How to create your own mobs in Minecraft. Types of mobs in Minecraft and proper interaction with them

Mobs are moving living entities controlled by a computer. For the most part, mobs are subject to the same physics as the user's character. They typically take damage from falling, fire, suffocation, and drowning. They can even board a trolley. If mobs die, they drop various items. Mobs may appear different ways, and the player can make most of them appear using spawn eggs. Regular mobs notice players from a distance of 16 blocks, but the ghast and the Ender are an exception: the first is able to notice a player from a distance of a hundred blocks, and the second - from 64 blocks. Neutral and hostile mobs disappear when the player is too far away from them. At one point in time, there can be no more than two hundred hostile and fifteen neutral mobs on the map. This was reported by experts in the " " section of the publication for investors "Stock Leader".

Mob intelligence.

Mobs tend to wander around at random and avoid falling off cliffs if possible, but they can be tricked by flimsy blocks like signs. Mobs are capable of climbing ladders: if they want to go in the direction of the ladder, they will touch it and begin to climb up. But mobs don't see ladders and won't use them to get to the player. A regular spider and a cave spider can climb any blocks, just like ladders.

Mobs will stop wandering for five seconds if the player is not within a radius of thirty-two blocks from them. In this state, they will only look around randomly, but will not go anywhere. They can also be moved by minecarts, water, etc. Skeletons, creepers, wolves and zombies have a much more advanced path-finding system compared to other mobs.

Hostile mobs.

When the player is within sixteen blocks of a hostile mob and has direct line of sight (doesn't matter for spiders), the mob will begin chasing. In this mode, mobs see through all blocks and go straight to the player. Zombies, while in pursuit mode, will go around walls and drown in water, trying to get to the player. If a hostile mob damages another mob, it will attack the aggressor. For example, a skeleton can accidentally hit a zombie with an arrow, and it will begin to attack it.

Friendly mobs.

Friendly animals are most attracted to grass and light. If there is enough grass nearby, they will gravitate towards it regardless of the lighting. If they are completely surrounded by grass, they will begin to wander aimlessly. If friendly mobs do not see the grass, then they begin to walk towards the light. If a player attacks a friendly mob, he immediately tries to run away in a random direction, constantly changing the direction of his run. In addition, friendly mobs begin to follow the player if he is holding food in his hands, which is used to reproduce and attract this mob. As long as the player does not move too far away, they will continue to follow him. This can be used to create farms. After this, you can begin to reproduce the mobs located on the farm. Not a single friendly mob, besides the ocelot, bat and the octopus, will not disappear if the player moves too far away from them. The same applies to wolves.

Mobs that will be added in the future.

Today there are several hints that indicate the appearance of some mobs in the future. Below is a list of mobs that were once mentioned by Jeb, Notch, or other Mojang employees working on . The Pigman may appear in future updates, however, as is known, this moment they don't work on it. Notch said during the Halloween Update that he plans to add fish to the game. However, due to lack of time, it was only added as an item. The game is currently missing code and models, but should be available in the near future. Not long ago, Dinnerbone wrote that he would like to add pandas to the game and has even tested their models. Notch said that in the future there should be prefix mobs like "Burning Spider", "Cobblestone Creeper" and "Giant Zombie". Notch once mentioned goblin settlements, but they were later added to the game as villages with inhabitants.

It is worth noting that the issue of types of mobs in Minecraft is quite relevant for players. Behind last month in Yandex people were interested in this 25,308 times.

Let us remind you that

This article will talk about mobs in the world of minecraft. Today there are 26 types of mobs. There can be two hundred on the map at the same time
hostile and fifteen neutral mobs. If the player moves far from the mobs, then they in turn disappear (except for tamed wolves).

Friendly mobs include: Pig, Sheep, Cow, Chicken, Octopus, Wolf, Mushroom Cow, Snow Golem, Villagers.

The mob may possess useful items for the player, and have a number of beneficial properties. For example cows. The cow may drop leather, which is necessary for crafting armor. The cow also produces beef and milk.
The chicken is needed to get eggs and feathers, which are needed to craft arrows. After version Beta 1.0, released on December twentieth
2010, the chance of a chicken appearing from an abandoned egg is 1/8. Chickens are sometimes mistaken for ducks because appearance.

Pigs, for example, are needed to get meat from them. Raw meat restores one and a half units of life, while fried meat restores four. Spawn
pigs in groups of three to four mobs. After the Beta 1.8 update, if you hit the pig, it will start running away from the player.
After Beta 1.9, if you hold wheat in your hand, this type of mob will follow you. Pigs can be ridden using a saddle, but the movement of the pig is not controlled. If a pig is struck by lightning, it will turn into a zombie pigman.

Hostile mobs are: Zombie, Skeleton, Spider, Cave Spider, Creeper, Skeleton Rider, Slug, Ghast, Silverfish, Lava Cube, Ifrit.

Until spiders were added to the game, zombies were the fastest mob. When exposed to sunlight, zombies begin to burn, but when in water they do not
die. The zombie, seeing the player, begins to chase, but when it encounters obstacles, it does not go around them, but begins to jump. Drops when defeated
feather and rotten flesh.

Neutral mobs are those that do not attack first, these include Zombie Pigman, Spider, Wolf, Enderman.

If you start looking at Enderman, he will respond in kind, and if you start approaching the mob, he will teleport behind the player. Frequency
teleportation no more than once per second. Enderman spawns less frequently than normal mobs. Its height is three blocks. From version Beta 1.9
Pre-release 2, does not take damage from sunlight, but does not engage in battle during the day. This mob takes damage while in rain, snow and water.
Enderman can carry blocks. When a mob dies, ender pearls drop out.

There is also a boss in the game - the Ender Dragon.

The boss was added in Beta 1.9 Prerelease 6. You can find him in the Edge dimension. Blocks are destroyed along the way. When the battle starts, at the top of the screen
The inscription Boss health appears, with a health bar. The boss flies around the player and upon collision, the player flies off. When the dragon is nearby
crystals on the tops, his health is replenished.

Therefore, before killing the Ender Dragon, you need to destroy the crystals. Upon defeating
dragon, it explodes in rays of light, flying vertically. Drops from mob boss a large number of spheres of experience, and a portal appears.
Entering the portal we see the credits. Afterwards the player arrives at the spawn point. Entering the portal again, the credits will appear again, you can skip them
by pressing Esc.

Creatures hell in minecraft differ from those we are used to seeing in the ordinary world, although some of them are found both in the ordinary and in the lower world.

We have prepared for you a short excursion into hell in Minecraft and will tell you about what mobs you can meet there.

The Zombie Pigman is neutral towards the player. When meeting, he simply looks without showing signs of aggression. In hell in Minecraft it is found in small groups, and if you show aggression towards at least one individual of the group, you will have to deal with everyone at once. After some time, if they are not provoked, they will go their own way. In the normal world, zombie pigmen are extremely rare. Mainly at the entrances to the portal and when lightning hits a pig or a pig. The behavior of zombies when they are in the upper or lower world does not change. As a drop, they can drop rotten flesh, a gold nugget, or a gold ingot. It is also unlikely that they will drop golden swords.

The skeleton, unlike zombie pigmen, is hostile to the player. In the lower world it is most often found in the infernal fortress. He is armed with a bow and brings quite a bit of trouble both in the ordinary and in the lower world.

Wanderer of the Land

Starting with version 16w20a, the Land Wanderer was added to the nether world.

The ghast is a huge flying cube, 4 blocks in size, with tentacles at the bottom. Even with their impressive size, they cannot be detected immediately, since they mostly fly at the very top, where players often do not look. Ghasts can be recognized by the strong moans they make. Approaching the player, they attack him with balls, which, when exploding, cause great destruction and set fire to the hellish stones. Most The best way kill a ghast from a long distance with a bow. As a drop, they drop gunpowder and a ghast tear (an ingredient in a regeneration potion). If you have certain skills, you can first pull up a ghast with a fishing rod, and then kill him.

Ifrits are also very common in the netherworld. They mainly appear in hellish fortresses. A rather dangerous enemy, as he shoots a fireball three times, setting the player on fire when hit. Iron golems are very helpful in fighting them. Snow golems will be of no use because of high temperature he will die immediately. Snowballs are a good help in fighting the golem. When one snowball hits an ifrit, it removes 3 health points, and at the same time it faster than a bow. Ifrits drop rods - the main component of the cooking stand.

Lava cubes

Lava cubes are similar in appearance to overworld slugs. Large cubes, like slugs, first disintegrate into small ones, and small ones drop a drop in the form of lava cream (a component of the fire resistance potion).

Wither Skeleton

The wither skeleton is similar in appearance to a regular skeleton, but black in color and with a sword. When hit, it inflicts a withering effect (taking half a heart's worth of damage every 2 seconds). The skull of a wither skeleton may drop as a drop (a fragment necessary to create a wither).

Chicken

A chicken as a mob in the lower world is found only with a rider, so eggs do not appear from it, and when the rider dies, it disappears. At the same time, by killing a chicken you can get raw chicken.

That's all. Anyone who still doesn’t know how to get to hell, read our article on how to do it

There are several types of mobs in Minecraft: friendly, neutral, spawned, hostile and boss. Of course, we should not forget that there are fashions and a great variety of them. This means that there are serious additions to the game from these same mods. Here will be a list of the main inhabitants of the universe. Briefly and about the main thing:

Friendly.

As you probably guessed, such mobs will not attack you. Moreover, if you attack them, they will attempt to escape. This group includes, for example, chicken, sheep, cat, octopus and some others.

Also, the Villager is included in the friendly group. Like all other representatives of this group, he is not aggressive, but, unlike the above, he will not run away when attacked.

Just note that if you decide to start making attempts on the lives of residents, carefully avoid having an Iron Golem nearby. He will stand up for the residents.

Neutral.

This group of mobs resentfully ignores your presence. However, they are capable of striking back at you. There are not too many of them (4 in total): Ender, zombie pigman, wolf, spider (in the light).

Created.

The name is telling. You create these mobs yourself from resources. There are 2 of them: snow and iron golems.

Hostile.

No comments. It is only worth noting that their number exceeds the compositions of other groups. There are 14 of them. Of these, 8 main ones: silverfish, skeleton, slug, creeper, spider, ghast, ifrit and zombie. And 6 variations, which includes, for example, a witch.

They all have their own individual behavior model: that is, each mob can only be in certain certain places and under certain circumstances. Accordingly, separate tactics are used against each. By the way, it is worth noting that the presence of many of them nearby is accompanied by voice acting. For example, a skeleton can be easily identified by the sound of bones clicking.

Bosses.

Bosses have quite high attack and health. It turns out to be almost impossible to kill even the simplest boss alone. There is a boss that you can summon yourself. This is the Wither.

When he is killed, the “Star of the Nether” drops. The next boss is the Ender Dragon. Unlike the Wither, it cannot be summoned. He has a fairly strong attack and when he is killed, a “Dragon Egg” drops. These are the 2 main bosses in the game.

By the way, there is also a group of deleted mobs in the game, that is, those that previously existed, but were deleted. This is, for example, Steve, Rana or Man.

Hi all! Today we will look at a variety of mobs. To begin with, who are mobs? These are living moving entities that run around the world of Minecraft. Mobs are very similar to players, only they have no brains and act on their instincts. They, like a regular player, can also receive damage from fire, falling, drowning and other types of damage. When a player kills a mob, it will drop various loot. We cannot forget about the experience that also falls out of them. With the help of experience, you will be able to enchant yourself some things in the enchantment table. Mobs can appear in a variety of ways. When you're in dark room without light, then they will definitely appear. You can also cause mobs to spawn yourself using special spawn eggs. Mobs - dangerous creatures that can kill you. They notice the player 16 blocks away, so you need to be careful. But there is an exception. For example, a ghast can notice a player at a distance of 100 blocks, and an enderman at a distance of 64 blocks. So you need to be careful. Neutral mobs can simply disappear if the player does not notice them and is far away.

Let's start with screenshots of the types of mobs.

Screenshots:

Friendly mobs. Such mobs do not attack players, even if he attacks you.

Neutral mobs. They only attack when you attack first.

These mobs can be tamed.

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