Games for the development of imagination. Games for the development of imagination and creativity of preschoolers

Collection of didactic games for the development of the imagination of preschoolers

There are various classifications of types of imagination, each of which is based on some of the essential features of imagination.

1. On the basis of activity, a passive, contemplative imagination with its involuntary forms (dreams, dreams) and an active, active imagination are distinguished. With active imagination, images are always formed consciously with the condition of the goal set.

2. Depending on the independence and originality of images, imagination can be recreative and creative.

Recreative imagination is the imagining of something new to this person based on verbal description or a conditional image of this new one (drawing, diagram, musical notation, etc.). This type of imagination is widely used in various types of human activity, including teaching. The leading role in it is played by images of memory. Recreative imagination plays an important role in the process of communication and assimilation of social experience.

Creative imagination is the creation of new images without relying on a ready-made description or conventional image. Creative imagination is the independent creation of new images. Almost all human culture is the result of the creative imagination of people.

Every person has a creative spark. In some people it is better developed, in others it is worse. I want to emphasize separately that creativity cannot be learned by reading books or articles. The only way to learn creativity is to practice in solving creative problems, to develop, to one degree or another, creative imagination, which will help to express oneself in creativity in the future.

Development of the imagination - A purposeful process that pursues the task of developing the brightness of imaginary images, their originality and depth, as well as the fruitfulness of the imagination. Imagination in its development is subject to the same laws that other mental processes follow in their ontogenetic transformations. Like perception, memory and attention, expression gradually turns from direct to indirect, and the main means of mastering it on the part of the child are, as shown by A.V. Zaporozhets, model representations and sensory standards.
By the end of the preschool period of childhood, in a child whose creative imagination develops quite rapidly (such children, according to O.M. Dyachenko, make up approximately one fifth of all children of this age), imagination is presented in two main forms: as the generation of some idea and as a plan for its implementation.
In addition to its cognitive-intellectual function, the imagination in children performs another - affective-protective - role, protecting the growing and easily vulnerable, still poorly protected personality of the child from excessively difficult experiences and mental trauma. Thanks to the cognitive function of the imagination, the child learns better the world, easier and more efficiently solves the problems that arise before him. The emotionally protective function of the imagination is expressed in the fact that through an imaginary situation, tension can be discharged and a kind of symbolic (figurative) resolution of conflicts that are difficult to remove by real practical actions.

At the first stage of the development of the imagination, it is connected with the process of objectification of the image by action. Through this process, the child learns to manage his images, to change, refine and improve them, and therefore to regulate his imagination. However, he is not yet able to plan his imagination, to draw up a plan of upcoming actions in his mind in advance. This ability in children appears only by 4-5 years.
Affective imagination in children aged 2.5 - 3 to 4-5 years develops according to a slightly different logic. Initially, negative experiences in children are symbolically expressed in the heroes of fairy tales heard or seen (in the cinema, on television). Following this, the child begins to build imaginary situations that remove the threats to his "I" (stories - fantasies of children about themselves as having especially pronounced qualities). Finally, at the third stage of development of this function, the ability to relieve the emerging emotional tension through the projection mechanism develops, due to which unpleasant knowledge about oneself, one's own negative, emotionally and morally unacceptable qualities begin to be attributed to other people, as well as objects and animals.
By the age of about 6-7 years, the development of affective imagination in children reaches a level where many of them are able to imagine themselves and live in an imaginary world.
Man is not born with a developed imagination. The development of the imagination is carried out in the course of human ontogenesis and requires the accumulation of a certain stock of ideas, which in the future can serve as material for creating images of the imagination. Imagination develops in close connection with the development of the whole personality, in the process of training and education, as well as in unity with thinking, memory, will and feelings.
It is very difficult to determine any specific age limits that characterize the dynamics of the development of the imagination. There are examples of extremely early development imagination. For example, Mozart began composing music at the age of four, Repin and Serov were good at drawing at the age of six. On the other hand, the late development of the imagination does not mean that this process will be at a low level in more mature years. There are cases in history when great people, such as Einstein, did not have a developed imagination in childhood, but over time they began to talk about them as geniuses.

Basic types of imagination

    active imagination- is characterized by the fact that, using it, a person own will, by an effort of will causes in itself the corresponding images.

    passive imagination lies in the fact that his images arise spontaneously, in addition to the will and desire of a person.

    Productive imagination- differs in that in it reality is consciously constructed by a person, and not just mechanically copied or recreated. At the same time, this reality is creatively transformed in the image.

    reproductive imagination- when using it, the task is to reproduce reality as it is, and although there is also an element of fantasy, such imagination is more like perception or memory than creativity.

Didactic games for the development of the imagination of preschoolers

"Non-Existent Animal"

Game progress: If the existence of a hammerhead fish or a needlefish is scientifically proven, then the existence of a thimblefish is not excluded. Let the child dream up: "What does a pan fish look like? What does a scissor fish eat and how can a magnet fish be used?"

"Make up a story"

Purpose: to develop the creative imagination of children.

Game progress: invite the children to look at the pictures in the book, and invite them to come up with new events together.

"Continue Drawing"

Purpose: to develop the imagination of children, fine motor skills hands

Game progress: a simple figure (eight, two parallel lines, a square, triangles standing on top of each other) must be turned into part of a more complex pattern. For example, from a circle you can draw a face, a ball, a car wheel, glass from glasses. It is better to draw (or offer) options in turn. Who is bigger?

"Blot"

Purpose: to develop the creative imagination of children.

Material: sheets of paper on which blots are applied.

Game progress: the famous Rorschach test is built on this principle.

Children have to figure out what the blot looks like and finish it. Whoever names the most items wins.

"Reviving Items"

Purpose: to develop the creative imagination of children.

Game progress: introduce yourself new fur coat; lost mitten; mitten, which was returned to the owner; a shirt thrown on the floor; shirt neatly folded.

Imagine: the belt is a snake, and the fur mitten is a mouse. What will be your actions?

“That doesn't happen! »

Purpose: to develop the creative imagination of children.

Game progress: The participants in the game take turns telling some incredible story, short or long. The winner is the player who manages to come up with five stories, having heard which, the audience will exclaim: “It doesn’t happen like that! ".

"Draw the Mood"

Purpose: to develop the creative imagination of children.

Game progress: This game can be used if the child has a sad mood or, conversely, is very cheerful, and also some other, the main thing is that he has some kind of mood. The child is asked to draw his mood, depict it on paper in any way.

"Drawings with a sequel"

Purpose: to develop the creative imagination of children.

Material: paper, watercolors

Game progress: Put a red dot in the center of a piece of paper. We suggest that the next one continue the drawing.

"The new purpose of the subject"

Purpose: to develop the creative imagination of children.

Game progress: The children sit in a circle. The host launches some object (an old iron, an umbrella, a pot, a package, a newspaper). Everyone comes up with a new purpose for this subject. For example, an iron can be used as a weight or as a tool for cracking coconuts. The winner is the one who comes up with the most incredible uses for this item.

The object can "walk" in a circle while new assignments are invented for it.

Game "What do clouds look like?"

Children look at cards with clouds of various shapes and guess objects or animals in their outlines. At the same time, they note that clouds are different not only in color, but also in shape.

The teacher draws attention to the fact that when there are a lot of clouds in the sky, they look like an air city, where there are towers and domes.

The game "Portrait spoke."

Target. Continue acquaintance with children's portraits, learn to compose a coherent story.

Move. The teacher offers the child to choose a reproduction of the picture with a child's portrait and tell on behalf of the character of the picture about himself

The game "Guess the mood."

Target. Learn to describe the mood of a person by facial expression.

Move. The teacher depicts fear, delight, sadness, joy on his face. Children determine the mood. Then the children independently carry out the task of the educator, convey the mood by facial expressions: joy, thoughtfulness, sadness, etc.

The game. "Guess and go around."

Target. To teach children to identify by ear and restore in memory an object of a three-dimensional or planar type. To find an object and check yourself by the method of examination - bypass this object.

Move. The teacher calls the words, and the children say, a volumetric or planar object. At the same time, they must show this with their hands (if it is voluminous, the hands seem to hug the object, if it is planar, their hands show it with movements along the plane of the table.

Game "Find the flaw in the portrait."

Target. Learn to see the missing parts of the face in the portrait. Continue to get acquainted with the portrait genre, its features.

Move. Children are given pictures of the same face various shortcomings(no eyelashes, eyebrows, nose, pupils, lip line, upper or lower lips, iris, ears). The teacher suggests identifying the missing parts and completing them with graphite material - a black felt-tip pen.

The game "Compose a still life."

Target. To consolidate the knowledge of children about still lifes.

Move. 1 task. Children are given planar images of inanimate and living nature. Children make up a still life, selecting images that are unique to this genre, and give a name to their work.

Task 2. It is proposed to compose a still life from various objects (dishes, food, flowers, toys, as well as a background for a still life). Children make a still life, and explain why they took objects of a certain type, give a name to the work.

The game "Find the picture on the palette."

Target. develop in children artistic perception, the ability to see and analyze the color scheme of the picture, the ratio of its color palette (cold, warm, contrast) and find a picture in which the mood corresponding to the palette sounds.

Move. 1st task. The teacher alternately shows the children palettes with cold, warm and contrasting colors and offers to find paintings painted with these color combinations. Children explain their choice. Wave game.

Move. The players sit down in a circle. An adult suggests imagining that they are swimming in the sea, plunging into gentle waves, and depict these waves - gentle and cheerful. The training ends with “swimming in the sea”: one of the players becomes in the center of the circle, the waves run up to him one by one and gently stroke the swimmer. When all the waves stroke him, he turns into a wave, and the next swimmer takes his place.

The game. Storm Game.

Needed to play big piece fabrics so that they can cover children.

Move. The teacher says: “The trouble is for the ship that will be at sea during a storm: huge waves threaten to turn it over, the wind throws the ship from side to side. But the waves in a storm are a pleasure: they frolic, compete among themselves, who will rise higher. Let's pretend you are waves. You can joyfully buzz, raise and lower your hands, turn in different directions, change places.

The game "What's wrong?".

Target. Develop observation. Attention.

Move. The teacher closes in the picture, some detail of clothing, object or the object itself, and the children must guess what is missing in the picture.

Game "Sculptor and Clay".

Target. To consolidate the knowledge of children about sculptures, about the profession of a sculptor.

Move. The teacher invites the children to divide into two teams - one sculptor, the other clay. Sculptors must "sculpt" some kind of figure and tell about it. Then the children change places. The teacher reminds that clay cannot talk.

Find the emotion game.

Target. Learn to highlight pictures according to mood.

Move. The teacher distributes pictograms with emotions to the children and exposes reproductions of paintings different in genre and mood, and then offers to select a pictogram for each reproduction. Children justify their choice and tell what emotions they experience when looking at the picture.

Game - exercise "Describe a neighbor"

Target. Learn to carefully consider a person, to give a verbal portrait.

Move. The teacher invites the children to consider each other carefully and describe their neighbor. You can use the frame technique: one child is invited to pick up a frame or a hoop, draw a portrait, and describe this living picture to everyone else.

An exercise. "Storm Waves"

Target. To teach how to show “waves” with different amplitudes of movement with your hands: the first waves can be depicted while sitting. Children together with the teacher show the height of the waves - each shaft; called the words "first shaft", "second shaft" ...... .. "ninth shaft".

Before the exercise, I. Aivazovsky's painting "The Ninth Wave" is considered.

Plastic sketch "Alyonushka"

Target. Continue to acquaint children with the fabulous genre of painting. Show the mood conveyed by the artist in the picture, as well as the pose and emotional condition

Move. At will, the child depicts the pose of the girl depicted in the picture and her mood, and then offers his own version of her actions further.

The game "Find bright and faded colors in nature"

Purpose: To teach children to find color contrasts in nature, call them.

Move. The teacher suggests that all children go to the window and find in the Landscape from the window "bright and faded colors in objects, plants, natural phenomena

Game based on the picture "I go, I see, I tell myself."

Target. Immersion in the plot of the picture. The feeling of its details as parts of a whole composition.

Move. You can start like this: I see I am walking in the picture “Rye” ... Then the child tells what he would see if he entered the space of the picture.

Exercise "What do our palms look like"

Purpose: development of imagination and attention.

Invite the children to circle their own palm (or two) with paints or pencils and come up with, dream up “What could it be?” (tree, birds, butterfly, etc.). Offer to create a drawing based on the circled palms.

Exercise "Dance".

Purpose: development of emotionality and creative imagination.

Invite the children to come up with their own image and dance it to certain music. The rest of the children must guess which image is conceived. Variants - the image is set, all the children dance at the same time (“blossoming flower”, “ affectionate cat”,“ snowfall ”,“ cheerful monkey ”, etc.).

The game "Pebbles on the shore".

Purpose: to teach how to create new images based on the perception of schematic images.

A large picture depicting the seashore is used. 7-10 pebbles of various shapes are drawn. Everyone should have a resemblance to some object, animal, person. The teacher says: “A magician walked along this shore and turned everything that was in his path into pebbles. You have to guess what was on the shore, say about each pebble, who or what it looks like. Next, invite the children to come up with a story about their pebble: how did it end up on the shore? What happened to him? Etc.

Exercise "Magic Mosaic".

Purpose: to teach children to create objects in their imagination, based on a schematic representation of the details of these objects.

Sets of geometric shapes cut out of thick cardboard (the same for each child) are used: several circles, squares, triangles, rectangles of different sizes.

The teacher distributes sets and says that this is a magical mosaic from which you can add a lot of interesting things. To do this, you need different figures, whoever wants to, attach to each other so that some kind of image is obtained. Offer a competition: who can put together more different objects from their mosaic and come up with some kind of story about one or more objects.

Magic pictures game.

Purpose: to teach to imagine objects and situations based on schematic representations of individual details of objects.

The children are given cards. On each card is a schematic representation of some details of objects and geometric shapes. Each image is located on the card so that there is free space for drawing the picture. Children use colored pencils.

Each figure shown on the card, the children can turn into a picture they want. To do this, you need to add anything to the figure. At the end of the drawing, the children compose stories based on their paintings.

Game "Wonderful forest".

Purpose: to teach to create situations in the imagination based on their schematic representation.

Children are given identical sheets, several trees are drawn on them, and in different places unfinished, unformed images are located. The teacher offers to draw a forest full of miracles with colored pencils and tell about it fairy tale. Unfinished images can be turned into real or fictional objects. For the task, you can use material on other topics: “Wonderful Sea”, “Wonderful Glade”, “Wonderful Park” and others.

The game "Changes".

Purpose: to teach to create images of objects in the imagination based on the perception of schematic images of individual details of these objects.

Children are given sets of 4 identical cards, on the cards there are abstract schematic images. Task for children: each card can be turned into any picture. Stick the card on a piece of paper and draw whatever you want with colored pencils to make a picture. Then take another card, stick it on the next sheet, draw again, but on the other side of the card, that is, turn the figure into another picture. You can flip the card and sheet of paper as you want when drawing! Thus, you can turn a card with the same figure into different pictures. The game continues until all the children finish drawing the figures. Then the children talk about their drawings.

Exercise "Fairy tale - story."

Purpose: development of creative imagination, the ability to distinguish reality from fantasy.

After reading a fairy tale, children, with the help of an educator, separate in it what can really happen from what is fantastic. There are two stories. One is completely fantastic, the other is completely real.

Continue drawing.

A simple figure (eight, two parallel lines, a square, triangles standing on top of each other) must be turned into part of a more complex pattern. For example, from a circle you can draw a face, a ball, a car wheel, glass from glasses. It is better to draw (or offer) options in turn. Who is bigger?

"Fantastic story".

Cut out for the baby (or better, let him do it himself) color images of various animals or plants (from magazines and old books). The image of each animal should be cut into several more parts. Stir. So the game "cut pictures" is ready. However, the main task lies ahead. To complete it, you need a sheet of paper and an adhesive pencil. The game consists in gluing together an unprecedented but cute creature from pieces of images of different animals or plants, coming up with a name and a story for it. If an adult also takes part in the game, the fantastic beast will have a friend.

sweet watermelon

Young children love to bring different objects to an adult and show them. Such situations can be translated into small game episodes. For example, a child brings a small ball. The adult says: “What a beautiful ball. Let's play like it's a watermelon, shall we? Now we're going to cut it." An adult moves his hand over the ball, imitating cutting, pretends to eat a watermelon, then holds out his empty hand to the child: “Try it, what a delicious watermelon, juicy, sweet. Now cut me a piece too.”

At another time, the ball can become a doll that can be wrapped in a handkerchief blanket.

Here are a few more examples of playing around with objects, which will not take much time, but will give the children great pleasure and help them diversify their game in the future.

Look out the window

Seeing that the child is walking around the room with a ring in his hand, go up to him and ask: “What is this, probably, a window? Let's look in your window? Then, alternately with him, look through the ring through the room, name who sees what.

In the same way, the ring can turn into the steering wheel of a car that goes to visit the dolls, and two rings attached to the eyes become glasses and make the child “look like a grandmother or grandfather.”

Let's warm the chicks

If a child endlessly puts bowls inside one another without diversifying the game in any way, then this activity can be easily made more interesting if you show the baby a few balls and say: “Look, I have two testicles, chicks will soon hatch from them. Let's put them in a nest and cover them so that the chicks are warm. Where is our nest?” If the child cannot find the substitute object himself, you can say: “Look at this bowl. Let her pretend to be a nest. Good?". The child will surely accept this offer willingly and, together with the adult, will lay the testicles in nest bowls. Then the nests are covered with a napkin and set aside so as not to disturb the chicks. After that, the child can continue the game on his own or return to the previous lesson. After a while, you can ask the baby if the chicks have hatched. To further develop the game, you can put a few beans in another bowl and exclaim joyfully: “Look, the chicks have hatched, they are squeaking “wee-wee-wee.”

Multicolored napkins

An adult takes out of a glass paper napkin on which flowers are drawn and says to the child: “Look, this is a meadow, flowers grow on it. This is a red flower and this is blue. Where are the other flowers? What flower is this? And this? Let's smell them?"

An adult with a child diligently smells the flowers, discussing their smell.

Next time, a blue napkin can become a river or a lake, along which shell boats will float, and a yellow napkin can become sand, on which small toys will bask in the sun.

Find a bunny

If the child is not busy with anything, take out a clean handkerchief (cloth napkin) and, holding it by two adjacent corners, look behind him from one side or the other, saying: “Where is the bunny? Where did he run to? Bunny, where are you? We'll find you now." Then quickly tie off each of the corners of the handkerchief, stretching the ends so that they look like long ears: “Yes, there they are, the ears. We caught a bunny. Where is his tail? An adult takes the remaining end of the scarf and ties a small ponytail: “Here is the ponytail. Let's pet him." While the child is stroking the tail, the adult throws up the bunny with an imperceptible movement: “Oh, prankster, he jumped out. Let's hold on tight."

Owl Owl

Before playing this game, it is advisable to introduce the baby to the image of an owl in a book about birds, to consider together what big eyes it has, what a beak.

An adult takes a medium-sized ball and draws round owl eyes, ears and a beak on it with small pieces. Then he shows the “owl” to the child, says: “Look, what a bird, this is an owl. Remember we saw her in the picture?” and recites a verse:

Oh you owl-owl,

You are a big head!

You were sitting on a tree

You turned your head (twirls a ball in front of the child) -

Fell into the grass

Rolled into a hole!” (drops the ball and watches with the baby how the “owl” rolls).

After repeating this game several times, you can invite the child to turn the owl in his hands, show how it rolls into the pit.

apple

Show the child a small ball or ball (a part from a designer or a pyramid): “Look what an apple I have.” Then put it on the table and push it while reading the rhyme:

An apple rolled in the garden

And fell right into the water -

Bulk! (the ball falls off the table).

The game is repeated several times. Surely, the child will want to roll the apple himself.

pipe

Show the child a felt-tip pen, a pencil or a round stick: “Look what kind of pipe I have. Listen to how she plays. Then he “plays” the pipe: “Doo-doo-doo, doo-doo-doo, we play the pipe.” After that, he invites the child to blow into it, again repeating the words of the nursery rhyme.

The game can be made joint if you take two "pipes" and blow them at the same time or in turn.

butterflies

For this game, you need to prepare a small colored thick sheet of paper or cardboard and several small multi-colored sheets of thin paper. Put small leaves on the cardboard and show the child: “Look, this is a meadow, and these are butterflies sitting on the grass. We sat, sat, waved our wings and flew. An adult blows on the leaves so that they scatter in different directions. Then he invites the child to catch butterflies and plant them on the meadow.

Hen and chickens

If the child moves the cubes from place to place, move one of them towards you and scatter pebbles (large buttons) nearby: “Look, here is a chicken. She walks with her baby chickens. She tells them: “Ko-ko-ko. Peck the grains like me.” Place your hand on top of the cube with the index finger, imitating a bite, then invite the child to do the same with a cube and with pebbles, depicting the squeak of chicks.

You can put two chicken dice into the game different colors and play with the child at the same time.

Where is my window?

This game can be organized with didactic materials, best of all, voluminous insert forms. An adult shows the child a three-dimensional form with inserts and says that this is a house where the kids live. The kids went for a walk, and then they wanted to return home, but they forgot through which windows they could get into the house. Offer to look at the windows and help the kids go into the house. Praise the child for the effort, thank him on behalf of the kids.

Goats and wolf

Put a shoe box and a few small cubes on the table: “These are the goats, and this is their house. Mom went to the store, and the kids are nibbling grass. Suddenly a wolf came running (with the help of a large cube or, squeezing the wrist of your hand, depict a wolf), he wanted to eat the goats. But the kids are smart, they ran away from the wolf and hid in their house. Faster, faster, kids, we will help you hide, we will close all the windows and doors. Together with your child, quickly hide the cubes in the box. The wolf runs away. At the request of the child, the game can be repeated.

This game can be diversified by playing, for example, “bunnies and a fox”, “cat and mouse”, “sparrows and a cat”, etc.

Swing

Tie a ribbon or cord to a small lid (from perfume, a plastic jar, etc.), after making holes in it, and tell the child: “Look at my swing. You can swing small toys on them. Now I will shake the baby (shakes). And now I will put the chicks on the swing (puts small balls or buttons in the box). Do you want to rock them?" During the game, you can ask the baby or the chicks if they are afraid, depending on the “answer”, the swing can be swinged harder or weaker.

The swing can be turned into a carousel and have fun spinning it.

Wire games

For these games, you need to pick up soft wires, wrapping them with multi-colored thick threads. An adult shows a wire to a child and says: “Look, what a wire I have. You can make different toys out of it. So I bent it, and it turned out a round window. Now I'll look into it. There the car goes, and there the bear sits. Look out the window, what do you see? Do you want to make a window yourself? The child, together with the adult, makes a window, examines the room through the window, names what he sees.

Then the adult says: “Come on, now it will be the sun. The morning came, the sun began to rise higher and higher, that's how high it rose, it shines for everyone. Show how the sun slowly rises. Then invite the child to play with the sun himself.

After that, you can make a house out of the wire and bend it in the form of a triangle. - “Look at the house. Knock knock, who lives in the house?

Adult: “Now what does it look like?” (folds the wire into a ring again). If a child comes up with something of his own, for example, says that this is a steering wheel from a car (in the third year of life, children themselves can come up with original replacements for objects), pick up the offer and let the child play with such a car himself.

Having beaten the wire in this way, you can offer the child to make something out of it himself, each time wondering what happened.

The examples given show how varied and unexpected ways can be to use a variety of objects. In order to expand the possibilities of this kind of fantasy, it is necessary that a special place be allocated in the room for storing items that do not have a specific function. Shoe boxes, plastic or wooden containers of various sizes can become such a place. They can store buttons, reels, tin and plastic lids from cans, nut shells, sticks, ribbons, pieces of fabric, soft wires, individual parts of designers and mosaics. Having all this wealth at hand, it is easy to turn a jar lid into a mirror, a rope into a worm or a snake, a ribbon into a road, a path, a stream or a river, a stick into a bridge or a boat, pebbles into sweets, a coil into a stove, etc. d. And around each of these magically transformed objects, small game episodes can be organized.

What does it look like?

For the development of children's imagination, games are very useful in which the child, together with an adult, comes up with what this or that shapeless material or object looks like. Already in the second year of life, children are able to see something familiar in such materials. You can play such games, for example, on a walk. Such games include looking at clouds together, observing their movement, changing configurations, searching for familiar figures in them (a cloud can look like a pillow, a cat, a lying dog, a bird, etc.). Familiar images can be seen in reflections in puddles, in a lump of clay, in an indefinite pattern on a dress or jacket.

Magic figurines

Take out a box of small cubes and tell your child: “You know, these are magic cubes. You can make any figure out of them. Do you want me to make a star out of them? Lay out the corners of the cubes so that you get an asterisk. Then invite the kid to collect the same figure himself, ask what the kid wants to do next.

It depends on your imagination how many figures you can offer your child. It can be flowers of different colors and sizes, large and small flower beds, any rhythmic compositions.

Imagine that you...

This game is a kind of Crocodile known to everyone from the student's bench. It contributes to the development of not only imagination, but also acting skills. You can play it in the classroom, walks and even at a party. And the number of participants is not limited.

Game progress:

    Think of a word for the child and ask him to draw. You need to start the game with the words: “Imagine that you are ... a watermelon (bear, truck, doctor, stone, etc.)”

    Report that you forgot the word that you thought of for the baby, and try to “guess” what the child is depicting. Take your time with the correct answer. Pretend that it doesn’t work out in any way - put forward funny versions. But do not overdo it, 2-3 mistakes are enough.

    Then be sure to praise the child and invite him to guess the word that you will depict.

Over time, you can attract all household members to this game. In this case, the guesser of the word will show the following. Believe me, such a game will entertain you well and develop your child's imagination!

What if…?

In this game, you and the child will operate with verbal images. To reinforce the fantasy, the product of the imagination can be fixed on paper.

Game progress:

    Ask the child to tell what will happen if ... any fantastic action (legs grow near the refrigerator, an elephant swallows a house, a fish buys a fur coat, etc.).

    Listen carefully to the baby's story and you can even draw a comic on paper.

    If the child finds it difficult to fantasize on his own, help him: ask leading questions, offer your own version of the development of events.

If the child is having a hard time, start the game with non-fantastic ideas. Invite him to imagine what will happen if his friend comes to visit or his grandmother bakes pies. And do not worry that by the age of 5, the child may not be able to cope with the production of complex fantasies. Everything has its time!

Help the artist

This game aims to develop the creative imagination of the child. There are several options for it. This is drawing by dots, and drawing the second half of the picture, and coloring, and detailing the picture, and much more.

By the way, for such a game it is not at all necessary to independently prepare the source material. You can purchase ready-made coloring pages with tasks for children 4-5 years old. It should be noted right away that the same didactic materials are available for older children. They help develop creative imagination and fine motor skills of the hands, which has a beneficial effect on preparing for school.

Games for the development of imagination in preschoolers 6–7 years old

By this age, children have a large store of knowledge, skills, patterns of behavior and other images that they can operate with. Therefore, the main task is to teach how to make plans and combine various images. At the same time, the child should already clearly understand how it happens in reality, and how it does not. The following games will help to cope with these tasks:

    wonder forest

    Association chain

    Writer

wonder forest

This game promotes the development of creative imagination. For her, you need a sheet with several trees drawn in advance and various dots, lines, figures and “squiggles”. The task of the child is to turn it all into a forest. Moreover, at the request of an adult, it can be a real forest or a fantastic one. Be sure to clarify this point when you give the task to the child.

Exactly on the same principle, you can create a "miracle meadow", "miracle ocean", "miracle Africa" ​​and other "wonderful" paintings. After drawing, you can continue to "work" with the resulting images. For example, ask your child to write a story based on a picture they have drawn. And again, it is up to you whether the story will be fantastic or realistic.

Association chain

This game reminds everyone famous game"The words". But unlike her, the child should not choose a word for the last letter, but a word corresponding to the epithet. For example, such a chain may look like this: "cat-striped-mattress-soft-fur-fur coat-..." You can continue the game for as long as you like.

Also, for the development of the imagination, it will be good to play a modified game - the “Chain of Contradictions”.

Game progress:

    called the word

    The child says: "That's good because..."

    The adult rebuts the argument: “This is bad because…”

    The child again praises the adult's argument, and so on.

An example of such a game: Summer is good, because you can sunbathe on the beach. Sunbathing on the beach is bad, because you can burn out in the sun. It’s good to burn in the sun, because mom will smear cream on her back and treat her with goodies.

This game teaches a critical perception of common truths and allows the child to get away from stereotypical thinking. In addition, the “Chain of Contradictions” develops the ability to see only the good in everything, which will be useful to the baby in adulthood.

Writer

This game encourages the development of creative imagination and teaches the child to plan actions. For this, you will need a notebook and colored pencils or markers. Inform the child that from now on he is a writer and must compose a fairy tale. On the first day, ask them to make a story plan. It must be a sequential course of events. Briefly write this plan in a notebook and ask the child to draw a "cover" for the fairy tale.

Starting from the next day, write down the events of the fairy tale in detail every day. Of course, the child should be engaged in writing and illustrating too, but you will have to write stories for him. The resulting works can be read in the evening in family circle. If the child likes the fun, then you can write a whole series of fairy tales. Just make sure that all the stories are consistent and follow a pre-planned plan.

Game "Dragon"

Purpose: development of attention, imagination, memory, regulation of behavior in a team.

The players stand in a line, holding on to their shoulders. The first participant is the “head”, the last one is the “tail” of the dragon. The "head" should reach out to the "tail" and touch it. The "body" of the Dragon is inseparable. Once the "head" has grabbed the "tail", it becomes the "tail". The game continues until each participant has played two roles.

Game "Cooks"

Purpose: expansion of vocabulary, development of attention, imagination, improvement of communication skills.

Everyone stands in a circle - this is a pan. Now let's make soup. Everyone comes up with what he will be (potatoes, cabbage, carrots, etc.). The host takes turns calling the ingredients that he wants to put in the soup. Recognizing himself, jumps into the circle; the next, jumping, takes the hands of the previous one. Until all the "components" are in the circle, the game continues. The result is a delicious, beautiful dish - just delicious.

Game "Edible - inedible"

Purpose: development of attention, memory, imagination.

The teacher throws the ball to the children, naming an object. Children only catch the ball if the object being called is edible. The one who catches the ball correctly becomes the driver.

Butterfly flutter exercise

Children lie on the mats on their backs, arms extended along the body, legs straightened, slightly apart. The teacher turns on calm music, addresses the children: “Close your eyes and listen to my voice. Breathe easily and calmly. Imagine that you are in a meadow on a beautiful summer day. Right in front of you, you see a beautiful butterfly fluttering from flower to flower. Follow the movement of her wings. Now imagine that you are a butterfly. You have beautiful big wings. Your wings move slowly and smoothly up and down. Enjoy the feeling of slowly and smoothly floating in the air. Now take a look at the motley meadow over which you are flying. Look how much is on it bright colors. Find the brightest flower with your eyes and gradually begin to approach it. Now you can smell the fragrance of this flower. Slowly and smoothly you sit down on the soft and fragrant center of the flower. Breathe in her scent again... and open your eyes. Tell us about your feelings ... "

Exercise: "Depict a phenomenon"

Purpose: development of emotional and expressive movements, creative imagination.

The teacher and children list the signs of autumn: the wind blows, trees sway, leaves fall, it's raining puddles are formed. The teacher shows movements that correspond to these phenomena:

“The wind blows” - blows, stretching out his lips;

“trees sway” - shakes his arms outstretched;

“leaves fall” - performs smooth movements with hands from top to bottom;

"it's raining" - fingers right hand knock on the palm of the left hand, then vice versa;

“puddles appear” - closes his hands in a ring in front of him.

Children are invited to repeat and memorize the movements shown.

Game "Tell and Show"

Purpose: development of attention, imagination, voluntary control, coordination of movements.

Children repeat the words and movements of the teacher:

(alternately bend the fingers of the right hand)

We can show you everything!

(rhythmically clapping hands)

These are elbows - we will touch them.

(clasp both elbows with palms)

Right, left we swing.

These are the shoulders - let's touch them.

(put hands on shoulders)

Right, left we swing.

(perform tilts to the right and left)

If we move forward

(perform forward bends, touch knees)

We'll touch our knees.

One two three four five!

(alternately bend the fingers of the left hand)

We can show you everything!

(rhythmically clapping hands)

Game "Rainbow"

Purpose: relaxation and development of imagination.

The teacher plays calm, relaxing music.

Teacher: “Take a comfortable position, relax, breathe evenly and deeply. Close your eyes. Imagine that you have an unusual rainbow in front of you.

The first color is blue. Blue is refreshing, like swimming in a lake. Feel this freshness.

The next color is yellow. Yellow brings us joy, it warms us like the sun, it reminds us of a tender chicken, and it cheers us up.

Green is the color of a soft lawn, leaves and warm summers.

Open your eyes. What did you feel and feel when you imagined that you were looking at blue, yellow, green. Take these feelings with you all day long.”

The game "Round dance from a fairy tale"

Purpose: development of expressive movements, looseness, group cohesion, creative imagination.

Children, moving in a circle, imitate the child in the center of the circle, which depicts a fairy-tale hero (for example, Pinocchio).

Exercise "What do we imagine when we listen to music"

Children sit on chairs (lie on rugs).

The teacher invites the children to close their eyes, listen to music, and then talk about their ideas and impressions.

Sequential pictures game

Purpose: development of thinking, speech, imagination, improvement of communication skills.

The stories in the pictures are cut into separate cards and mixed.

Children arrange them in a certain sequence to make a meaningful story.

The game ""Yes" and "No" do not say"

Purpose: development of attention, speech, imagination.

Children sit on chairs. Teacher: “Now I will ask you different questions. But your answers should not contain the words "yes" and "no."

Exercise "Quiet Lake"

Purpose: relaxation and development of imagination.

The teacher turns on calm, relaxing music and says: “Take a comfortable position. Stretch out and relax. Now close your eyes and listen to me. Imagine a wonderful sunny morning. You are near a quiet beautiful lake. All you can hear is your breathing and the splash of water. The sun is shining brightly and you are getting better and better. You feel the sun's rays warm you. You hear birds chirping and grasshoppers chirping. You are absolutely calm. The sun is shining, the air is clean and clear. You feel the warmth of the sun with your whole body. You are calm and still, like this quiet morning. You feel calm and happy, you are too lazy to move. Every cell of your body enjoys warmth and peace. You are resting... And now we open our eyes. We are at home again, we had a good rest, we are in a cheerful mood, and pleasant sensations will not leave us during the day.

Game "Pictures - Riddles"

Purpose: development of thinking, speech and imagination.

There is a box with 12 subject pictures on the table. The teacher invites one of the children to come up to the table, take a picture and write a description of the object depicted on it in the form of a riddle. The one who guesses what subject is being discussed becomes the leader.

Game "Airplanes"

Purpose: development of emotional and expressive movements, imagination, improvement of communication skills.

Children squat, depicting planes at the airport.

Teacher: "The planes buzzed, buzzed, buzzed, rose and flew."

Children buzz quietly at first, then louder, get up and start running, spreading their arms to the sides.

Teacher: "Flew, flew, sat down." Children squat down, waiting for the psychologist's command. This is done several times. At the end of the game, "planes arrive at the airfield." Children lie on the carpet and rest.

Exercise "On the beach"

Purpose: relaxation, development of imagination.

The teacher turns on the cassette on which the sound of the sea is recorded. Children lie on the carpet and listen to music. The teacher invites the children to talk about what they "see" in their imagination.

Exercise "Training of emotions"

Purpose: development of the emotional sphere of children, creative imagination.

The teacher asks the children:

frown like

autumn cloud,

evil sorceress,

offended person;

smile like:

Sun,

Sly Fox,

Pinocchio,

Karabas-Barabas;

get angry like:

Evil wizard;

scared like:

A child lost in the forest

The hare who saw the wolf;

wonder, as if seeing a miracle.

Exercise "Journey to the Magic Forest"

Purpose: relaxation and development of imagination.

The teacher turns on calm, relaxing music and says: “Take a comfortable position and close your eyes. Imagine that you are now in the forest, where there are many trees, shrubs and all kinds of flowers. In the most often there is a white stone bench, sit down on it. Listen for sounds. You hear the birds singing, the rustle of grasses. Feel the smells: the wet earth smells, the wind carries the smell of pines. Remember your feelings, feelings, take them with you when you return from a trip. May they be with you all day."

Exercise "Two Bears"

Purpose: development of auditory attention, self-control, emotional and expressive movements, imagination.

Children stand in front of the teacher and repeat the movements after him:

Sitting two bears

(squat)

On a thin bitch:

One was reading a newspaper

(stretch arms forward, clench fists, slightly turn head to the right and left)

Another kneaded flour

(press fists together, make rotational movements)

One poo, two poo,

(squat on carpet)

Both sank into agony.

Exercise "Flying high in the sky"

Purpose: relaxation and development of imagination.

The teacher turns on calm, relaxing music and says: “Take a comfortable position. Close your eyes and listen to my voice. Breathe slowly and easily. Imagine that you are in a fragrant summer meadow. warm over you summer sun and high blue sky. You feel absolutely calm and happy. High in the sky you see a bird soaring. This is a large eagle with smooth and shiny wings. The bird soars freely in the sky, its wings spread out to the sides. From time to time she slowly flaps her wings. Now let each of you imagine that he is a bird. Imagine that you are slowly flying through the air. Enjoy freedom. Now, slowly flapping your wings, approach the ground. Now you are on the ground. Open your eyes. You feel rested, you have a cheerful mood that will last all day.

Game - greeting "Scary Beast"

Purpose: development of attention, creative imagination, emotional sphere.

The teacher reads V. Semerin's poem "The Terrible Beast", and the children who have received the roles of a cat, stupid and brave boys act according to the text.

Straight to the room door

Penetrates scary beast!

He has fangs

And mustaches bulge.

His eyes are burning

I want to be scared!

Predatory eye squinting

Wool on it shine ...

Maybe it's a lioness?

Maybe a wolf?

The stupid boy shouted:

Lynx!

The brave boy shouted:

Shout!

Exercise "Rest by the sea"

Purpose: relaxation and development of imagination.

The teacher turns on calm music and says: “Take a comfortable position, close your eyes and listen to my voice. Imagine that you are in a beautiful place by the sea. A wonderful summer day. The sky is blue, the sun is warm. You feel absolutely calm and happy. Soft waves roll up to your feet, and you feel the pleasant freshness of sea water. There is a feeling of freshness and vivacity, it covers the face, neck, shoulders, back, stomach, arms, legs. You feel how the body becomes light, strong and obedient. Breathe easily and freely. The mood becomes vigorous and cheerful, I want to get up and move. We open our eyes. We are full of strength and energy. Try to keep these feelings for the whole day.

Game "Funny Letters"

The teacher invites the children to come up with and take poses that resemble the outlines of the letters G, K, F, X, R. The children complete the task. The teacher checks and refines the poses. Then he turns on the music, the children move in a circle. When the teacher turns off the music and calls one of the listed letters, the children must quickly assume the appropriate pose.

Game "Choose a girl"

Purpose: development of arbitrary control, observation, imagination.

The teacher reads the poems of A. Barto to the children. Cards with the image of a cheerful, sad, frightened, angry girl are attached to the magnetic board. Children are invited to choose the image of a girl that is most suitable for the text:

The hostess threw the bunny -

A bunny was left in the rain.

Couldn't get off the bench

Wet to the skin.

Teacher: “Which girl threw the bunny?”

There is a goby, swinging,

Sighs on the go:

Oh, the board is over

Now I will fall!

Teacher: “Which girl was afraid of a bull?”

Dropped the bear on the floor

They cut off the bear's paw.

I won't throw it away anyway.

Because he's good.

Teacher: “Which girl took pity on the bear?”

I love my horse

I will comb her hair smoothly,

I stroke the ponytail with a scallop

And I'll go on horseback to visit.

Teacher: “What kind of girl loves her horse?”

Exercise "Quiet Lake"

Purpose: relaxation and development of imagination.

The teacher turns on calm, relaxing music and says: “Take a comfortable position. Stretch out and relax. Now close your eyes and listen to me.

Imagine a wonderful sunny morning. You are near a quiet beautiful lake. All you can hear is your breathing and the splash of water. The sun is shining brightly and you are getting better and better. You feel the sun's rays warm you. You hear birds chirping and grasshoppers chirping. You are absolutely calm. The sun is shining, the air is clean and clear. You feel the warmth of the sun with your whole body. You are calm and still, like this quiet morning. You feel calm and happy, you are too lazy to move. Every cell of your body enjoys warmth and peace. You are resting ... And now we open our eyes. We are at home again, we had a good rest, we are in a cheerful mood, and pleasant sensations will not leave us during the day.

Task "Draw a picture"

Purpose: development of attention, memory, imagination, removal of psycho-emotional stress.

The teacher shows the children soft toy and says: “Guys, Tsvetik came to visit us. He wants to tell us an interesting story."

Tsvetik's story: “Once I was running across the lawn and jumping up and down on one leg, then on the other. Once I jumped so hard that I flew into a cloud. I sat down on it comfortably and decided to travel on it. The cloud flew and flew and suddenly collided with another cloud. I was thrown up, I rolled over my head and began to fall, but I don’t understand - up or down? What do you guys think? That's just the point, that not down, but up. And fell on a star. The star was very hot, so I could not stand still and began to jump and jumped to an unusual flower, I admired this flower for a long time. All the petals were multi-colored and so bright that I had to close my eyes. And when I opened them, I found myself at home in bed! It was a dream!"

Teacher: “Tsvetik wanted to draw what he saw in a dream, but he didn’t succeed. Let's help him. Take sheets of paper, pencils and draw Flower's dreams.

Exercise "Turtles"

Purpose: development of emotional and expressive movements, creative imagination, improvement of communication skills.

Children sit on their haunches.

Teacher: “Imagine that you have turned into little turtles. The night has come. The turtles hid under the shells - they pulled in and lowered their heads, pressed their paws to the body, closed their eyes. Turtles sleep well. But now the morning has come to replace the night. Sun rays looked at the turtles and began to wake them up. The turtles are slowly waking up. So they carefully wiggled their toes on their paws, opened their eyes, slowly raised their heads, stretched out their necks and looked around with curiosity. It's time to get up - they straightened their paws, got up, reached for the sun, raised their paws up. Oh, what a gentle, warm sun today! Good morning turtles! Wish each other good morning."

Task "Draw"

Purpose: development of imagination, figurative thinking, finger motor skills.

On the table in front of each child is a card with meaningless images, a simple pencil. The teacher invites the children to finish the images so that a complete picture is obtained. At the end of the drawing, the children take turns talking about their drawings.

Zoo game

Purpose: development of attention, imagination, coordination of movements, development of emotional and expressive movements.

Teacher: “Guys, you and I have turned into animals that live in the zoo. Now try to depict the movements of various animals. If I clap my hands once - jump like bunnies, clap twice - waddle like bears, clap three times - you become real storks who can stand on one leg for a long time.

Game "Cosmonauts"

Purpose: development of arbitrary control and self-control, thinking, imagination, emotional and expressive movements, communication skills.

Teacher: “Imagine, guys, that you have turned into astronauts, and our chairs have turned into a rocket. We have to go on a journey to another planet. We put on spacesuits. We line up one after another and slowly, as we are wearing special suits, we move towards the rocket. We take our places, and the countdown begins. Before the start left: five, four, three, two, one - start!” Children imitate the movement of the engine.

Teacher: “General readiness is announced. The ship lands on an unknown planet. Be careful. There are many interesting and unknown things on this planet. Attention: it's time for us to return. The rocket takes off." Children imitate the sound of the engine.

Teacher: “We are getting ready to land. Hooray! We landed on Earth. The flight went smoothly and successfully."

Task: Draw a picture. The psychologist asks the children to draw what they saw on an unknown planet.

The game "Turn into ..."

Purpose: development of imagination, emotional and expressive movements, attention, memory.

The teacher offers the children to choose any 4 pictures of animals. Children choose cards on which, for example, a wolf, a fox, a hare, a cat, a lion, a monkey, a bear are drawn, and take the characteristic poses of these animals. The psychologist checks and refines the postures. Then turn on the music, the children move in a circle or dance. When the music is turned off and a command is sounded (for example, "Bear"), the children quickly assume the appropriate pose.

Game "Poses"

Purpose: development of imagination, emotional and expressive movements, attention and memory.

The teacher invites the children to come up with and take the following poses: “penguin”, “hunter”, “singer”, “gnome”. The children are doing the task. The teacher checks and refines the poses. Then turn on the music, the children move in a circle. When the music is turned off and the “Penguin” signal sounds, the children should quickly assume the appropriate posture.

The game "The sea is worried"

Purpose: development of imagination, emotional and expressive movements.

Children run around imitating the movements of the waves. Teacher: “The sea worries once, the sea worries two, the sea worries three, sea ​​figure- freeze! Children stop and hold for some time the position in which they froze.

Game "Who is it?"

Purpose: Consolidation of concepts on the topic "Animals and Birds", the development of creative imagination, the formation of the correct sound pronunciation.

Equipment: Pictures depicting animals and birds.

Description of the game: The teacher holds in his hand several pictures depicting animals and birds. The child pulls out one picture so that the rest of the children do not see it. He imitates the cry of the animal and its movements, and the rest of the children have to guess what animal it is.

The game "Words-shifters"

Purpose: Activation of the dictionary, teaching syllabic analysis of the word, development of the imagination.

Game description: One child leaves the room, and the rest of the children make up a short word, call the driver and say to him, for example, lok (kol), mod (house), zako (goat), sako (spit), etc. The driver must guess the guess word. The teacher makes sure that the words available to the players are guessed and no mistakes are made when turning over. You can offer children other options: guess one, and guess the whole group, whoever guesses first, he begins to guess.

Game "Come up with a phrase"

Purpose: the development of phrasal speech, imagination, the ability to correctly build a sentence.

Equipment: plot pictures from the loto "What are we doing?".

Description of the game: one plot picture is shown. The teacher comes up with it a short phrase(of two or three words), then invites the children to complete his phrase with one new word. Each called child lengthens the phrase by one more word.

For example, the teacher says: Tanya is playing. The child repeats the sentence Tanya plays and adds on the street. The next one repeats the sentence Tanya plays outside and adds to the sandbox. The winner is the one who comes up with the last word to the sentence and pronounces the whole phrase correctly.

Game [How it affects our imagination, brain and health] Brown Stewart

Imagination game

Imagination game

Imagination is probably the most powerful human ability. It allows us to create fictional realities that you can explore without leaving the real world. The earliest manifestations of games involving the imagination are observed at two or three years in the form of fragmentary stories. Game researcher Brian Sutton-Smith describes these early attempts as pieces of narrative based on amusing nonsense without necessary elements plot - beginning, middle and end. Then, in the process of development, children acquire the ability to talk coherently. The need to make up stories arises in children all over the world and is an integral aspect of games. But no matter how old, no matter how jerky the story, as the storyline unfolds, the narrator has a very joyful verbal experience.

After this stage, children often begin to play, using their imagination, moving naturally and vigorously between reality and fiction. Determining what is fiction and what is reality is usually more important for adults who are listening or watching than for a child involved in imaginary adventures.

As children grow up, the line between fiction and reality becomes more pronounced, but imaginative play continues to inspire them. As I said, a close study of the stream of consciousness in adults demonstrates that a person invents throughout his life - this is a property of his thinking. We are constantly making up stories in our heads to keep the past, present and future in the same context. As children embark on new adventures hourly, the impulses of fantasy provide them with the context for the emotional and cognitive symphony that is their evolving being.

Throughout life, imagination remains essential for emotional stability and creativity. Deprivation studies have shown that fantasizing is imagination inner life others and comparing it with your own is one of the keys to developing empathy, understanding and trust, as well as personal coping skills.

From the book The Secret Possibilities of Man author Kandyba Viktor Mikhailovich

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The Power of Imagination One day a man was invited to a friend's house. As he was about to drink the offered cup of wine, he thought he saw a serpent inside the cup. Not wanting to offend the owner, he courageously drained the bowl to the bottom. Returning home, he felt terrible

From the book Therapeutic Counseling. Solution Conversation by Ahola T

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Imagination is the most powerful weapon that protects us from psychological poisoning It is easier to cleanse yourself of anger than to change

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Developing the Imagination It has long been noted that those who, when they are unwell, psychologically enter the image of a healthy person, quickly and effectively improve their health. The basis is the influence of the imagination. With it, you can develop amazing

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3. Playing with toy soldiers or playing with a doll The first group of variants is formed by factors that shape an individual's social and gender role - male or female. This means whether the individual has a preference for male professions, men's clothing, appropriate position in society and

From the book Memory and Thinking author Blonsky Pavel Petrovich

4. Development of the imagination. “... Matter, acting on our senses, produces a sensation. Sensation depends on the brain, nerves, retina, etc., i.e., on matter organized in a certain way. "Our sensations, our consciousness is only an image of the external world...". Feel -

From the book Fundamentals of General Psychology author Rubinshtein Sergei Leonidovich

The nature of imagination The images that a person operates on are not limited to the reproduction of what is directly perceived. Before a person in images can appear both what he did not directly perceive, and what did not exist at all, and even what in such a particular

From the book The Game [How It Affects Our Imagination, Brain and Health] by Brown Stewart

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From the book The Magician's Hat. Naughty school of creativity the author Bantok Nick

The Game of the Imagination Imagination is probably the most powerful human ability. It allows us to create fictional realities that can be explored without leaving the real world. The earliest manifestations of games involving the imagination are observed at two to three years.

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Bridge of the Imagination The Arabic word for interpretation, tabir, literally means "crossing, crossing." A true interpreter of dreams (muabbir) is one who “transcends from the limited images of a dream preserved in memory to deeper levels of its meaning and to more

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Revenge of the Imagination The Bolshevik Revolution and totalitarianism drove those who were interested in dreams underground. Now the only safe way to write books about dreams is to participate in state-approved studies of folklore and folk art, and

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Colors of the imagination Have you ever attempted to set your mind to perform some obviously impossible task, for example: try to understand what eternity or infinity is; imagine a color that is not among rainbow colors,

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3. Psychology of imagination Consciousness in the light of existential and structural-analytical concepts As L. S. Vygotsky noted, the study of the nature of imagination is the third aspect in the study of the psychology of art. AT scientific literature imagination

Development of the imagination- a consciously chosen process during which a person pursues the goal of improving his imagination, namely, to make it brighter, deeper and more special.

What is imagination? Imagination is the ability to unexpectedly or deliberately appear in the mind and thoughts of any images, ideas, and so on.

What arises in thoughts, in the course of representation, may differ from reality. Imagination- the world is separate from reality, thoughts, ideas and objects that do not exist in nature can appear in the imagination. It is the imagination that helps in the mind to solve problems that require a visual visual representation.

For example, how to insert a battery into a clock, a mouse, a calculator, how a pot lid closes, how a nut is screwed onto a bolt. These are all too simple and obvious examples. And how about playing checkers or chess in your mind, assembling a clockwork from gears or a house from a designer. There are many more examples of the use of imagination.

Imagination is divided into four types, each of which differs significantly from the others:

  1. active imagination- a person draws on his own, builds images in his head.
  2. passive imagination- these are images that arise unexpectedly, regardless of the desire of a person.
  3. Productive imagination is the imagination in which reality is transformed creatively.
  4. reproductive imagination is imagination, restoring reality as it is. Here there is a place for fantasy, but memory and perception work more.

Development of creative imagination

Creative imagination is a type of imagination that is responsible for creating new thoughts, ideas, plots, objects that will have value. This is how creative products are created.

Creative imagination is the basis of professions related to art. For example:

    Writers. Where here without creative imagination. Do you want to write beautiful, big, interesting books with a great plot? Or maybe you need to support it? Then you should be engaged in the development of creative imagination.

    Painters. If you do not paint pictures from nature, people, still lifes, but create them yourself, from your head, then you will also need the development of creative imagination. Then you will have a lot of ideas, a lot of different options for writing a certain moment of the picture.

    Musicians. They, like no one else, need creativity in their work, because composing good music is not just like that, it is a decent load on the imagination, and not just imagination, but creative.

Development of imagination in children

By about 5 years old, children have a good amount of experience, which provides an opportunity for the development of creativity and imagination. Children don't need tips from older people, because now the child himself is able to invent games, invent heroes and even imaginary friends. Parents should not panic about the latter, because this is a common thing in young children. After a while, everything will disappear, leaving no trace.

The main thing is to pay more attention to the child, it is vital for him. He learns, develops, absorbs everything like a sponge.

And if it suddenly turned out that your child went too far into such a “reality”, then you need to deal with him more, talk, communicate. As a last resort, involve a specialist in this case, who will help to cope with the problem and bring the child out of a non-existent reality.

The development of imagination in young children occurs in the process of games. The child creates inside the logic of the actions of the characters. So remember DO NOT interrupt the child let him finish his game or help him come to an end, do not break the logic of the imagination.

If a child runs up with a stick and asks to look at his "horse", then there is no need to explain to him that this is just a stick. The child is not a fool and understands this himself, it's just that his imagination is actively working and developing. You need to support him by saying something like: “Yes, you have a great horse! Look how beautiful and curly her mane is!”

This approach will only speed up the development of the child's imagination. You don't have to do anything special, you just need to set the direction by saying something abstract, for example: "What a beautiful mane!". And ask the child to describe the horse's mane.

Development of the child's creative imagination

Childhood is the age of acquaintance with literature, books, films, music. It is important that the child read bright and colorful books, with an interesting plot and interesting characters. I watched kind and smart films and cartoons. Thanks to books, the child will be able to move into the world of fantasy, imagination, find himself in a fairy-tale world. Books are a great tool for developing a child's creative imagination. What the film shows, the child, like any other person, creates in his imagination himself.

You can exercise with your child to develop creative imagination. Give your child heroes he knows about.

Ask him to answer the following questions:

  1. What is the essence of each of the characters?
  2. what are their character traits?
  3. what are the strengths?
  4. what good are they doing?
  5. What is missing in the character and in general each of the heroes?

And ask him to come up with a story with these characters. If it will be difficult - push, start the story for your child.

Exercises to develop the imagination of a child

    Exercise 1. Invite the child to trace their palms on paper with paint or a pencil. This will be the basis of their subsequent drawing. Let the child fantasize and draw something. For example, a tree (forest) or a butterfly or flowers, an animal ...

    Exercise 2. Give the child a choice of 3 colors that, in his opinion, are the most suitable friend for friend. And let him sketch the whole sheet. What does this drawing look like?

    Exercise 3 Ask the child to drip paint on the middle of the sheet. Then have them fold the paper in half. After unfolding, various blots will remain on the sheet. Let the child connect his imagination and say what each of them looks like, what it reminds of.

    Exercise 4 Give the child sheets with unfinished images and offer to finish them.

The child's imagination will play a big role, perhaps instead of the intended answer, he will depict something unusual and suitable for the initial unfinished drawing.

It will be the result of his perfectly working imagination. It happens that a child needs help, so don't be upset if it doesn't work right away. This is normal and means that you need to work out with the child so that he trains, because he will have a ton of complex and interesting tasks ahead of him (mathematics, physics, geometry, life situations, and so on.), which will require the use of imagination!

Development of imagination in preschool children

Child Development preschool age divided into three stages.

    1 stage- a huge amount of fiction and fantasies. Since during this period the foundation is laid for the correct and complete development of the ability of imagination and representation. The stage lasts up to three years.

    2 stage– joint work of fantasies with practice. The child only learns to build a chain of actions, logic, in order to achieve a result during any task. The stage lasts up to five years.

    3 stage- the child's activity includes the ability of imagination, fantasizing and creativity. Fantasies become more active and practically applicable.

Exercises to develop the imagination of a preschooler

    Exercise 1. Have your child close their eyes and play classical music. Ask what the child imagined while listening to this music. In addition to classical music, you can use modern music, the more variety, the better.

    Exercise 2. This exercise is done with several children. Put on some music with or without lyrics. Ask the child to dance to the music of something or someone. And the rest of the children, watching the dance, must guess what the first child is trying to convey. From such an exercise, the imagination develops in all children.

    Exercise 3 This exercise is great for developing creative thinking:

The host of the game (adult) tells the guys: “going outside is good, because you can take a walk,” and the goal of the guys is to continue the chain, for example: “going outside is good, because it is useful to take a walk. Walking is good - because it is useful. It is useful to walk - because the weather is beautiful outside. Beautiful weather is good because the sun is shining. The sun is shining - it's good because it's clear. Clear - because there is no rain. No rain - because it's warm.

Imagination games

Online games are not only easily accessible, but also very useful. Nothing needs to be prepared in advance, the main thing is that the child rests every 15-20 minutes for about 20-30 minutes, because during these very breaks new neural connections are built in the brain and the better they are built, the more progress will be!

This is similar to how an athlete after a good exercise or race needs to rest so that the muscles regain strength.

The game "complex sorting"

The game "difficult sorting" is an excellent training of quick wits and attention. In the center of the screen, a figure is shown that has its own color, and around 4 different figures, colored in four different colors. It is written how you need to compare the figure given in the center with those around: by color or by shape. You need to think in time and not get lost. Timed game so hurry up to score the largest number points.

Game "Letters and numbers"

  1. Trains concentration
  2. Improves reaction speed
  3. Develops logic and ingenuity

Immediately after the start, one of the four windows will show one letter and one number, for example, "U6". And under the letter with a number, a question will appear, for example, "Is the number odd?" or "Letter consonant?". You need to answer questions as quickly as possible.

Color Matrix Game

Also an excellent trainer for intelligence development will become a game of "color matrix". A field of cells will open in front of you, each of which will be painted over with one of two colors. And your goal will be to indicate which color is more on the field at the moment, 1st or 2nd. The game, of course, is on time and therefore you have to try. As the game progresses, the field will expand, that is. the game becomes more difficult.

Game "Simplify"

The game "Simplify" is a wonderful simulator, not only for mental counting, but also for quick wits. You will find examples both simple and complex. But not everything is so complicated in reality, you just need to figure out how to simplify, calculate or find the answer from those offered. To do this, you will have to use your ingenuity!

visual search

  1. Develops voluntary attention
  2. Improves concentration
  3. Improves attention span

Figures will appear on the screen, among which you need to choose a unique one, nothing like other shapes. Some figures may differ in just one small detail that you need to learn how to quickly find. With each successful round, the difficulty increases and more points are given :)

Game "Flanking task"

The picture shows a flock of birds, and you will be required to indicate the direction of flight central birds. At first, you may be confused, but then it will be better. Go!

Super memory game

  1. Trains visual memory
  2. Increases memory capacity
  3. Improves memory accuracy

With each move, one new picture appears on the screen. You need to quickly find it and click on it to score as many points as possible in 1.5 minutes. The first 5-7 moves are very easy, and then it becomes noticeably more interesting and more difficult.

Means of Imagination Development

Life experience- this is the main means of developing the imagination. Chat with different people, take part in all sorts of competitions, events, find your hobby, but don't limit yourself to one!

Reading- one of the best means development of the imagination. Reading opens the world of imagination and interesting stories. The steeper the plot, the more fascinating the book, the brighter the descriptions, the better for your thinking and imagination. And even if you haven’t read it to the end yet, you can imagine what will happen next. And then you compare in the course of reading how well the future events were presented in the work. If you make a mistake, this is not bad, because it is almost impossible to guess the plot completely, but the experience that you get while imagining is priceless.

Fictionbest genre to develop imagination and creativity. Because fantasy is the most striking genre than others.

Sign up for our development course speed reading. In this course, we will not only speed up reading speed and develop memory for memorization, but also perform special exercises to synchronize the hemispheres of the brain and train the imagination to achieve maximum results! The course will even cover the topic of nutrition and lifestyle. Sign up for a course

Development of thinking and imagination

Thinking and imagination are closely related to each other. Imagination can be considered thinking, only this thinking is higher than the real, it takes you to another world, a fantasy world. Thinking is a tool that every person has, solving various problems in life.

Thinking can be developed, its speed, depth, freedom, awareness can be changed. Thinking can also become more precise, detailed, and positive.

How to develop thinking?

    Make notes and drawings. Get into the habit of expressing your thoughts in writing or drawings. Some people explaining or telling something, not only speaks, but also draws, that is, lays a picture for you, clarifies the situation.

    Tell your thoughts. It will be useful to express your thoughts to others who will be really interested in it. By telling this to someone you can get feedback. And it will be a plus that the more you tell your thoughts, the more understandable they will be for you (if there were any points that were not clear).

    Discuss. Discussing thoughts is a pretty effective thing. The main thing is that the discussion does not turn into a quarrel. If you suddenly do not agree with the thesis of the interlocutor, then make up your own, but do not start a heated argument, but have a calm conversation.

    Follow the speech. Thinking and speech are closely related to each other. Therefore, in order to contribute to the development of thinking, it is worth building your speech correctly. Tip: exclude the words “problems”, “horror”, “difficult”, include “interesting”, “goal”.

Why are speech and thought closely related? Thinking is fleeting, it is difficult to remember, but speech is a different story. Speech is memorable and easier to follow.

Do you want to improve your thinking? Pay attention to your speech.

    Pay attention to someone else's speech. It is easier to follow someone else's speech than your own. Because someone else's speech is something new and all the flaws and failures in logic are heard in it. Studying the mistakes of someone else's speech will help you in finding mistakes in your own speech.

    Improve your writing skills. Text analysis can be compared to listening to someone else's speech. In both cases, you are looking for errors, roughness and take notes. Improving thinking depends on the ability to process texts.

Courses for the development of intelligence

In addition to games, we have interesting courses that will perfectly pump your brain and improve intelligence, memory, thinking, concentration:

Development of memory and attention in a child 5-10 years old

The course includes 30 lessons with useful tips and exercises for the development of children. In every lesson useful advice, some interesting exercises, a task for the lesson and an additional bonus at the end: an educational mini-game from our partner. Course duration: 30 days. The course is useful not only for children, but also for their parents.

Super memory in 30 days

As soon as you sign up for this course, a powerful 30-day training for the development of super-memory and brain pumping will begin for you.

Within 30 days after subscribing, you will receive interesting exercises and educational games in your mail, which you can apply in your life.

We will learn to memorize everything that may be required in work or personal life: learn to memorize texts, sequences of words, numbers, images, events that occurred during the day, week, month, and even road maps.

The secrets of brain fitness, we train memory, attention, thinking, counting

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We speed up mental counting, NOT mental arithmetic

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Speed ​​reading in 30 days

Would you like to read interesting books, articles, mailing lists and so on very quickly.? If your answer is "yes", then our course will help you develop speed reading and synchronize both hemispheres of the brain.

With synchronized, joint work of both hemispheres, the brain begins to work many times faster, which opens up much more possibilities. Attention, concentration, perception speed amplify many times over! Using the speed reading techniques from our course, you can kill two birds with one stone:

  1. Learn to read very fast
  2. Improve focus and concentration speed reading they are extremely important
  3. Read a book a day and finish work faster

Money and the mindset of a millionaire

Why are there money problems? In this course, we will answer this question in detail, look deep into the problem, consider our relationship with money from a psychological, economic and emotional point of view. From the course, you will learn what you need to do to solve all your financial problems, start saving money and invest it in the future.

Outcome

In this article, we learned what imagination is, how to develop it for adults and children, what exercises to use, and so on. And also how imagination can be used for practical purposes.

Imagination is a kind of mental process that few parents pay attention to. Preparing a child for school, they try to develop thinking, memory, attention, which is extremely important for successful learning. Meanwhile, imagination - the process of creating new images or transforming existing ones into other combinations, has great importance in the full development of the preschooler. For example, imagination helps to find non-standard solutions, compose stories on a free topic, write essays, fantasize in drawing lessons. If the child has not mastered such skills by school, parents will have to make a lot of efforts to help the little student. Therefore, already at preschool age, it is worth considering how to develop imagination and creativity in children.

Specialists offer many different means, but the most effective is the game as a leading activity of preschool age. In pedagogy, developed different types games and exercises for the development of imagination in children, which can be offered in home education. The main thing is the interest of the parent himself in the game, then this will also captivate the child.

How does play affect the imagination?

The game is a specific means of education and development, allowing each child not only to embody their creative ideas, but also to unite in plot actions for children of different ages. This is especially valuable for a family in which children of different ages are growing up. How does the game affect the development of creative imagination in preschool children?

Psychologists have long proved that it is in the game that the child's need for knowledge and transformation of the surrounding reality is satisfied, emphasizing the inseparability of play and imagination. For the first time, imagination and creativity appear when the child begins to use substitutes for real objects and take on social roles. For example, the baby fantasizes that the sticks are thermometers at the “doctor”, the leaves are plates at the “mom”.

At senior preschool age, with a well-developed imagination, substitute objects and many game actions become optional. The preschooler plays pretend, the game goes into the inner plan. This is where it is required to teach the child such ways of imagination, so that from recreating it gradually becomes creative. The necessary skills in children can be developed if you know well the properties of the imagination (typing, agglutination, analogy and emphasis), which make it possible to invent and fantasize.

Games and exercises for the development of imagination

What can be offered to parents for the development of imagination in preschool children? Now you can pick up a lot of different games that are successfully used in home education. The main ones are educational games for the development of the imagination, as they are directly aimed at teaching children how to compose new images or transform existing ones.

Using typing to develop imagination

Typing- this is the selection of the essential, repetitive and its embodiment in a specific image.

The property of imagination - typing is most accessible to children, starting from the early preschool age. Such educational games can be verbal, mobile, board. It is important for parents to take into account the age of the child and his psychological characteristics. If the baby is active, outdoor games will be appropriate, a calm, assiduous child can be offered board games.

Classical games and exercises like choosing the same or opposite word are interesting for all children. They can be successfully introduced into homework for the imagination of preschoolers, since the game actions are simple and understandable. The main thing is to complicate the content of the game in time and encourage the child to search for a new image. The rules are as follows: an adult throws the ball to a player with a certain word, the child, in accordance with the theme of the game, must either catch the ball or reject it. Then transfer it to the leader according to the same rules.

"Edible - inedible"

The facilitator throws the ball to the player with a word related or not related to food. For example, an apple - the ball is caught, a book - the ball is rejected. Interest in the game is maintained if the game is played at a fast pace.

"Flies - does not fly"

The game proceeds similarly to the previous one. Thematic words are selected for it. The difficulty is that, unlike previous game vocabulary can quickly be exhausted, since there are much fewer “flying” words. It is precisely at this moment that the adult encourages the child to make an original answer: “What else can fly, besides an airplane, a bird…? (leaf, fluff, snowflake).

"Say the opposite"

A similar game, but unlike the previous ones, the child needs some experience to select words - antonyms, so it is better to play with middle and older preschool children. The vocabulary can be as follows: high - low, close - far, young - old, good - evil, child - adult, white - black, morning - evening.

"What happened?"

Such an educational game is accessible in its actions to children of different ages, arouses their interest, and gives adults the opportunity to decide. Used for the game different variants: felt-tip pens for paper, sticks for sand or snow. It is good to play with the whole family, as it will be more interesting for several people to participate. Each participant begins to draw some kind of blank figure for the future drawing (circles, wavy lines, dashes, dots), and then everyone changes places and complements each other's drawings, trying to depict something funny.

  • For variation, you can make a sketch-hint for a future drawing: a tree without branches and leaves, a fungus without a leg, a grimace of a clown without a face outline, a moth without some details. Let the child come up with something new and color it in an original way.
  • An interesting game can be made by offering a general execution of the drawing. For example, an adult begins a drawing, a child continues to add details. Then the adult abruptly changes the subject of the drawing, inventing something new, adding interesting details. It is good if the finished drawing is something unusual, for example, an exotic garden, a space landscape, undersea world. At first, the baby will imitate the adult, he will have to suggest some ideas. If you constantly offer a preschool child such a game, through a short time he himself will come up with new images based on existing ideas. Such an exercise in family leisure will be useful.

"Clowns"

The game requires preliminary preparation in the form of a drawing with two clowns whose faces are not drawn. The adult offers the kid to portray a sad and funny clown. Ask why the clown was sad, what could have happened to him, how funny would help him.

  • Similarly, you can use the figures of good and evil wizards. Here, too, at first, the help of an adult is needed.
  • In the future, a preschooler can invent, draw and cut out figures of animals, fairy-tale characters in the same way. To maintain interest and develop the skill of creating new images based on existing ones, you can invite the child to start an album and paste in the figures of characters. This will make it possible to track how the child's skill of creating a new image is improving.

For the development of children's imagination, games are very useful in which the child, together with an adult, comes up with what this or that object looks like. Two-year-olds already know how to find familiar objects in environment. It is good to play such a game in nature, where there is a lot of diverse material for viewing and finding similarities. For example, an adult offers to examine the clouds, observe their changes, see familiar characters in them like a cartoon about Winnie the Pooh: here a cloud looks like Winnie himself, and this one looks like a cat with kittens, and there a boat is sailing.

  • When collecting autumn leaves, you can arrange the game "Find a familiar object in a leaf." Perfect for looking at puddles on the path, a sole print on the sand, an unusual pebble. It all depends on the imagination of an adult who teaches a child to fantasize. Then at home you can sketch what interesting things you saw on a walk.

Games for agglutination

Another property of the imagination is agglutination.

Agglutination(lat agglutinatio - gluing) - a combination of qualities

With its help, creative imagination develops very well, as a completely new image is created on the basis of existing images. Agglutination can be practiced when the child gains experience, knowledge of works of art, skills of creative activity (drawing, modeling, appliqué) are consolidated, which can be of help in creating new images.

"Fabulous (non-existent) animal"

A wonderful game for developing the creative imagination of children is a test game in which a new image of an animal is created. This game is most often used by psychologists to examine the child's psyche. But it can be successfully introduced into home schooling. The meaning of the game is that with the help of existing ideas about a real animal, a preschooler can fantasize about a fabulous creature. For example, a bird is a sword, a hare with a long tail, an ant with wings, a moth with a proboscis. It will be interesting to make a sketch of fabulous creatures and color them. Be sure to talk with your child about what you need new part the body of an animal, whether it will help or harm him. Ask them to come up with an unusual name for a new animal.

Children enjoy playing such games, as they allow them to express in the drawing their desire to transform the environment. If at the initial stage it will be difficult for the baby to cope with the exercise, an adult can help with the choice of the main animal, which is well known to the child. You can make an album with drawings and discuss it during family leisure.

"Fables"

Compilation of fables (what does not happen in reality) is very attractive to children. Parents can take advantage of this interest of the kids and invite them to come up with an unusual story - a fiction. This is very effective way development of creative imagination, which will help later in school to come up with creative stories. To make it easier for an adult to explain to a child what the essence of this method is, you can use folk rhymes, rhymes, with which folk pedagogy is so rich. And then dream up on various topics and come up with your own absurd fairy tales. It will be useful to write them down and draw pictures. So it will be easy to see how the child's creative imagination improves.

The village was passing by a peasant,
Suddenly a gate barks from under the dog.
The roofs were frightened, they sat on the raven.
The horse urged the peasant on with a whip.
The horse ate porridge, and the man ate oats.
The horse got into the sleigh, and the man took it.

The fox ran through the forest
The fox has lost its tail.
Vanya went to the forest
Found a fox tail.
The fox came early
Vanya brought berries,
She asked for her tail.

"Fabulous Mix"

For children of middle and older age, a game based on familiar fairy tales will be interesting.

The adult invites the child to come up with his own funny fairy tale with characters he knows well. For example, it can be the well-known fairy tales "Little Red Riding Hood", "Cinderella", "Zayushkina's Hut", "Three Little Pigs" and the like. How younger child, the simpler the plot should be fairy tales. The game will be more interesting during family leisure, when the whole family will gather. Heroes and fantasy events can be mixed, giving them unusual qualities.

For example, Little Red Riding Hood suddenly became a capricious and naughty girl: instead of going to her grandmother, she went to the neighboring village to her friend Cinderella. The wolf did not wait for the girl in the forest. Such unexpected events will amuse the child and support interest in fairy tales.

Games of analogy and emphasis

Analogy is the ability to put oneself in the place of an image or object.

accents- this is highlighting, emphasizing some part of the subject.

With older children, you can conduct games and exercises to develop the imagination by the type of analogy and emphasis. For young children, such methods of composing images are still difficult, since elements of logical thinking are already used here. Older preschoolers who already have the necessary experience will be happy to perform exercises to develop their imagination.

"Zoo"

A fairly popular game will help teach a child to put himself in the place of some image and fantasize. For various purposes, it is often carried out in kindergarten. At home, parents can use it in the formation of imagination. It's good to play it with a big group. The host invites everyone to mentally choose any animal for themselves and create its image with the help of posture, facial expressions, gestures. The participant of the game depicts, and the presenter guesses which animal settled in the "zoo".

Alternatively, you can play this game in the form of an exercise. When the facilitator gives commands, for example, by clapping or using musical toy, all participants turn into animals of the same species and depict them, for example, storks, bears, chanterelles, giraffes. The facilitator marks the player who best portrayed the animal.

"What would happen if..."

A verbal game on analogy, at the same time on emphasis, will interest children. It can be carried out on a trip, during a walk, family leisure, as it does not require prior preparation. An adult starts the game with the words: “What do you think would happen if ... sweets grew on trees; when it rained, watermelons fell from the sky; moms and dads went to Kindergarten and the children to work; cats and mice were friends with each other? The topics of such questions can be very diverse: about nature, weather, animals, professions, furniture, clothing, food. The more ridiculous the questions, the more interesting it will be for the child to come up with answers. Then you can switch roles, the preschooler asks questions, and the adult comes up with original answers, thereby teaching his child to think with creative imagination.

With similar games and exercises for developing the imagination of children, parents will be able to prepare their child for successful schooling, grow a creative person with non-standard thinking.

What would happen if...

(from 6 years old)

Goals: This game develops the creativity of children. At the same time, you yourself have an excellent opportunity to get to know children better, to understand their feelings, hopes and desires. You can use this game at the end of some work, at the end of the day, or when you have extra time to work with the group.

Instruction: I would like to play a game with you in which everything is like in a fairy tale. What would happen if you turned into some kind of animal? What animal would you like to be then and why?

Tse each child to decide what kind of animal he would like to be. After that, each child should go to the middle, name this animal, show how it moves, how it “talks”. There are no right or wrong answers to questions like "What would happen if...". We just want to develop the imagination and intuition of children.

Other questions to discuss in this game:

What wish will you make if you find a magic lamp?

Where would you fly if you had a flying carpet?

What would happen if you were now as old as you want? Why?

What would happen if you were a teacher?

What would happen if you turned completely green? What will you be then?

If you could turn into another person, who would you like to be then?

mini fantasy

(from 6 years old)

Objectives: Mini-fantasies are joyful pictures that can give children a feeling of cheerfulness, happiness and warmth, as they remind them of pleasant experiences.

Give a mini fantasy to kids after they have worked very hard or been in stressful situation. Mini-fantasies will remind children of the good things in their lives and give them fresh energy.

Instructions: I want to offer you a short rest so that you can feel refreshed. Sit comfortably and close your eyes. Take a deep breath three times...

Now imagine that you are lying on a green meadow, and white fluffy clouds are floating above you in a transparent blue sky.

chickpeas

Let the children enjoy this picture for one or two minutes - Other possible images:

You run early in the morning with your best friend(friend) in a beautiful park ...

You run across the white sand of the beach towards the warm blue water...

On a sunny spring day on the way to the circus, you play with your shadow...

On a clear night you look at the sparkling stars in the sky...

You stroke the soft silky fur of a little kitten...

You bite into a crispy juicy apple...

You watch the fall leaves fall from the trees...

On a cold day, you warm yourself by the crackling fire in the fireplace...

In the meadow, you spin around with your arms wide open until you feel dizzy...

You jump from a big round stone into a pond...

You listen to your favorite song on the radio...

transformations

(from 6 years old)

Objectives: In this game, children can use the power of their imagination to learn the language of intuition. Pictures that will be born in children during the game will help them to feel confidence in the versatility of their personality. At the end, it is very good to offer children a creative essay or drawing so that they feel the experience even more deeply.

Materials: Paper and pencils for each child.

Instruction: Tell me a couple of things that you know from experience. Can you name me some things that you can only know from your imagination? I would like to offer you a game in which only your imagination will help you discover interesting things.

You will see pictures in your imagination that may surprise you. You don't have to make them up, they will come by themselves. You should not try to change them, it is better if you just notice and see them.

Sit comfortably and close your eyes. Breathe three times...

Imagine that it's morning. You wake up at your usual time and suddenly discover that today you can become some kind of wonderful animal... Look around. What animal are you? How do you feel about being this animal? Walk a little and feel your new body...

And now you've found the magic wand. You know that animals are very curious, so you sniff her. And then you notice that you have changed again and become a beautiful flower or tree. What have you become? flower? tree? What flower or what tree? What do you like most about this flower or tree?

And now you are turning again - you have become some kind of color. What color would you like to be? What does this color feel like? Is it completely smooth or rough?

Now you're turning into a wonderful Balloon. What shape is your ball? Is it oblong? Or round? Does it have any image on it?

Finally, on this magical morning, you turn into a small child. See yourself as a baby... Listen to the sounds a baby makes...

You want to get a closer look at this baby, so lean over him and pet him gently. Take him in your arms and rock him... Feel what it's like to be such a small child who is rocked in your arms.

Put the baby back and remember all the pictures you have seen as an animal... as a tree or a flower... as a color... as a balloon... and as a small child.

And now you can stretch and feel how free your body is. Take a deep breath. Go back to the classroom and open your eyes. Would you like to draw the pictures that you saw? Or would you like to talk about what you experienced?

Exercise analysis:

How clearly could you see the pictures?

Did you hear anything about it?

What was the most difficult for you?

Who did you most enjoy being in your imagination?

Do you yourself sometimes play similar games in which you have to imagine interesting, unusual things?

three beasts

(from 8 years old)

Goals: Children who can use their imagination feel more competent and more confident. They feel in themselves a creative force that can create new things and influence their lives. It is very important that we as adults emphasize the importance of fantasy again and again if we want children to grow up to be able to solve various problems and problems creatively. We know that in our rapidly developing world, known means often no longer help.

In this fantasy game, children will be able to use their personal qualities that they need in communication, and can also build self-confidence.

Instruction: How many of you have been to the theater? What did you like the most there? Would you like to be directors who tell actors what they should do? You can become theater directors - in your imagination. I want to show you how it can be done.

Sit comfortably and close your eyes. Take three deep breaths...

Now think about the person you love. If this person will play in a children's theater production, what role will you give him then? Now think about the person you don't love. Who could he be in your play? Well, now think about yourself. What role would you like to play?

Now back to the person you love. What animal could he be? What about the person you don't love? What kind of animal would you be?

Imagine a big green meadow. Imagine that you are the animal that you have chosen for yourself, and you are in this meadow. And the person you love also comes to your meadow like an animal. And then a third animal comes out to both of you in the meadow - a person whom you do not love. Imagine all three animals in a meadow. Come up with a little story about what these three are doing. (2 minutes.)

Is your story coming to an end? Now stretch and be yourself again. Come back to our class, take a deep breath and open your eyes... I would like you to tell us what happened to those three animals in your story.

Exercise analysis:

Could you clearly imagine these pictures?

What was the hardest thing for you?

Did anything surprise you?

Did you enjoy transforming people in your imagination? If so, who is the most?

How do you behave in life with the person you love? Are you showing it to him? How?

What do you want to do with the person you don't love?

Do you have any new ideas?

Trained bear

(from 9 years old)

Objectives: In this game, children have to formulate many different ideas in a short time without evaluating them in any way. Here, children's imagination can be in full swing.

Materials: Paper and pencil for each child.

Instructions: Can you think fast? Take paper and pencil and think - why would you need a trained bear? Maybe to carry your briefcase? Or guard the apartment? Would you like him to be your personal bodyguard? You have three minutes to come up with and write down the best more ideas. You don't have to choose between "good" and "bad" ideas. If you have ten ideas, that will be great. If you write fifteen ideas, it will be incredible! (3 minutes.)

Now break into fours. Show each other your sheets. What do your friends think about what you wrote? Try to come up with five more ideas together.

You can then use these working groups for brainstorming. The children can choose a different object to come up with as many ideas together as they can in three minutes. Surely they come up with a lot - up to ten ideas, and maybe more. At the end, let the groups choose another object themselves. And here one of the group will have to keep the protocol. The main rule of brainstorming is not to evaluate!

Exercise analysis:

Which of the ideas did you particularly like?

Which idea of ​​your own are you most satisfied with?

points

(from 8 years old)

Objectives: This game demonstrates that our imagination can create absolutely amazing things from simple materials. However, this game good preparation for things that kids need to be creative with. Materials: Paper and pencil for each child.

Instructions: Take a sheet of paper and put twenty dots on it, scattering them all over the sheet ... (2 minutes.)

Now exchange sheets with the child sitting next to you. Connect the dots with a line so that some image of a person, animal or object appears. (5 minutes.)

At the end of the game, let each child show their drawing to the class. Everyone else can guess what is drawn on it.

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