases like “I am Lunokhod-1, I am Lunokhod-1”, “I am Lunokhod-2, I am going to the lunar base to refuel”, “I am Lunokhod-1”, “I am Lunokhod-1”. 3, I’m calling Lunokhod-4” and so on, everyone is talking about their own nonsense. The most important thing is not to laugh.

The one who laughed is forced to announce: “I am Lunokhod so-and-so, I am going to the lunar base to receive a mission,” and crawl to the sofa. And the one who is at the base gives him a task, in accordance with his ideas about the norms of behavior in a particular decent society, preferably in compliance with the “cosmic” style. For example, “deliver another 0.5 liters of fuel to the lunar base”, “remove 3 skin parts from its own hull”, “fill in 200 ml of fuel”, “dock with Lunokhod-N”, “carry out joint maneuvers with Lunokhod-N to remove the skin from Lunokhod-M”, “to study the individual design of Lunokhod-N” and the like.

Aram-shim-shim

Number of players: at least some.

Additionally: Nothing.

Participants stand in one large circle. The presenter comes to the middle, deciding to try his luck. He closes his eyes and extends his hand in front of him. Other participants begin to circle around him and all the while saying:

Aram-shim-shim,

Aram-shim-shim,

Aramia Busia

Point at me.

With extreme words, the circling stops (according to the conditions, it is not the leader who is circling, but the others), the leader continues to stand with his eyes closed. Everyone else is looking to see who his hand is pointing at. The player in the circle where the “arrow” choice was delayed also goes to the center and stands back to back with the leader. All participants say together: “And one, and two, and three...”

After these words, two people standing with their backs to each other in the center of the circle should turn their heads to the right or left shoulder and look at each other in this way. If both turned their heads to the same shoulder, it means this is a decisive meeting and they should kiss. If a woman turns her head to one shoulder, and a guy to the other, it means, as they say, “not fate,” and they only hug as friends.

After these actions, the previous leader stands in a circle, and the newest player begins to test his fate.

I never…

Number of players: 7-15 people

Additionally: chips by number of participants

This game will help people get to know each other better. Chips can be large beans, matches, or other small monotonous objects.

Eg:

Didn't keep cats in the house;

Haven't been abroad;

Didn't wear boots;

Let's say the player said, "I've never eaten pineapples." All players who ate pineapples must give him one chip. Then the turn goes to another player, and he names something that he has never done. The task of each player is to name something that he has never done, but everyone or most of those present have done. The game ends after a certain number of laps. The one who scores wins nai large quantity chips.

Guessing by hand

Number of players: at least some.

Additionally: Nothing.

The driver is blindfolded. The players one by one approach the driver and extend their hand to him. The driver's task is to guess by touch whose hand it is.

To make the game more fun and exciting, participants can change rings, watches, etc. One person can approach the driver a couple of times. The driver has the right to feel only the arm below the elbow.

Another version of the game is guessing by leg, ear, nose. If the player finds it difficult, then he can name the gender (spouse/wives), if this is a company, then in which department this person can work. (It is better to blindfold managers, managers, directors)

Keep your tune

Number of players: at least some.

Additionally: Nothing.

Each player remembers a song, the words and motive of which he knows very well. Everyone will sing their own song, not counting the leader. With a single clap from the leader, everyone begins to sing, but only at the level of thoughts, to themselves. When the leader claps twice in a row, everyone sings out loud as loud as possible. Try to keep the melody and not mix up the words, despite the sound interference. When the leader claps once again, switch to silent singing; when he claps twice, sing out loud again.

The one who manages to sing his song to the end without ever losing his way will win. The one who gets confused, distorts the melody, rhythm, or mixes up the words, drops out of the game and stops singing. The presenter is watching this.

As a credit to the winner, after completing the game, he is given the opportunity to sing at least one verse of his favorite song from beginning to end without interference.

Tongue Twisters

Number of players: at least some.

Additionally: cards with tongue twisters.

The presenter allows the players to compare their strength in tongue twisters; he distributes cards to everyone on which one tongue twister is written. Then he calls the competitors. At first, any of the players slowly and loudly reads the words of the text so that its meaning is clear to everyone, after which, at the command of the leader, he pronounces the tongue twister at a rapid pace. The winner is the one who did not blurt out the words and did not make a single mistake.

Tongue Twisters:

The emotional Varvara felt the emotion of the insensitive Vavila.

The bull was blunt-lipped, the bull was blunt-lipped, the bull's white lip was dull.

From the clatter of hooves, dust flies across the field.

Senka is carrying Sanka and Sonya on a sled. Sleigh jump - off Senka's feet, into Sanka's side, into Sonya's forehead, all into a snowdrift.

Sixteen mice walked and six found pennies, and the smaller mice noisily fumbled for pennies.

On Thursday the fourth at four and a quarter o'clock four little black, curly little imps were drawing a drawing in black ink.

Extremely clean.

Malanya the chatterbox chattered and blurted out the milk, but didn’t blurt it out.

The commander spoke about the colonel, about the colonel, about the lieutenant colonel, about the lieutenant colonel, about the ensign, but he said nothing about the ensign, but said that if you look for a mustache on a goose, don’t look for it, you won’t find it, like the scales of a pike, the bristles of a pig, what’s around the bell that the wasp has antennae, not whiskers.

Not the one, comrades, a comrade to a comrade, who with comrades is a comrade to a comrade, but the one, comrades, a comrade to a comrade, who without comrades is a comrade to a comrade.

The tongue twister quickly spoke, quickly said that he would re-speak all the tongue twisters, he would re-speak quickly, but, having quickly spoken, he quickly said that you cannot re-speak all the tongue twisters, you cannot re-speak quickly.

Give your name

Number of players: at least some.

Additionally: ball.

Everyone stands in a circle with their arms outstretched in front of them. The person starting the game throws the ball through the center of the circle to one of the participants and says his name at the same time. After the throw, he lowers his hands. After the ball has passed everyone and everyone has given up, the game begins in the second round. Each of the participants throws the ball to the person to whom he threw the first time, and again says his name.

The 3rd round of this game for us is slightly changed. Again, everyone stands in a circle with their arms outstretched, but now the participant who threw the ball must say his name, the one who caught the ball does the same, and so on.

After playing the game given to us (it takes 10-15 minutes to play), it is possible to completely understand up to 20 names.

Guess the song

Number of players: at least some.

Additionally: Nothing.

The driver is identified and moves out of earshot. Players select a song or poem, from which an ode, line or verse is selected.

For example, a line from Pushkin’s poem: “I remember a wonderful moment, you appeared before me...” All players sitting in a circle take for themselves one word from the line given to us. The driver turns back and begins the interview. He can ask any questions, even the most incomprehensible ones, to everyone in turn or in breakdowns, such as “Your attitude towards salted cabbage?”, and the answerer must use the word given to him: “I have a wonderful relationship with cabbage!”

Who is absent?

Number of players: at least some.

Additionally: Nothing.

This game is good from the beginning of the evening.

After everyone has introduced themselves, the lights go out and one person leaves the room. The rest must guess who is missing and say his name.

The game is especially interesting in a company where the guests do not know each other very well. By the way, in this game people get to know each other more quickly...

One - knee, two - knee

Number of players: at least some.

Additionally: Nothing.

Again everyone sits on chairs in a tight circle. Then everyone should put their hand on the right knee of the other on the left. Did you put it in? So, now, starting with the leader, a light hand clap should pass clockwise across all knees in turn. First - the leader's right hand, then the left hand of his neighbor on the right, then the right hand of the neighbor on the left, then the leader's left hand, and so on.

The first round is held so that the guys understand how to act. After which the game begins. The one who made a mistake during the game removes the hand that either delayed its clap or made it earlier. If a player removes both hands, he leaves the circle and the game continues. To complicate the task, the presenter increasingly quickly gives the account under which the clap should be made. The three players remaining at the end win.

Beard

Number of players: at least some.

Additionally: Nothing.

Representatives from teams or their captains are called. The presenter gives them one by one to start speaking on the first line from a funny story. If someone present in the hall fails to continue the funny story, a “beard” is attached to the player. The one with the fewest wins.

Storyteller

Number of players: at least some.

Additionally: Nothing.

Guests are reminded of the plots of recognizable Russian fairy tales and are invited to compose and tell latest versions- in the genre of detective story, romance novel, disaster, comedy, horror film and so on.

The guests will determine the favorite through applause.

Walked down the street

Number of players: at least some.

Additionally: Nothing.

All players are assigned numbers. No. 1 begins:

There were 4 crocodiles walking down the street.

No. 4 answers:

Why 4?

How much?

#8 comes into play:

Why 8?

Zoo shouters

Number of players: at least some.

Additionally: Nothing.

The presenter goes around those present one by one and lets them “check” the microphone. Guests must, for example, quack, or grunt, or bark at the pace of the famous chant “Spartak the Champion.” The most “erotic” or “fun” screamer is awarded a prize.

Telegram

Number of players: at least some.

Additionally: paper, pens.

Anything is written on a piece of paper a short word of 4-6 letters. Everyone must compose a telegram text so that each subsequent word begins with the next letter in a given word.

For example, from the word “mole” you need to compose a text-telegram: 1st word starting with the letter “k” - Kovalev, 2nd word starting with “r” - roars, third word starting with “o” - give, 4th word starting with “t” " - stew. It is necessary for a complete thought to come out. Then everyone takes turns reading the telegrams.

Drawing from memory

Number of players: at least some.

Additionally: Nothing.

One of the players draws a house on the board or easel. The next player remembers the sketch, then closes his eyes, turns around himself and, without opening his eyes, draws a window, door, pipe or bird on the roof for the house.

What kind of sketch will you end up with?

1-2-good afternoon

Number of players: at least some.

Additionally: Nothing.

Everyone plays in a chain. You need to count in order from 1 to infinity (as many as you can), but instead of numbers that end in three or are divisible by three, you need to say “good afternoon.” That is, the first one says “one,” the second says “two,” the third says “good afternoon,” the fourth says “four,” the fifth says “5,” the sixth says “good afternoon,” and so on.

The one who makes a mistake is eliminated from the game until only one favorite remains.

This is my nose

Number of players: at least some.

Additionally: Nothing.

The players sit in a circle. The presenter begins by telling his own friend on the left, “This is my nose,” but at the same time touching his own chin. The neighbor should answer him, “This is my chin,” pointing to his own nose. Having received the correct answer, he turns to his friend on the right and tells him: “This is my left foot,” showing him his right palm. His neighbor should answer: “This is mine. right palm", pointing to your left foot and so on. You should constantly demonstrate a part of the body that is better than the one that is rumored

Winkers

Number of players: even

Additionally: Nothing.

Players are divided into 2 teams, approximately 7-8 people each, but more or less is possible. One person is the driver. The 1st team sits on chairs, one player from the 2nd team stands behind each player from the first team. No one sits on the chair in front of the driver. The driver tries to discreetly blink at one of the players sitting on the chairs, and the one to whom the driver blinked moves to his chair. The one whose chair is empty becomes the driver. Those players who stand behind the chairs must prevent those who are sitting in front of them from running across, holding them, but only at the moment when the driver blinks at them.

After some time, the teams change places.

Extremely funny, the game is suitable for any age!

Removing buttons

Number of players: at least some.

Additionally: button.

The players sit in a circle. The first player must place the button on the index finger of his own hand and, turning to his friend in the game, invite him to move the button onto his own index finger. You are not allowed to use other fingers.

The one who does not hold and drops the button is eliminated from the game.

P.S. The more “taken on the chest”, the more fun the game becomes...

Songs

Number of players: at least some.

Additionally: Nothing.

Song lovers competition. We stand in a circle, facing each other. The host starts the song, sings or speaks one verse. The next player continues the verse of another song, without a pause between them.

CONDITION. All subsequent verses must contain at least one word from the previous song. As the first player finishes singing the first verse, the next song, without a pause, is picked up by the player to his right.

There are Christmas trees...

Number of players: at least some.

Additionally: Nothing.

The presenter says:

- Christmas trees can be... huge, tall, wide, thick...

And the players must demonstrate this, while the presenter makes completely different movements in order to confuse everyone.

Instead of Christmas trees, you can name any other noun.

What does it look like?

Number of players: at least some.

Additionally: piece of paper and pen.

Everyone sits down at the table. The presenter makes a wish for an object and secretly writes the name on a piece of paper. Guests take turns saying what this item looks like. They don’t know what is planned, and they say, of course, at random: for a bike, for a parrot, for ink... The presenter indicates what he has written down there. Testicle! Now the fun begins. You need to “defend” your comparison. From time to time this can be done simply: “A testicle, like a bicycle, rolls.” From time to time you have to ask permission to connect one object with another, at least indirectly: “In the testicle sits a small parrot, naturally similar to a parrot.”

You are killed, sir!

Number of players: at least some.

Additionally: Nothing.

It's best to play big company at a long table. You can even combine this game with the action of eating. It doesn’t curb your appetite, but it allows you to remove the problem of “small talk.” The game doesn't ask for discussion, it only asks for your views.

The rules of the game are as follows. Everyone sits at the table so that everyone can see the eyes of all the other players. Any of you is a "murderer". In order to shoot your victim, you just need to look into her eyes and wink twice. The “killed” person stops playing and reports this to the other players with a special signal - he places his left hand on the table, palm down.

Do not think that girls will certainly succeed in this game. It’s not clear who else has more practice in winking. There are several methods to “get into the top ten”. Firstly, it is better to take the victim by surprise by pretending before shooting that you are paying attention to a completely different object. Secondly, act quickly and decisively. And, in the end, shoot perfectly: “on the nose, on the corner, on the object.”

With a calendar sheet

Number of players: at least some.

Additionally: desk calendar.

Each participant receives a leaf of a desk calendar. The woman is an even number, the guy is an odd number. As the evening progresses, owners of calendar sheets are offered various tasks: gather by month, gather by days of the week, compose the number 2002.

Or: form a team of 12 Tuesdays, Wednesdays, Thursdays and so on. (the number does not matter, but any of the 12 months must be represented); find “yesterday” (for example, September 25, searches for September 24, and so on.).

Then the presenter tells a story in which they mention different numbers. Owners of these numbers must take a step forward. For example: “Exactly 2 hours (the one with the piece of paper with the number 2 must come forward) until the minute the clock strikes 12” (the owner of the number 12 or 1 and 2 comes forward) and so on.

Warm place

Number of players: at least some.

Additionally: chairs, stick.

The chairs are placed in a circle with the seats facing outwards. A presenter is selected. Everyone sits down on chairs. One player, who did not get a chair, but was given a stick instead, approaches one of the participants, threateningly knocks the stick on the floor in front of him and says some phrase, for example: “You violated the rules of the royal court! Now you must be punished!” Then this player, with a frowning expression, stands behind the leader and wanders around the room right behind him.

So the leader gradually gathers a whole mass of participants, gloomily wandering behind him. When it seems to him that there are enough people, he knocks on the floor with his stick twice and, together with everyone else, tries to take someone’s chair. If he succeeds, then he passes the stick to the player who turned out to be the least agile and did not find it for himself warm place. The presenter in this game for us should try to announce funnier and more amusing phrases. You can say whatever you want, the main thing is not to offend anyone.

Whose chocolate will it be?

Number of players: at least some.

Additionally: chocolate, strong paper, tape, a pair of blunt forks, two dice with numbers.

How can you feed a dozen hungry friends with one chocolate bar and entertain them at the same time?

To do this, you need to wrap a chocolate bar in strong paper, wrap it with tape and repeat this operation a couple of times. But it’s too early to give chocolate to friends. Now you need to take a pair of blunt forks and two dice with numbers.

Let the players roll the dice, and the one who gets the number “three” quickly begins to unwrap the chocolate, trying to eat it before he is replaced by the next lucky person who gets a three. It is better to take porous chocolate - it crumbles quickly and this will not allow one person to eat the entire bar.

At the doctor

Number of players: at least some.

Additionally: Nothing.

This is a joyful game of intelligence, but to play it, you need a presenter who will pretend to be a doctor and will have to figure out what his “patients” are sick with. He goes out the door, and the “patients” agree on how they will answer his questions. And they should do it this way: the first (one, two or three) players answer the questions of the “doctor” who comes in and answer whatever comes into their head. Others must answer the question that was asked to their friend earlier (or through one or two players to complicate the task).

The task of the ignorant presenter is to understand the nonsense that his “patients” are talking about and to understand the system by which they answer his questions. If he manages to come up with a system according to which the players answer him, then next time the host will be a different person.

There are no favorites or losers in the game, the main thing is for everyone to have fun. Players pretending to be unhealthy should answer questions with humor. For example, the “doctor” asks: “What hurts you?” The “patient” replies: “My back right ear hurts” and immediately points his finger behind his back. Thus, the funnier and more absurd the answers are, the more exciting the game will be.

Tender goby

Number of players: at least some.

Additionally: bottles with nipples, any drink.

We invite guests to remember what a young bull he is. Among the definitions there is always the word “affectionate”. Then you say:

An affectionate bull sucks two mothers, and you and I will determine the most affectionate man at our table. I give bottles with nipples (the drink can be any kind) and, to the applause of the fans and the joyful music, I suggest you drink it at speed. The one who is faster is the most affectionate.

The most “affectionate” person is awarded a prize - a lollipop-pacifier. Always goes off with a bang!

Degree of sobriety

Number of players: at least some.

Additionally: Nothing.

This is an extremely common and joyful game to provoke guests. The presenter names different words, and the guests in unison, without hesitation, quickly name the diminutive form of this word. Eg:

Mother - mommy;

Slipper - slipper;

Bag - handbag;

Lamp - light bulb;

Goat - goat;

Rose - rosette;

Water - vodka.

Naturally, “vodka” is correct, but for some reason, guests who are already tipsy almost always answer “vodka.” At this word, the presenter stops the game and announces to all participants the diagnosis: “increased bottleism.”

Ear, nose and two hands

Number of players: at least some.

Additionally: Nothing.

This competition can be held while sitting at a table. Everyone is invited to grab the tip of their nose with their left hand, and the left earlobe with their right hand. When the leader claps, you need to change the position of your hands, in other words, grab your right earlobe with your left hand, and grab your nose with your right hand. At first, the intervals between claps are long, but later the leader increases the pace of the game, and the intervals between claps become smaller and smaller. The winner is the one who lasted the longest without getting entangled in his hands, noses and ears.

Motives

Number of players: at least some.

Additionally: Nothing.

The essence given to us is very exciting game consists of translating an excerpt from a famous poem or work into a modern youth language, using all variants of slang. Eat different variants games. So, for example, the presenter reads a passage, and the players redo it as quickly as possible, or the opposite option, when the presenter reads the already rewritten text, and the others guess it.

Any event held at home must include competitions for a small company. They will help you have a fun and unforgettable time, as well as get to know each other better. But it is better to select them in advance to take into account the composition of the company and the preferences of each person. Fortunately, the choice of games and competitions for a small company is quite large, so this will not be a problem.

"Why are you here?"

At the very beginning of the event, you can hold an interesting competition that does not require special props. To do this, you need to prepare several pieces of paper on which the answers to the most difficult questions will be written. main question about why a person attended this holiday. They can be very different:

  • eat for free;
  • I'm afraid to be alone at home;
  • no place to stay";
  • the owner of the house owes me a large sum.

All these pieces of paper are placed in a small bag. Each guest has to take out one of them and loudly voice what is written. Although there are no winners here, this game can definitely lift your spirits.

New Year competitions for a small company, made like this one, will definitely please the participants. Thanks to them, you can cheer everyone up at the very beginning, so that further games take place in a good environment.

"Picasso"

Interesting competitions for a small company were invented several decades ago, because just having a conversation is not always interesting, but you want to have some fun. One fun option is a game called Picasso. You need to play it in a not completely sober state, without leaving the table. To play the game, you need to prepare several identical images with unfinished details in advance.

The task for the guests is that they need to finish the drawings the way they want. It would seem that it couldn’t be simpler, but there is a small catch in this game - you need to fill in the missing details with the hand with which the person works the least (for right-handers - the left, for left-handers - the right). The winner in this case is determined by popular vote.

"Journalist"

Competitions for a small company at home should help people get to know each other better. One of them is “Journalist,” for which you will need to first prepare a box of paper with various questions written on it.

The participants' task is simple - they pass the box around in a circle, each guest takes out one question and gives the most truthful answer to it. The most important thing is not to write too frank questions so that the participant does not feel uncomfortable. You can ask about funny incident from life, a New Year's wish, having a pet, an unsuccessful vacation, and so on.

After all the guests have answered, you will have to choose a winner. This is done by voting. Each player will have to point out the story that he liked the most (with the exception of his own). Thus, whoever has the most votes wins.

"Flight of the card"

Fun competitions for a small adult company are practically no different from children's games. A rather interesting and exciting option for entertainment is “Card Flight”. For it you will need to take ordinary playing cards and some kind of container for papers (basket, hat, box).

Players need to move a couple of meters away from the tank and draw a line there - this will be the start. Each participant is given exactly 5 cards, the names of which are written down by the presenter. Then people stand behind the drawn line and, without crossing it, try to throw all their cards into the box/hat/basket.

First, you need to conduct a practice round so that the participants test their strength. If a player does not maintain balance and takes a step beyond the line, his throw will not be counted. The winner is the person who was able to throw the most cards. If there are several winners (score the same number of points), then another round is held between them.

"The Umbrella Game"

TO best competitions For a small company, it is worth including a game designed for only two players. For it you need to stock up on the following props:

  • a pair of sticks;
  • two glasses;
  • wide tape.

You need to attach a glass to one end of the stick with tape and fill it with water. Then two participants stand opposite each other, take the opposite end of the sticks and put their hands behind their backs. One opponent asks the second a question, to which he answers and takes three steps forward, and then the same number back, trying not to spill water. In total, each participant must ask three questions. After this, the game ends and the winner is determined by the amount of water remaining in the glass.

"Jam Jars"

Fun competitions for a small group include games of dexterity and tests of patience. For of this entertainment You will need to take 6 tennis balls and jam jars. Only two players take part in it.

The competition is held as follows:

  1. Glass containers are placed on the floor close to each other.
  2. Each player is given three balls.
  3. Participants move three meters away from the cans and take turns throwing their balls at them.

In this case, there can be only one ball in one jar. At first glance, everything seems extremely simple, but do not forget that such balls are quite bouncy, so it is unlikely that you will be able to throw them without a certain concentration and attention. The winner, of course, is the one who can send the most balls into the containers.

"Collect an article"

New Year's competitions for a small company are especially interesting, because the beginning of the year should be remembered for a long time. In a game called "Collect the article" you need to find funny article from the Internet, print it in several copies (depending on the number of players) and prepare the same number of regular envelopes.

The presenter will have to cut each sheet into several strips (line by line) and fold them into envelopes. They are then distributed to the players, who must collect the text as quickly as possible. The winner is the one who puts the strips in the correct order the fastest.

"I"

The list of competitions for a small company should include a great game that every person knows about. For her, all the players sit in a circle and take turns saying “I”. If someone laughs, the presenter comes up with an additional word for him, which the person will have to pronounce after his “I”. Those participants who can no longer remember or pronounce their phrase without laughing will gradually drop out of the game. Whoever stays is the one who wins.

"Blind Lunch"

Everyone, without exception, likes competitions for a small group at a table, because in order to entertain yourself, you don’t need to leave the table at all. At any celebration you can hold a “Blind Lunch”. For this game you will need to bring blindfolds for all participants.

Players sit down at a regular holiday table with various dishes, but without cutlery (the only thing that can be placed in the center of the table is skewers). The presenter blindfolds them all and gives the command “start”. After it, participants will need to feed themselves and their neighbor by any means. The winner is the player who remains cleaner than the rest.

"Blow Me Off"

The two-player competition is great for both adults and children. For the race you will need to take a couple of pipettes, the same number of feathers and tissue paper circles with a diameter of 2-2.5 cm. The last props need to be rolled into cones.

Each participant is given a pen and pipette. The task is to propel your pen a certain distance using only the air coming from the pipette. At the same time, it is forbidden to wave your arms and blow in order to achieve the goal faster. Of course, the fastest participant wins.

"Agility on your feet"

Another game for a couple of participants helps test coordination and endurance. For it you need to stock up on chalk and a couple of ropes. Using this prop, you need to draw and fix circles, the diameter of which should accommodate the player’s two feet. Both participants stand on their right foot, keep their balance, and with their left they try to push their opponent beyond the boundaries of his circle. The loser is the person who touches the ground with his left foot or goes beyond his boundaries.

"Writing on the Go"

This competition can be held in any company. For this, each participant will need to be given one sheet of paper and a pen or pencil. After this, the players will need to line up in one line and, in a standing position, write the phrase that the presenter asked them. The one who completes the task faster and more beautifully wins.

"Free your friend"

The list ends with a game that is recommended for children over 12 years old. It can be played both at home and on a picnic or in some other place. The most important thing is that more than two people take part in it. Required equipment: blindfolds, rope.

You need to sit one person on a chair and tie his hands and feet. The second participant will act as a security guard who sits next to him blindfolded. The rest of the people are at a distance of a couple of meters from them. At a certain point, they must quietly approach the tied participant and release him. At the same time, the guard must determine by ear who is approaching and prevent release. The person who manages to untie his “friend” takes the place of the blindfolded player in the next game, and the one whom the guard touched is eliminated.

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